Search found 1048 matches

by doragasu
Thu Jun 02, 2005 4:39 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamCPC Released
Replies: 19
Views: 972

I have burned it to a CD to test if the fails I was having were or not due to the coder's cable, but with the CD it has the same fails, and speed is also the same (it's not fullspeed). Another fail I have seen is related to the interface. When I open a zipfile, load a game and I want later to change...
by doragasu
Thu Jun 02, 2005 3:53 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamCPC Released
Replies: 19
Views: 972

Hi, Thanks a lot for your feed back :) I will have a look to all theses pbm. Thanks to you for this port. And if anyone is looking for reviews and/or downloads of CPC games, be sure to check CPC Game Reviews , this page has most CPC games reviewed and available for downloading. It has also a tutori...
by doragasu
Thu Jun 02, 2005 3:24 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: [DC] <-> Arcade ports/conversions
Replies: 26
Views: 1585

Segata Sanshiro wrote:Also:
- Shikigami No Shiro 2
- Chaos Field
- Trizeal
- Guilty Gear X

hopefully one day Melty Blood
I completely forgot about Trizeal :-p
by doragasu
Thu Jun 02, 2005 3:21 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: [DC] <-> Arcade ports/conversions
Replies: 26
Views: 1585

Arcade Releases you're losing: The King Of Fighters Evolution (Based on KOF99, was also released in arcade). The King Of Fighters 2002 Powerstone 2 Guilty Gear X Garou: Mark of the wolves Vampire Chronicles Atari Anniversary Chaos Field Giga Wing Shikigami no Shiro 2 Silent Scope Le Mans 24H (not su...
by doragasu
Thu Jun 02, 2005 9:34 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamCPC Released
Replies: 19
Views: 972

I have done some more tests:
- Zynaps: Works good
- Robocop: Works, but pretty slow (about 36 fps) and with an annoying flashing border.
- Prince of Persia: Works good but has a corrupted graphics from 3/4 of the screen to the end.
by doragasu
Wed Jun 01, 2005 3:52 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Dreamcast question
Replies: 12
Views: 439

No HD, Flash Chip or similar = No viruses
by doragasu
Wed Jun 01, 2005 3:43 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamCPC Released
Replies: 19
Views: 972

Finally I had some time to test it (Exams keep me pretty busy ATM). Here is my feedback: I have tested Camelot Warriors, Profanation, La Abad?a del Crimen and Cybernoid. All of them worked but: 1.- The emu doesn't run fullspeed. Most games were about 40 out of 50 fps. Some of them like Cybernoid had...
by doragasu
Tue May 31, 2005 3:21 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: HELP!? Can you play EU PAL games on US NTSC ?
Replies: 8
Views: 483

Just buy a DC-X boot CD. It's the boot CD with the highest compatibility (I haven't heard of games that don't work with it), supports VGA BOX and has nice options that let you force the video mode you want the game to use. Don't mix up DC-X and CDX, they are different things. To boot imports, the ri...
by doragasu
Mon May 30, 2005 3:25 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: The Dreamcast Real Power [pics and videos inside] [+update]
Replies: 355
Views: 30208

MGS for PSX: http://www.geekculture.dk/bedler/auto/1025046851mgs-psx.jpg b!DC MGS: http://www.geekculture.dk/bedler/auto/1025046936mgs-dc.jpg http://www.geekculture.dk/bedler/auto/1025047189bleemmgs_2.jpg http://www.geekculture.dk/bedler/auto/1025047261bleemmgs_3.jpg http://www.geekculture.dk/bedler...
by doragasu
Sun May 29, 2005 5:17 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: original retail price of the DC
Replies: 31
Views: 1158

I have MGS b!DC, and I haven't played it too much (I wish days would have al least 30 hours, playing videogames is very time consuming), but I had a strange problem with this... my PAL DC is unable to read my original PAL, Spanish, allmost new MGS discs. I made backups of the discs and plays fine wi...
by doragasu
Sun May 29, 2005 4:59 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: w00t got another!
Replies: 13
Views: 422

I also have two, one of them with a broken GD-ROM reader...
by doragasu
Sat May 28, 2005 4:49 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamCPC Released
Replies: 19
Views: 972

OMG!!! Time to take off the dust of my DC. I've always loved Amstrad CPC computers, I'm really going to enjoy this.

Thanks a lot JMD!!!
by doragasu
Tue May 24, 2005 3:41 pm
Forum: Developmental Ideas
Topic: chips challenge!! Sourcecode!
Replies: 3
Views: 920

If it's for Pocket PC most probably it will use WinCE, and will not be easily portable to KOS.
by doragasu
Mon May 16, 2005 3:24 pm
Forum: Programming Discussion
Topic: reading GDs with a dvd drive
Replies: 4
Views: 565

the first i think 4mb exactly are the normal data mode section. so you should have been able to read that with any CD-rom drive. Read more carefully... I wrote I have read the IP.BIN file, and I made it with CDRWIN starting from LBA 45000. And to clear all doubts, in the TOC I could perfectly see t...
by doragasu
Sun May 15, 2005 5:28 pm
Forum: Programming Discussion
Topic: reading GDs with a dvd drive
Replies: 4
Views: 565

I was able to read about 4 megabytes (the IP.BIN, TOC and something more) of my RE:CV disc 1 with a simple CD-ROM drive some years ago, but I was far from reading the entire disc because I was always getting read errors. I suppose with a better unit (a good DVD-ROM reader) it should work. Anyway, we...
by doragasu
Thu May 12, 2005 3:07 pm
Forum: Developmental Ideas
Topic: Is this possible?!
Replies: 4
Views: 815

There aren't even good japanese translators for PC or any other platform so... forget about this.
by doragasu
Fri May 06, 2005 9:36 am
Forum: Programming Discussion
Topic: fft algorithm
Replies: 12
Views: 649

The efficience of the FFT compared with the FT is because FFT algorythms take advantage of the even/odd symmetrys inherent to the FT (because of the exp(-jwt)). The FT can also be coded to fill all the adders and multipliers of a parallel architectura (like a DSP), but requires a lot more multiplies...
by doragasu
Fri May 06, 2005 9:27 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Bangai-o?
Replies: 14
Views: 537

The COMP.HD line should be connected, too. That will be the SCART's composite sync line. VD (which is vertical sync) shouldn't be required. However, I wouldn't assume that just because your monitor has BNC connectors for red, green, blue and sync lines that that means it will support 15.75khz. I've...
by doragasu
Thu May 05, 2005 3:26 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Bangai-o?
Replies: 14
Views: 537

dj898 wrote:you will need to build a custom RGB cable with BNC at the end instead of Scart...
(I assume that R G B BNC sockets are for RGB signals @ 15.75Hz...)
And what about VD and COMP. HD? It looks like I should connect them...

Also, can I get the RGB signals from the S-VHS connector of my VGA-BOX?
by doragasu
Thu May 05, 2005 3:23 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Planet Ring - worth picking up?
Replies: 6
Views: 311

SeGaFrEaK NL wrote:Doragasu did you play it back in the day? A lot of Spanish people played when I was online..
I only played a pair of times, but my sister played it a lot and I think she made some friends there. Maybe you have played with her.