Search found 279 matches

by ssj4goku128
Sat Apr 02, 2005 12:15 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Sega Saturn Emulator.........
Replies: 27
Views: 2169

If I am not mistaken, an early 1999 issue of EGM did have screenshots for the first in the Street Fighter 3 series for Sega Saturn. I believe that it printed that there were only like 50,000 copies in distribution around Asia and it also made use of the 4 mbyte RAM cart[but it still had painful load...
by ssj4goku128
Fri Mar 11, 2005 10:52 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Putting my DC in an arcade cabinet - Mame & gun?
Replies: 9
Views: 785

Even if you did hack some kos files, one can reincorporate those files into the original kos files and have some # defined constants to check whether light gun support is enabled in that specific application.
by ssj4goku128
Thu Oct 14, 2004 11:20 am
Forum: Programming Discussion
Topic: Virtual PC
Replies: 0
Views: 204

Virtual PC

Whats up everyone? I just recently moved to a Virtual PC 2004 emulator setup for Linux. It works EXCELLENT being able to use a real linux Red Hat Linux environment. They have a trial version at Microsoft's website. Whats great is that with this, you can use BlackAura's GCC build-script (but make sur...
by ssj4goku128
Thu Sep 09, 2004 2:40 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Capcom vs SNK 1 or Capcom vs SNK 2 Better?
Replies: 27
Views: 867

There are combos you could never pull off in part 2 that you can in part 1 (such as 4 level 1 Supers comboed into each other) An example, if you have SNK mode(S-Groove in part 2), when you are in the red zone, do a low med. kick to shinku hadouken, combo shinku hadouken after that, then shinku hurri...
by ssj4goku128
Mon Aug 23, 2004 10:38 am
Forum: Programming Discussion
Topic: offical sega dreamcast dev kit for sale on ebay!!
Replies: 6
Views: 602

Technically, it is very possible[as long as you are linked to your Dreamcast]. It comes with a nice code-warrior gui interface and debugger. All you have to do is include kos.h and link the libraries.
by ssj4goku128
Tue Aug 17, 2004 5:15 pm
Forum: Programming Discussion
Topic: freeing memory
Replies: 6
Views: 557

actually, that is what I wanted to do[just for exitting completely]. Thanks :)
by ssj4goku128
Sat Aug 14, 2004 12:08 pm
Forum: Programming Discussion
Topic: Surface->Pitch?
Replies: 3
Views: 310

Thank you for clearing that up Rand. :) It's always good to hear from the elite of programmers. Also, thank you OneThirty8.
by ssj4goku128
Fri Aug 13, 2004 12:20 am
Forum: Programming Discussion
Topic: freeing memory
Replies: 6
Views: 557

freeing memory

I am unsure if I am doing this right, but I want to clear the screen and the vram completely, but I was wondering if the following method would work?

Code: Select all

free(vram_s); //I know one line, but hey.
or is there another way
by ssj4goku128
Thu Aug 12, 2004 9:48 pm
Forum: Programming Discussion
Topic: Surface->Pitch?
Replies: 3
Views: 310

Surface->Pitch?

Is the pitch the number of bytes per pixel? I am confused as to what it really is.
by ssj4goku128
Wed Aug 11, 2004 4:47 pm
Forum: Programming Discussion
Topic: Best way to fill area?
Replies: 3
Views: 383

Yes. Im sorry I forgot to mention that. Yes. In KOS
by ssj4goku128
Wed Aug 11, 2004 9:06 am
Forum: Programming Discussion
Topic: Best way to fill area?
Replies: 3
Views: 383

Best way to fill area?

I was wondering, what is the best way to fill a certain part of the screen, say at pixel 32,32 with a rectangular fill or 200,150? Should I just use a flat shaded Polygon to fill that area? Or is there a better way?
by ssj4goku128
Sun Jul 25, 2004 12:18 am
Forum: Programming Discussion
Topic: General Insanity (Genesis + PVR)
Replies: 250
Views: 21969

Im sorry to hear about that Ian. I hope that you get to a speedy recovery. Talk to you later and GL.
by ssj4goku128
Tue Jul 13, 2004 12:31 am
Forum: Programming Discussion
Topic: Windows DC Dev may be easier...
Replies: 8
Views: 439

That is right. BA is correct. To be honest though, I couldn't give a diddly squat about Microsoft or the makers of the Unix for future OS's. I really don't care. Bill Gates is a genious at stealing and the Unix OS maker is a fool for not.
by ssj4goku128
Mon Jun 21, 2004 11:43 am
Forum: Programming Discussion
Topic: General Insanity (Genesis + PVR)
Replies: 250
Views: 21969

Streets of Rage 2 - Status bar missing, seems to run a tad slow. First "alleged" 16 meg rom I tried with this. ... Street Fighter 2 Turbo - The other "alleged" 16 meg rom I tried. Memory issue? The emu refuses to run it, and crashes. Streets of Rage 2 is 16 megs? I could have sworn it was much less...
by ssj4goku128
Mon Jun 21, 2004 11:40 am
Forum: Programming Discussion
Topic: PVR Resolution?
Replies: 5
Views: 373

PVR Resolution?

In all PVR demos, there is no setting of resolution in any of the examples. Does it just default to 640 by 480 with 16 bit depth?
by ssj4goku128
Sat Jun 19, 2004 12:02 pm
Forum: Programming Discussion
Topic: DWORDs Vs WORDS
Replies: 15
Views: 533

Well, it all depends if you are doing this in assembly or C. Im assuming the question is how can I go from a WORD to DWORD. Well, I believe that you should be able to just typecast from an integer to a long. In assembly, just use the following : toDbl: mov.l sourceAddressofVariableContainingWord, RN...
by ssj4goku128
Fri Jun 18, 2004 11:33 pm
Forum: Programming Discussion
Topic: Cywin new version glitch?
Replies: 5
Views: 313

It was the actual executable that was messed up! LOL![Apparently a corrupt download 3 times!]. Everything is almost working except kos ver 1.2[working on it]
by ssj4goku128
Fri Jun 18, 2004 7:49 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Raven's Blade NEW SCREENIES & VOICE ACTING WANTED
Replies: 70
Views: 3766

Do you need 24 bit samples for voice overs? I got a nice recording studio for audio[Studio Projects C-1 Mic with a Presonious PreAmp with Studio Grade Compressor]
by ssj4goku128
Fri Jun 18, 2004 12:30 pm
Forum: Programming Discussion
Topic: Cywin new version glitch?
Replies: 5
Views: 313

I sent an email to their developement team as I reinstalled everything, but nothing is working[but the shell itself]
by ssj4goku128
Fri Jun 18, 2004 10:33 am
Forum: Programming Discussion
Topic: Cywin new version glitch?
Replies: 5
Views: 313

Cywin new version glitch?

I just reinstalled Cygwin and it seems the new version is glitching. When I try using vi, it does not open up the editor and there are no directories at the root!
I cannot even do mkdir!!
Someone help! LOL!