Search found 3430 matches

by mankrip
Thu May 11, 2017 4:20 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Dreamcast Games With Eyecatch Save File Icon?
Replies: 7
Views: 1892

Re: Dreamcast Games With Eyecatch Save File Icon?

Damn, I'm sure that I have a game that saves the eyecatch. Give me a week and I'll find it again (gotta clean up my DC to set it up again). Falco, the biggest use for an eyecatch image is to save a small screenshot that can be viewed in the DC's VMU manager, although the only game I've found only us...
by mankrip
Mon May 08, 2017 9:33 am
Forum: /dev/null
Topic: ONE WORD STORY 2: LIGHTNING REBURNS
Replies: 611
Views: 26235

Re: ONE WORD STORY 2: LIGHTNING REBURNS

Colonel! Colonel! Storms are a'brewin inside my whitefro, and superfly sucked like ham sammich. |darc| broke the DCEmu forums. Siggler is building turtle houses for unwed tadpoles in need of pregnancy tests. Meanwhile lulz were had philandering philandered tortoises. Neoblast bitches bitchily. Ace a...
by mankrip
Wed May 03, 2017 4:02 pm
Forum: /dev/null
Topic: Why dropping money?
Replies: 1
Views: 383

Why dropping money?

I want an RPG where enemies drop panties when killed.
by mankrip
Mon May 01, 2017 12:25 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire Early Access Beta Released To Public
Replies: 53
Views: 24376

Re: In The Line Of Fire Early Access Beta Released To Public

bogglez' advice is the best. Bilal, you asked for my e-mail in a pm mentioning that you were in talks with Wilson, but you never mentioned exactly what you wanted: I am in talks with the artist of LOF. What is your email? Anyway, by then he had already talked with me, and he already knew I wouldn't ...
by mankrip
Mon Apr 17, 2017 6:25 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire Early Access Beta Released To Public
Replies: 53
Views: 24376

Re: In The Line Of Fire Early Access Beta Released To Public

I've worked with them both. I just volunteered to do a website but it was clear that Wilson approached it as for profit. He does the graphic bit and expects the coder to do the code in a timely manner. How is that a scam? Coding is an unpredictable activity; even the most professional AAA studios s...
by mankrip
Sat Apr 15, 2017 1:33 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire Early Access Beta Released To Public
Replies: 53
Views: 24376

Re: In The Line Of Fire Early Access Beta Released To Public

At first, I thought this thread solved the puzzle. But there's still a missing piece… Before the Kickstarter campaign began, Wilson contacted me about finishing Fightoon . During my e-mail exchanges with him, I've started getting a disheartening impression that he didn't actually care about Fightoon...
by mankrip
Mon Apr 03, 2017 11:36 pm
Forum: Gaming Forum
Topic: Nintendo Switch
Replies: 67
Views: 15729

Re: Nintendo Switch

I've got a New 3DS XL for Street Fighter IV. The Switch offers Street Fighter II. Zelda can be good, but it isn't my kind of game. The Switch doesn't have stereoscopic 3D. The New 3DS has more games, and despite the resolution, it can also do really good graphics if the developers don't care about c...
by mankrip
Mon Apr 03, 2017 12:59 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Senile Team's new game: Intrepid Izzy
Replies: 26
Views: 5027

Re: Senile Team preparing to announce new game

Did you toy around with the 8888 paletted mode? I did more than toy around with it, but found that it has some disadvantages: 1. AFAIK, 8888 palettes are stored in the global palette buffer, which can accomodate only a very limited number of such palettes. 2. It doesn't render as fast as 1555. Inte...
by mankrip
Sat Apr 01, 2017 11:23 pm
Forum: /dev/null
Topic: UNRESPECTFUL
Replies: 32
Views: 6406

Re: UNRESPECTFUL

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by mankrip
Tue Mar 28, 2017 2:30 pm
Forum: Off-Topic Forum
Topic: *i'm working on making a sega horror film read on*
Replies: 27
Views: 2529

Re: Re:

Calavera wrote:adnit
Calavera wrote:this thread for thread for
You're impersonating him pretty well.
by mankrip
Sat Mar 25, 2017 5:11 pm
Forum: Programming Discussion
Topic: Better understand the TA Bining Process & rasterization
Replies: 20
Views: 1643

Re: Better understand the TA Bining Process & rasterization

That wouldn't solve the case when polygons intersect each other.
by mankrip
Sat Mar 25, 2017 2:43 am
Forum: Programming Discussion
Topic: Better understand the TA Bining Process & rasterization
Replies: 20
Views: 1643

Re: Better understand the TA Bining Process & rasterization

The most general-purpose point of tiled polygon rendering is to reduce the number of perspective correction calculations. With 16*16 tiles, perspective correction for a single polygon that fills the whole screen must only be calculated 300 times ( (320 * 240) / (16 * 16) ). For a comparison, Quake's...
by mankrip
Wed Mar 22, 2017 4:33 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Reicast (Android) Crashing
Replies: 2
Views: 710

Re: Reicast (Android) Crashing

Or the QuakeDev forum.
by mankrip
Tue Mar 21, 2017 8:17 pm
Forum: /dev/null
Topic: Being depressed is like
Replies: 2
Views: 533

Re: Being depressed is like

:wink: That's my kind of humor. I'm usually unable to express it in English though.
by mankrip
Tue Mar 21, 2017 2:53 pm
Forum: /dev/null
Topic: Being depressed is like
Replies: 2
Views: 533

Being depressed is like

... having a retard inside of your brain. The more you beat him up, the better.
by mankrip
Thu Mar 16, 2017 11:55 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Senile Team's new game: Intrepid Izzy
Replies: 26
Views: 5027

Re: Senile Team preparing to announce new game

The DC version will run at 640x480, with the same res but bigger vertical area than those last screenshots, right? That's awesome. Are you using any polygon-based animation techniques (scaling, rotating, etc.) to reduce the memory footprint of the sprites, or are all frames bitmap-based? Will there ...
by mankrip
Mon Mar 06, 2017 10:46 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Senile Team's new game: Intrepid Izzy
Replies: 26
Views: 5027

Re: Senile Team preparing to announce new game

The game looks great, and I'd like to see all that vegetation in the environments animating like the characters do.
by mankrip
Sat Feb 04, 2017 12:19 pm
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Kickstarter Launched!
Replies: 35
Views: 20609

Re: In The Line Of Fire - Kickstarter Launched!

gameblabla wrote:Maybe he died for real...
Doubtful. As a programmer, if I knew I was going to die soon and failed at achieving resources/money to prevent that, the first thing I would do is releasing the sources of all of my own projects, so the knowledge in them don't get lost.
by mankrip
Tue Jan 31, 2017 8:36 pm
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Kickstarter Launched!
Replies: 35
Views: 20609

Re: In The Line Of Fire - Kickstarter Launched!

The tech was really promising. But after all the years of work PH3NOM put into developing a 3D engine for the DC, the Kickstarter campaign was rushed. He had recently implemented lightmaps. However, nothing but a single screenshot showed this in the campaign. He should have re-recorded the scenes in...
by mankrip
Sun Jan 22, 2017 5:31 am
Forum: Off-Topic Forum
Topic: America Made Great Again
Replies: 98
Views: 14717

Re: America Made Great Again

So, what's happening in the USA? I'm seeing a lot of people posting about protests, but I've not seen any news explaining the causes of that.