Search found 7378 matches

by Quzar
Tue Feb 18, 2014 2:53 pm
Forum: Programming Discussion
Topic: My game crash after a while, and i don't know why
Replies: 14
Views: 1609

Re: My game crash after a while, and i don't know why

simage imagesTra[MAX_IMAGE_TRA]; ssprite sprite[MAX_SPRITE]; sibank imageBankTra[MAX_IMAGEBANK_TRA]; That is exactly the kind of thing BlueCrab was talking about. You should have these be pointers and the init call malloc to allocate the memory. Otherwise the data is in the program stack instead of...
by Quzar
Sat Feb 08, 2014 2:17 pm
Forum: Programming Discussion
Topic: pvr idle thread exiting
Replies: 7
Views: 1098

Re: pvr idle thread exiting

I got a PM from someone asking, so I updated the original thread post instead of the PM with the answer just in case someone else found the same topic by searching 'idle thread' etc.
by Quzar
Thu Feb 06, 2014 5:43 pm
Forum: Programming Discussion
Topic: pvr idle thread exiting
Replies: 7
Views: 1098

Re: pvr idle thread exiting

I think the issue here was that I was missing the loading of the texture : pvr_txr_load(vidram_buf, vidram_tex, DST_WIDTH*DST_HEIGHT*2); sq_cpy(vidram_tex,osd_gfx_buffer,256*256); pvr_poly_cxt_txr(&cxt, PVR_LIST_OP_POLY, PVR_TXRFMT_RGB565|PVR_TXRFMT_NONTWIDDLED, 256, 256, vidram_tex, PVR_FILTER_BILI...
by Quzar
Fri Jan 03, 2014 4:37 pm
Forum: Off-Topic Forum
Topic: So whats new with you?
Replies: 23
Views: 6044

Re: So whats new with you?

Been working at a hosted services/CDN/DOOHA/Email Security company for the past 4 years now, completely neglecting my Comp. Sci. training by being a tech support grunt. Last June the company got bought out and I went straight to the new owners with a business proposal. Now I'm Product Manager and am...
by Quzar
Wed Oct 09, 2013 6:28 pm
Forum: Hardware Modification and Repair
Topic: Dreamcast Official Hardware Listing
Replies: 2
Views: 1931

Re: Dreamcast Official Hardware Listing

DaMadFiddler wrote:When you add this to the wiki, be sure to tag the individual items as appropriate so they can easily lead to individual wiki entries.
Most of the point ;)
by Quzar
Wed Oct 09, 2013 2:40 pm
Forum: Hardware Modification and Repair
Topic: Dreamcast Official Hardware Listing
Replies: 2
Views: 1931

Dreamcast Official Hardware Listing

Below is a list of HKT numbers associated with SEGA hardware. I've compiled this list over a few years. Haven't made much modifications to it in a while, but realized only the other day that I never posted it anywhere. I plan on getting it up on the Wiki sometime soon, but so that it's not lost... (...
by Quzar
Mon Jun 03, 2013 10:55 am
Forum: Programming Discussion
Topic: Linking 2 Dreamcast to make a 8 players homebrew game
Replies: 18
Views: 1500

Re: Linking 2 Dreamcast to make a 8 players homebrew game

In my mind the easiest solution, if you're ok with using genesis-style controllers, would be to hack up a keyboard, and attach a bunch of controllers to it. You could probably fit a full 8 controller ports onto a single keyboard. With so many, it would run into issues of too many simultaneous presse...
by Quzar
Mon Jun 03, 2013 9:50 am
Forum: Programming Discussion
Topic: Reading raw audio sectors
Replies: 29
Views: 2482

Re: Reading raw audio sectors

Just went back to my sources. Turns out I don't have sources for the last released version, and the one I do have just has notes saying that I can't do the sector reading -_-. I misremembered, the reason for the update I did for KOS was towards that goal, but it seems I never achieved it. This may v...
by Quzar
Fri May 31, 2013 10:14 am
Forum: Programming Discussion
Topic: Reading raw audio sectors
Replies: 29
Views: 2482

Re: Reading raw audio sectors

Blue, why did you change params[1] to be 4096 for 2352 sectors and 8192 otherwise? Do we know what this param does? The last change to the cdrom code was actually mine that I needed for reading raw sectors from PCE-CD games for HuCast. iirc it worked fine there, but they weren't audio sectors, they ...
by Quzar
Tue Jun 19, 2012 2:11 pm
Forum: Front Page News and Forum Guidelines
Topic: Recruiting help: SCOURGE
Replies: 14
Views: 5757

Re: Recruiting help: SCOURGE

Though I wouldn't be able to take on a full-time role of any sort, I'd be glad to make myself available for questions or problems regarding DC integration/optimization.
by Quzar
Sun Apr 15, 2012 6:00 pm
Forum: Developmental Ideas
Topic: Revisiting OpenGL + G2 GPU?
Replies: 4
Views: 2321

Re: Revisiting OpenGL + G2 GPU?

