Search found 184 matches

by radish28
Tue Feb 19, 2002 9:04 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: They?re selling the DCDivX Alpha Version!!!!!!!
Replies: 16
Views: 1345

oh, well Xenogears isnt very original then.
by radish28
Tue Feb 19, 2002 8:12 pm
Forum: Gaming Forum
Topic: This has to be the best emulator ever!!
Replies: 7
Views: 1112

nyarl, Project64 is a Nintendo 64 emu, WinKAWAKS is a Neo-Geo Emu, in other words they are not comparable. my favourite emu now i guess is Hu-Go!, TG-16 emu
by radish28
Tue Feb 19, 2002 8:06 pm
Forum: Off-Topic Forum
Topic: UR fav SNES RPG
Replies: 13
Views: 917

Front Mission or Zeta Gundam: Away with the new type, the second one is in BAAAD need of translating, which i'll eventually do, first C is my priority before japanese though...
by radish28
Tue Feb 19, 2002 7:54 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: They?re selling the DCDivX Alpha Version!!!!!!!
Replies: 16
Views: 1345

sorry mr. wannabechinesemartialartistthatcantspell, the name is Wong Fei Hong, from Once Upon a Time in China... long title. it is based in 19th Centuary china during a time of odd govern, a great historical movie i reccomend it to everyone.
by radish28
Tue Feb 19, 2002 7:40 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: 3D game possible?
Replies: 9
Views: 768

heilophobe, is it really _THAT_ hard to do? i mean after one year of learning every aspect needed to make a game like that could it be done? because someone is bound to do it on dreamcast, even if its like 10 years gone.
by radish28
Tue Feb 19, 2002 7:30 pm
Forum: Off-Topic Forum
Topic: Linux for Playstation 2 in US, UK and AU
Replies: 25
Views: 1851

well if its released on the net then that'll be great but if sony dosent then... i guess they will. its a first from sony, producing something that they MUST release the source fo runless they found a loophole and figured out how to use another license or to not release it, then it'll suck. but if i...
by radish28
Tue Feb 19, 2002 7:25 pm
Forum: Programming Discussion
Topic: Where do I find artists?
Replies: 3
Views: 557

oh, sorry, then goto http://nehe.gamedev.net/ for some guides on OpenGL. why not let us see your demos?
by radish28
Tue Feb 19, 2002 5:35 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: will the plain files for the Divx player work with the boot
Replies: 1
Views: 302

sigh, if it dosent say anything about scramble then it is scrambled, as fo rip.bin if there isnt already one then download one from another package of another dc prog, any ip.bin would do.
by radish28
Tue Feb 19, 2002 5:13 pm
Forum: Programming Discussion
Topic: How does one scramble a DC Bin file?
Replies: 10
Views: 1102

heh, well thats all i wanted to know. thanks.
by radish28
Tue Feb 19, 2002 5:12 pm
Forum: Programming Discussion
Topic: Where do I find artists?
Replies: 3
Views: 557

no one' sgoing to help yo uunless you hire someone. i reccomend you learn C and OpenGL to be able to do it yourself.
by radish28
Tue Feb 19, 2002 5:11 pm
Forum: Programming Discussion
Topic: really new newbie
Replies: 4
Views: 634

yes, a book on C. i reccomend C for dummies or the c programming language. once yo uknow C very well you would probly want to go on to learn OpenGL to program 3d graphics on dreamcast. you shouldnt come back here and ask another question until you have learned them both.
by radish28
Tue Feb 19, 2002 5:07 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: 3D game possible?
Replies: 9
Views: 768

yes. learn C and OpenGl and you can create sonic adventure 3. though it would take a while to make, textures, programming, etc... but it is fully possible with KOS, thank Dan Potter.
by radish28
Tue Feb 19, 2002 5:06 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Possible for GypPlay to play *.mov files in the future ?
Replies: 9
Views: 618

http://www.tmpgenc.com download it. then look for the thing to let tmpgenc load .qt and .mov files at http://www.divx-digest.com then encode to mpeg. alternatly you could add the codec that quick time uses to the gypplay package and experiment.
by radish28
Mon Feb 18, 2002 8:45 pm
Forum: Programming Discussion
Topic: How does one scramble a DC Bin file?
Replies: 10
Views: 1102

u know what? on marcus' site theres scramble.c and i know how to cross-complile. but what do i complile it with windos based or sh4 complier? no one ever mentions that.
by radish28
Mon Feb 18, 2002 8:43 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: For Pete's sake help me with this.I can't take this no more!
Replies: 7
Views: 572

...ignorant... goto http://www.divx-digest.com and learn. read the guide on nandub. learn and dont ask till u got an intellegent question
by radish28
Mon Feb 18, 2002 8:42 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Which app do you guys think would be of use on the dreamcast
Replies: 13
Views: 968

well, it might be overrated but i am going to learn C, just to program for the dc... i even got the story and character development started with my friend. we will make a game and become gods of the scene. either wa eventually, after no one even cares about th dc anymore (a couple years) i will code...
by radish28
Mon Feb 18, 2002 5:50 pm
Forum: Programming Discussion
Topic: How does one scramble a DC Bin file?
Replies: 10
Views: 1102

hmm, ok, last time i was there it was just a source
by radish28
Mon Feb 18, 2002 5:49 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: a way to give dc more ram?
Replies: 4
Views: 466

*bump*
by radish28
Mon Feb 18, 2002 5:48 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: a way to give dc more ram?
Replies: 4
Views: 466

this topic has been brought up about 100 times in the past year. no there is no way and its not going to be discussed. this topic will be closed very soon.
by radish28
Mon Feb 18, 2002 5:01 pm
Forum: Off-Topic Forum
Topic: Can someone give me a link to that free psx emu for pc?
Replies: 4
Views: 303

http://www.zophar.net search for ePSXe its the best free pc psx emu coded by the same team as ZSNES