Search found 724 matches

by DCmad
Sun Apr 10, 2005 9:50 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: neo4all beta 2 released
Replies: 49
Views: 5261

My dream is be able to play The Last Blade 1 on DC :)
by DCmad
Sun Apr 10, 2005 7:34 pm
Forum: First Person Shooters Development
Topic: RAPTORS! ZERO released!
Replies: 11
Views: 1871

DCquake from Titanium Studios is more like GLquake in windows, but very limited with mods and lacks many many features. Fragger got to tweak it in some ways, and is highy recommended to use his JoyMenu 2.1 with it. RADquake final from Ian Micheal is a bugged piece of crap. Instead, look for the modi...
by DCmad
Sun Apr 10, 2005 12:23 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoDC v2.3
Replies: 53
Views: 6085

Use fackue'sbincheck tool.
I think BootDream does the job fine too.
by DCmad
Sat Apr 09, 2005 2:01 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 174049

DC keys are binded too.
You can see the console in pc alerting "DC_UP is not a valid key..."
Don't remenber what, but these binds are in controls.cfg or autoexec.cfg and can be changed there.
by DCmad
Wed Apr 06, 2005 10:41 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: REminiscence 0.1.2
Replies: 33
Views: 2052

Take your time man. It will be great when it comes.
And please, don't forget NeoPopDC :evilgrin:
by DCmad
Wed Apr 06, 2005 7:53 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: REminiscence 0.1.2
Replies: 33
Views: 2052

# release 0.1.5 (2005/04/05) - added spanish and german versions support - added input keys recording - reduced memory usage # release 0.1.4 (2005/04/02) - added screen shaking (level 2) - added (experimental) amiga music support - fixed screen refresh after teleportation - fixed bug in savestate r...
by DCmad
Tue Apr 05, 2005 9:09 am
Forum: Homebrew Software and Indie Games Discussion
Topic: a few examples of visual troy advance compatibility
Replies: 16
Views: 1529

Some games you have tryed seem to be beyond the recommended size of 8mb. See them on the pc, unzipped, the .gba rom should go 8mb or under. I think. Odd are, Megaman Zero does not load, as does Kirby :( The most wanted by me does not load... But thanks Troy anyways, you showed the path maybe somebod...
by DCmad
Tue Apr 05, 2005 8:50 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 174049

Agressive marketing, oh well... BTW, i understand your ideas for improve the model. Vigil pushes quake engine a bit in poly count, but it won't increase it any more, just broaden some things. I wish had any modeling experience to help in this department, Tyne would havve many work changing all frame...
by DCmad
Mon Apr 04, 2005 4:44 pm
Forum: First Person Shooters Development
Topic: Makaqu engine
Replies: 44
Views: 6055

Fragger is a good friend and i hope he can come here at times just to say hello and see how things are coming. Hope everything gets right to him. Hey, Fragger. Talk a bit about that shadows. How it is turned on, in the progs.dat or via console. There's any drawback? DC could do it? I see Codename: E...
by DCmad
Sun Apr 03, 2005 6:11 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Help Requested: Neo Geo Emulator - Can't Burn
Replies: 11
Views: 869

Carts? forget about it.
Mame in DC (any form of it) can only run some old and small mame neogeo roms.
for a NeoGeo MVS/AES emulator, buy a X-box and stick to it.

Good Luck.
by DCmad
Sun Apr 03, 2005 3:26 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 16809

Start using MaKaQu, the Fragger's engine. It's a powerful soft engine for windows and pretty sure it'll be compatible with NxQuake as well.
And look for the shadows screenshot on Fragger's post, it can be usable in LJ and TAoV.

Good luck.
by DCmad
Sun Apr 03, 2005 3:18 pm
Forum: First Person Shooters Development
Topic: Makaqu engine
Replies: 44
Views: 6055

This is a well modified version of WinQuake. Fragger didn't mentioned frame interpolation, like that on ToChris you see as TAoV.exe. BTW, mind NxQuake on dc, even doing soft rendering, 640x480 res. With that extras, it will bow that other engine wich "has nothing to do with quake" away :D ...
by DCmad
Mon Mar 28, 2005 10:17 am
Forum: First Person Shooters Development
Topic: Gargoyle's Quest III
Replies: 9
Views: 1352

:P
Looks like Ajay()'s creation got itself alive and is trying to earn some DCEmulation badge :D

BTW, what is that sshot? Just a gargoyle model or there's a map in the bg?
I would love another shot in another angle.
by DCmad
Mon Mar 28, 2005 10:09 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Where to get PSD or XDP? [2005-03-25]
Replies: 23
Views: 1895

Latest release? I want it too :D
by DCmad
Mon Mar 28, 2005 12:45 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 174049

Hope your friend gets better, i know how a dog can be our best friend. And truly know how is feeling when they get sick.
Hope she can swing her tail to you some more years.

Cheers.
by DCmad
Sat Mar 26, 2005 6:52 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Where to get PSD or XDP? [2005-03-25]
Replies: 23
Views: 1895

Yay! Thanks mate, got it :D.
by DCmad
Sat Mar 26, 2005 12:42 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Where to get PSD or XDP? [2005-03-25]
Replies: 23
Views: 1895

Much i have read about wayback machine... What the hell is that?
Some sort of cached page? Can you link me to it?
by DCmad
Fri Mar 25, 2005 8:31 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Where to get PSD or XDP? [2005-03-25]
Replies: 23
Views: 1895

Where to get PSD or XDP? [2005-03-25]

Psilocybindreams downloads are down for ages, it seems. So there are any other place to get the latest version now? And the other? Or maybe XDP?
A friend asked for anyone and i couldn't find nothing.
Clues welcome.
by DCmad
Tue Mar 22, 2005 9:28 pm
Forum: First Person Shooters Development
Topic: Offical DCEmu Codename: Envenom Topic
Replies: 188
Views: 18956

I wish i was in a better times to help Tyne with it. He made wonders in my castle.bsp for TAoV. I made it so plain...

BTW, TAoV wich was a side project surpassed Envenom in preference :D
by DCmad
Tue Mar 22, 2005 9:07 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NesterDC SE Release Delayed (beware p.8 for 56k'ers)
Replies: 219
Views: 21145

Hahahah die sega, we have scherzo, you don't :D

It's cool man, sexyer than Angelina Jolie... Ok, it's a lie.
But hell, it's a entertainnent system itself!