The limitations of the bus are so severe that you would not be able to feed a new GPU enough data to have it output anything interesting. This could be done, but would not achieve better video than the DC can do by stock, and would take insane amounts of R&D. It would be an extremely frustrating, co...
by Quzar
Tue Nov 01, 2011 7:16 am
Forum: Off-Topic Forum
Topic: The End is Nigh
Replies: 41
Views: 4436

Re: The End is Nigh

DCEmu will never just die completely. Though if DCEmu.com ever dies...
by Quzar
Sun Sep 18, 2011 10:03 pm
Forum: Off-Topic Forum
Topic: Goddamnit, George Lucas
Replies: 28
Views: 3317

Re: Goddamnit, George Lucas

Chewie got a medal. I really enjoyed the Adywan version. Highlights for me: * Obi-wan/luke discussion about father/vader/force. It felt sooo much better reorganized as he did it * Han is the only shooter. * Vader/Obi-wan fight. Except for the death scene it felt much more antagonistic and fast paced...
by Quzar
Fri Sep 09, 2011 8:20 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Happy 9/9
Replies: 3
Views: 867

Happy 9/9

It seems the date just rolls up on me every year. I wish I had realized this last night so I could have released... anything today (I'm sure I could have dug out an old tech demo or something!).

Celebrate a little by showing your DC some love.
by Quzar
Thu Sep 08, 2011 7:17 pm
Forum: Off-Topic Forum
Topic: Goddamnit, George Lucas
Replies: 28
Views: 3317

Re: Goddamnit, George Lucas

You know part of what made that scene so great, at least to me, was the lack of sound in favor of music. Vader's grunts and the emperor's scream and crackle of lightning were muted in comparison to the swelling music. Anyways, I think Lucas just enjoys the notion of his work being 'organic' and I ca...
by Quzar
Tue Sep 06, 2011 12:46 am
Forum: Off-Topic Forum
Topic: Cease and Desist Letter? WTF
Replies: 19
Views: 30549

Re: Cease and Desist Letter? WTF

Someone at Atari simply doesn't know what the hell they are talking about. I would reply that none of the archives being hosted contain any copyrighted code and ask her to clarify. They're not protecting the copyrighted code/bios/games. What they're going after now is the use of the name atari. 'At...
by Quzar
Sun Aug 21, 2011 10:46 am
Forum: Off-Topic Forum
Topic: HP ditches the hardware business
Replies: 32
Views: 3046

Re: HP ditches the hardware business

Web 2.0 was supposed to make free and easy the facilities of content creation and publishing to all users, and to a large part it did. This new appified 'garden fence' computing environment that is emerging does exactly the opposite, forcing users (for the most part) back into being purely content c...
by Quzar
Wed Aug 10, 2011 9:37 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: The Dreamcast Real Power [pics and videos inside] [+update]
Replies: 355
Views: 29956

Re: The Dreamcast Real Power [pics and videos inside] [+update]

well, i've read that there's a misinterpretation of the word "caralho" (or carajo in spanish). This word in fact references at the top part of a navy (some kind of tiny place in the highest place possible where a sailor could see far away). Also there's a lot of translations, i think that every cou...
by Quzar
Wed Jul 27, 2011 10:02 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamcast Media Center
Replies: 143
Views: 65242

Re: Dreamcast Media Center

Great, but wouldn't it be better ( and obviously more diff and take more time ) to use the emulator core ( and not load the emu bin ) to load the rom directly from dcmc? Two cons of this are the rom recognision, either using a different file extension for each rom type would work or maybe the heade...
by Quzar
Wed Jul 27, 2011 5:58 pm
Forum: Programming Discussion
Topic: Backup system in batch script
Replies: 1
Views: 574

Backup system in batch script

I've been working on a backup script for a web ticketing system called Kayako SupportSuite. It's fairly iron-clad and works by performing a mysql dump of the database, compressing it, then making a copy of that to a hot-redundant system along with a copy of the attachments uploaded to the site (whic...