Search found 724 matches
- Sun Apr 10, 2005 9:50 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: neo4all beta 2 released
- Replies: 49
- Views: 5261
- Sun Apr 10, 2005 7:34 pm
- Forum: First Person Shooters Development
- Topic: RAPTORS! ZERO released!
- Replies: 11
- Views: 1871
DCquake from Titanium Studios is more like GLquake in windows, but very limited with mods and lacks many many features. Fragger got to tweak it in some ways, and is highy recommended to use his JoyMenu 2.1 with it. RADquake final from Ian Micheal is a bugged piece of crap. Instead, look for the modi...
- Sun Apr 10, 2005 12:23 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoDC v2.3
- Replies: 53
- Views: 6085
- Sat Apr 09, 2005 2:01 pm
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 174049
- Wed Apr 06, 2005 10:41 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: REminiscence 0.1.2
- Replies: 33
- Views: 2052
- Wed Apr 06, 2005 7:53 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: REminiscence 0.1.2
- Replies: 33
- Views: 2052
# release 0.1.5 (2005/04/05) - added spanish and german versions support - added input keys recording - reduced memory usage # release 0.1.4 (2005/04/02) - added screen shaking (level 2) - added (experimental) amiga music support - fixed screen refresh after teleportation - fixed bug in savestate r...
- Tue Apr 05, 2005 9:09 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: a few examples of visual troy advance compatibility
- Replies: 16
- Views: 1529
Some games you have tryed seem to be beyond the recommended size of 8mb. See them on the pc, unzipped, the .gba rom should go 8mb or under. I think. Odd are, Megaman Zero does not load, as does Kirby :( The most wanted by me does not load... But thanks Troy anyways, you showed the path maybe somebod...
- Tue Apr 05, 2005 8:50 am
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 174049
Agressive marketing, oh well... BTW, i understand your ideas for improve the model. Vigil pushes quake engine a bit in poly count, but it won't increase it any more, just broaden some things. I wish had any modeling experience to help in this department, Tyne would havve many work changing all frame...
- Mon Apr 04, 2005 4:44 pm
- Forum: First Person Shooters Development
- Topic: Makaqu engine
- Replies: 44
- Views: 6055
Fragger is a good friend and i hope he can come here at times just to say hello and see how things are coming. Hope everything gets right to him. Hey, Fragger. Talk a bit about that shadows. How it is turned on, in the progs.dat or via console. There's any drawback? DC could do it? I see Codename: E...
- Sun Apr 03, 2005 6:11 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Help Requested: Neo Geo Emulator - Can't Burn
- Replies: 11
- Views: 869
- Sun Apr 03, 2005 3:26 pm
- Forum: First Person Shooters Development
- Topic: Lunkin's Journey updates
- Replies: 136
- Views: 16809
- Sun Apr 03, 2005 3:18 pm
- Forum: First Person Shooters Development
- Topic: Makaqu engine
- Replies: 44
- Views: 6055
- Mon Mar 28, 2005 10:17 am
- Forum: First Person Shooters Development
- Topic: Gargoyle's Quest III
- Replies: 9
- Views: 1352
- Mon Mar 28, 2005 10:09 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Where to get PSD or XDP? [2005-03-25]
- Replies: 23
- Views: 1895
- Mon Mar 28, 2005 12:45 am
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 174049
- Sat Mar 26, 2005 6:52 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Where to get PSD or XDP? [2005-03-25]
- Replies: 23
- Views: 1895
- Sat Mar 26, 2005 12:42 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Where to get PSD or XDP? [2005-03-25]
- Replies: 23
- Views: 1895
- Fri Mar 25, 2005 8:31 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Where to get PSD or XDP? [2005-03-25]
- Replies: 23
- Views: 1895
Where to get PSD or XDP? [2005-03-25]
Psilocybindreams downloads are down for ages, it seems. So there are any other place to get the latest version now? And the other? Or maybe XDP?
A friend asked for anyone and i couldn't find nothing.
Clues welcome.
A friend asked for anyone and i couldn't find nothing.
Clues welcome.
- Tue Mar 22, 2005 9:28 pm
- Forum: First Person Shooters Development
- Topic: Offical DCEmu Codename: Envenom Topic
- Replies: 188
- Views: 18956
- Tue Mar 22, 2005 9:07 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NesterDC SE Release Delayed (beware p.8 for 56k'ers)
- Replies: 219
- Views: 21145