Search found 6 matches

by ZTx3
Tue Apr 09, 2002 2:25 pm
Forum: First Person Shooters Development
Topic: Quake2 for DC
Replies: 19
Views: 2421

My Mistake sorry and thx for clearning that stuff up :)
by ZTx3
Fri Mar 08, 2002 12:44 pm
Forum: First Person Shooters Development
Topic: for those interested in quake 2...
Replies: 35
Views: 4461

I wish you the best of luck :)

An interesting thing to look at might be the fact that in the Video options in Quake2 there is a PowerVR OpenGL mode and since the DC use's a PowerVR 2 GraphicsChip(or simlar) it might have some interesting code for speeding things up :)
by ZTx3
Tue Mar 05, 2002 9:30 am
Forum: First Person Shooters Development
Topic: RPG Mod for DC Quake
Replies: 45
Views: 8338

Man this sounds really cool good luck and good fourtune to you and your team :)
by ZTx3
Mon Mar 04, 2002 7:39 am
Forum: First Person Shooters Development
Topic: Quake2 for DC
Replies: 19
Views: 2421

Iam going to try today a mod for Quake1 that adds color light support,Fog,Smoke Trails, and has a sweet new partical system(adding bullet sparks and what not) There 2 mods I have to try tho. One called TomazQuakeEngine and MHQuake witch works with just a new .EXE. I will post the result later :) Als...
by ZTx3
Sat Mar 02, 2002 3:42 pm
Forum: First Person Shooters Development
Topic: Quake2 for DC
Replies: 19
Views: 2421

Well it is somthing some one should do imho :)

Like I said earlyer I would love to have a DC version to takes to friends and stuff :)
by ZTx3
Sat Mar 02, 2002 1:48 pm
Forum: First Person Shooters Development
Topic: Quake2 for DC
Replies: 19
Views: 2421

Quake2 for DC

I think since we have a homemade port Quake1 and a retail Quake3 for DC why don't we complete the set? The source code for Quake2 is out so that isn't a problem :). How hard could it be? I would love to see Quake2 on DC it would nice to have another kewl quake style game :) P.S.Oh one quite slightly...