Search found 592 matches

by Moi
Fri Jun 20, 2003 8:29 pm
Forum: First Person Shooters Development
Topic: GTA QUAKE
Replies: 22
Views: 3409

i know if you strech the textures you can make very big maps that'll run under qdc.
this way i could create some quake rally maps.
i think if you create a top view mod like gta2 it will run fine under QDC.
by Moi
Wed Jun 18, 2003 4:25 am
Forum: First Person Shooters Development
Topic: GTA QUAKE
Replies: 22
Views: 3409

I am going to try to mess around with it a little and make it a little more appealing to the eye.
it would be cool if you could take the 3d person/top view of the QuakeRPG
mod (called Prydon Gate)
by Moi
Mon Jun 16, 2003 5:57 am
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

I remember that the QDC destribution on dcemulation.org didnt have that text...

I guess the text in TDA's release is outdated, because the companies arent against QDC. I dont think TDA will do anything against your release... But who knows you better ask him.
by Moi
Sat Jun 14, 2003 7:58 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: ce loader question
Replies: 15
Views: 803

so has anyone tried it?
I downloaded the eMedded Visual C Tools 3 but it requires Win2K Service pack so i couldnt install it :( cause im using WinME
by Moi
Sat Jun 14, 2003 3:01 pm
Forum: First Person Shooters Development
Topic: The next coming mod..
Replies: 34
Views: 2062

Yeah tell more details! :D
by Moi
Thu Jun 05, 2003 1:25 am
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

WINDASM32 is a disassembler for WIN32 it can't fully disassemble WiNCE stuff it can only show you some imported functions. May be it is possible if you are using a disassembler for WINCE. I've already been searching for WinCE disassemblers I found one but it only works under real WinCE environment. ...
by Moi
Wed Jun 04, 2003 8:53 am
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

Ok I disassembled the DLLs with following results: In my opinion the most important DLLs try to import coredll.dll which isnt even in the original release of QDC. - DDRAW.DLL imports coredll.dll - MAPLEDEV.DLL imports coredll.dll - DINPUTX.DLL imports coredll.dll (you can find coredll.dll in the Win...
by Moi
Mon Jun 02, 2003 2:40 pm
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

As I said before: i could run QuakeDC without any problems. Everything run prefectly I could create savegame and Quake didnt seem to need any of the files. Anyways I will look for possible dependency between the other dlls.
by Moi
Sun Jun 01, 2003 1:23 pm
Forum: First Person Shooters Development
Topic: GD writer for sale
Replies: 3
Views: 432

Nope.

You dont need a GD-Writer to develop (mods) for QuakeDC.
by Moi
Sun Jun 01, 2003 1:11 pm
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

Hi again! You won't believe it but I found new files :))) I disassembled midway_1.exe with W32DASM(!) and saw following interesting lines: ................................ +++++++++++++++++++ IMPORTED FUNCTIONS ++++++++++++++++++ Number of Imported Modules = 6 (decimal) Import Module 001: MAPLEDEV.d...
by Moi
Tue May 27, 2003 12:58 pm
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

No problem! Honestly i guess would have asked you to correct my readme because it was my 1st readme written in English! Sorry for spelling your name wrongly. why double archive? I had to do this since GEOCITIES doesn't allow RAR files so i created a zip file with the rar-file inside it ;) Do you thi...
by Moi
Fri May 23, 2003 9:09 am
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

QDC-Download

If the direct link doesnt work use:

http://www.geocities.com/unerdog007/qdc.htm
by Moi
Fri May 23, 2003 8:19 am
Forum: First Person Shooters Development
Topic: Needles files in the WinCE folder of QDC!
Replies: 72
Views: 12016

Since QuakeDC scene seems to slow down seriously. So I thought it was a good idea to re-release QuakeDC. (BTW I AM working on some mods but don't expect too much, cause I'm a beginner ;) ) Get "my" version of Quake dc here: http://www.geocities.com/unerdog007/qdc.zip it is 1.2 Megs Here co...
by Moi
Fri May 16, 2003 5:29 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DC Movie Player released
Replies: 347
Views: 50638

It does work with demomenu etc.


A really impressing work. the only problem is the outsynched sound.

Thank you Bero!!!
by Moi
Thu May 15, 2003 3:54 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DC Movie Player released
Replies: 347
Views: 50638

Can it be started using DChakker or demomenu ? The first version couldnt be booted by any loader tool. I've tried UTOPIA BOOTDISC also without success.

So i had to burn a standalone version but it worth a cdr.

Please keep on working Bero!
by Moi
Tue Apr 29, 2003 5:00 am
Forum: First Person Shooters Development
Topic: Has anyone tried to get any Quake Movies to run on QuakeDC
Replies: 12
Views: 1004

Hi
where can i download quake-movies?
All sites i found had broken links or could anyone upload theirs?
by Moi
Mon Mar 17, 2003 2:54 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: A few words about the beta
Replies: 157
Views: 81673

Is the beta a reason to reopen the closed bleemcast forum?
by Moi
Tue Mar 11, 2003 5:57 am
Forum: Homebrew Software and Indie Games Discussion
Topic: SVCD/ VCD on DC
Replies: 137
Views: 23762

Yeah i was looking for years for a mpeg player. Gypplay just doesnt do it...
Because you have to reburn your movies.

Bero pleeeeeeeeaaase create a vcd or mpeg player!!!
by Moi
Mon Mar 10, 2003 1:38 pm
Forum: First Person Shooters Development
Topic: Half Life DC - Longest Time Span for a Thread of Warez
Replies: 156
Views: 28457

has anyone tried to load dc levels on the pc version of hl?

Just to proove if the BSP levels are compatible with each other....
by Moi
Tue Feb 04, 2003 2:39 pm
Forum: First Person Shooters Development
Topic: Quake Rally for DC!
Replies: 6
Views: 1094

So its not worth to keep on working on this?