Search found 2648 matches

by reaper2k2
Fri Feb 14, 2003 6:45 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

LGPL came with my trailblazer source sorry to say right on the source files

but i want DREAMSNES source released sorry to say ive asked and they have never given a anwser so i think a bit of picking on them first since its been almost 2 years no source release !
by reaper2k2
Fri Feb 14, 2003 6:13 pm
Forum: Programming Discussion
Topic: DC and SDL
Replies: 295
Views: 14375

mine is working with ogg support check trailblazer DC i released full ogg suport not buzzing as long as i use one channel mine will buzz with or with out ogg support if i use 2 channels
by reaper2k2
Fri Feb 14, 2003 6:03 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

Mine is keyboard only but the keys are more standed now doomdan nice not much of change from the one i put out thou nice background and stuff the next version i was planning that and a new scrolly routine that it draws further in the distance LOOK i can just not put any think out at all to lol that ...
by reaper2k2
Fri Feb 14, 2003 5:58 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

There are some specific modifications to the source code which go against the spirit of the project. They are NOT considered a derivative work, and distribution of executables containing them is strictly forbidden. Such modifications include, but are not limited to: - enabling games that are disable...
by reaper2k2
Fri Feb 14, 2003 5:54 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

THE source is out for mame DC my source is based on that and warmtoes the code on trailblazer is not gpl but lesser gpl it states you dont have to right on the site the game is lgp the old mame source not only iam i not allowed to release the source but the ports are not allowed as you are not allow...
by reaper2k2
Fri Feb 14, 2003 6:04 am
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

Use demo menu and a multi session disk like poor me. who does not have a cable if i did there would be a lot more stuff from me i burn every test this game took 2 cds worth of burns to get working right thats about 40 burns and 'compiles a CD about 15 hours or so work. dont ask! i get caught up and ...
by reaper2k2
Fri Feb 14, 2003 5:10 am
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

OHHHHH COOLIES captain thanks man!


YES i know the bin i put out was the one before i fixed that bug ahh!

ill have it much better next update

every one was releasing ports and test games i just had to join in!
by reaper2k2
Fri Feb 14, 2003 4:59 am
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

have no problem with that next verison should have all the doc's fixed Captain thats of the windows version i made first it be good if you can get some REAL DC shots remember the game is unstable so if it does not work first time tuen it off and try again allways TAP THE A key on the keyboard first ...
by reaper2k2
Fri Feb 14, 2003 4:50 am
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

OH ITS only a beta 1 so please dont yell at me for how unstable it is i know it quiet unstable the music is by me YOU MUST TAP THE LEVEL KEYS A FEW TIMES FOR THE LEVELS TO START the control is very touchy TO START THE GAmE TAP THE A KEY LIKE MAD for a bit and it then starts some times it works perfe...
by reaper2k2
Fri Feb 14, 2003 4:48 am
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

IT will not compile for any one since ive got 2 custom libs for it to work plus it uses the RAD_fade lib i dont know ill have to check i dont know about these things found it on a non english site only started on it today ! give me time man RADquake has no source released ether i dont think any thin...
by reaper2k2
Fri Feb 14, 2003 4:29 am
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

TGOB's server is taking a hammering ill go check it again yeah you have to time your jumps you can speed up down and pads on the ground slow you or make you jump or turn your controls backwards http://1337ghetto.kicks-ass.net/radsoft/pages/tb_DC.zip this link was working about 2 min's ago should no ...
by reaper2k2
Fri Feb 14, 2003 4:13 am
Forum: Programming Discussion
Topic: Rotation!!!!
Replies: 3
Views: 884

I can do it on SDL dont think that will help thou i can make any sprite rotate with a routine i wrote but its heavly SDL dependent
by reaper2k2
Fri Feb 14, 2003 4:05 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Submit News Topic
Replies: 256
Views: 24317

NEW home brew game more info in the post

http://www.dcemulation.org/phpBB/viewtopic.php?t=27975
by reaper2k2
Fri Feb 14, 2003 3:56 am
Forum: Homebrew Software and Indie Games Discussion
Topic: *NEW* homebrew game ported TRAILBLAZERDC
Replies: 82
Views: 6243

*NEW* homebrew game ported TRAILBLAZERDC

I have successfully ported a SDL game called TrailBlazer (DC). Trailblazer is a remake of the Classic Arcade Game - steer your ball down the obstacle course in the fastest possible time. It found its way to the Commodre 64, Amstrad, and now, Dreamcast. I added a sound track fixed the controls ported...
by reaper2k2
Fri Feb 14, 2003 2:46 am
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14257

WHAT are you talkiing about its as smooth as silk no slow down or any thing I use to play this game on a 386 if you think this game run's any better its not how it should run it was made for a 386,486 max this version is 100% like it was on the machine it was made for like i siad i can recompile it ...
by reaper2k2
Fri Feb 14, 2003 12:44 am
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14257

well i would make the changes and compile it for you lot but then the keys dont work

higher frame rate URMMM why its full framerate now
by reaper2k2
Fri Feb 14, 2003 12:40 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Sneak peek
Replies: 5
Views: 853

NIFTY man ive got a few games going but not got the poor little ship firing any think yet

:D

Im making a zerowing clone game got parrallex scrolling spot FX sound track etc but nothing to kill and it cant fire at any think yet

all your base belong to US intro as well lol
by reaper2k2
Thu Feb 13, 2003 9:12 pm
Forum: First Person Shooters Development
Topic: QUAKE1 RADQUAKE OUT NOW!
Replies: 57
Views: 3488

looks pretty nice to me


Image

not just the res that is better in the high res version

it only runs at 7fps
by reaper2k2
Thu Feb 13, 2003 8:49 pm
Forum: First Person Shooters Development
Topic: QUAKE1 RADQUAKE OUT NOW!
Replies: 57
Views: 3488

hi res port looks better then open GL but its to slow its running at 800 res
by reaper2k2
Thu Feb 13, 2003 8:45 pm
Forum: Programming Discussion
Topic: DC and SDL
Replies: 295
Views: 14375

I have kos1.18cvs and all of blue crabs mods to your port were not geting more the 1 channel sound if we try it makes a bad buzzing sound

any idea's bero