cpe:
Well, whatever you choose to do is great. Even if I don't decide to use your design as the title screen, it will be really easy to make your own version of the disc with whatever title screen you want (ala NesterDC).
-ReGex
Search found 63 matches
- Wed Mar 19, 2003 10:30 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: CatanDC update
- Replies: 27
- Views: 1798
- Wed Mar 19, 2003 12:55 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: CatanDC update
- Replies: 27
- Views: 1798
- Sat Mar 15, 2003 2:44 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: A few words about the beta
- Replies: 157
- Views: 81757
- Fri Mar 14, 2003 5:05 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: A few words about the beta
- Replies: 157
- Views: 81757
[quote] Yeah, bleem is dead. DC too. But just because it would be provided free would not prevent any legal consequences.... which is a pretty good reason to start with :) [/quote] Not to be argumentative, but I've never heard of Sony giving hassle to any of the open source emus... I don't see how S...
- Tue Mar 11, 2003 2:42 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: CatanDC update
- Replies: 27
- Views: 1798
The textures are currently stored in Jpeg files. They're stored kind of strangely, so I can send a sample as a template to help you make your textures compatible. Here are the textures I know that I will need: Terrain Textures (256 x 256 each) - -Hills (Brick Production) -Meadows (Sheep Production) ...
- Tue Mar 11, 2003 2:27 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: CatanDC update
- Replies: 27
- Views: 1798
- Sun Mar 09, 2003 7:11 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: CatanDC update
- Replies: 27
- Views: 1798
- Sun Mar 02, 2003 3:27 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: CatanDC update
- Replies: 27
- Views: 1798
burner: Thanks for the complement man! You always were one of the coolest people in the scene, IMHO. You've started doing DC coding since last year, haven't you? At last, now that I'm finishing school so maybe folks can expect to see more good stuff from me (at least more regularly) :D Zoid: Yeah, I...
- Sat Mar 01, 2003 7:40 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: CatanDC update
- Replies: 27
- Views: 1798
CatanDC update
Just wanted to say this, I've updated my site, CatanDC is coming along, and I've put a screenshot of the OpenGL gameboard up as well!
http://members.shaw.ca/regex
Come check it out!
http://members.shaw.ca/regex
Come check it out!
- Wed Jan 08, 2003 5:31 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Index Of Faked Projects
- Replies: 25
- Views: 1604
Hey Everybody, Thanks for the positive response... I'm glad to hear that some of the oldschool crew is still around, still remember the glory days of FrNES vs. NesterDC. Reaper: The menu was written using KOS, just using the framebuffer originally, but I ported it to the PVR when we figured out how ...
- Mon Jan 06, 2003 12:08 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Index Of Faked Projects
- Replies: 25
- Views: 1604
Hey Skater_dusto, Yeah, I'm still kickin' (although I haven't really had enough time to do any significant hobby coding in the last year), but I'm hoping to be done my degree in the next month or so. I'm really glad that you had some fun with FrNES, it really makes me feel good to hear that there ar...
- Sun Jan 05, 2003 7:46 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Index Of Faked Projects
- Replies: 25
- Views: 1604
- Tue Dec 31, 2002 6:45 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: n64 emu
- Replies: 19
- Views: 721
I wish I still had the chat + private message logs from that fateful night on IRC, last year, where I figured out in about 5 minutes that he was a fraud. They were actually pretty funny... Now he wants people to buy BBA's from him (and he apparently gets $5 profit a pop) so that they can play N64 ga...
- Fri Dec 13, 2002 8:13 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Feet of Fury for sale
- Replies: 20
- Views: 1000
- Wed Nov 27, 2002 1:19 am
- Forum: Programming Discussion
- Topic: Well Documented Source Code For Emu's
- Replies: 3
- Views: 482
The code for the FrNES emulator is relatively well documented because both myself and the coder of the PSX version were sticklers for comments. I found the source easy to learn to read as FrNES was my first emulator. Nester's source is good too, but because it's a more mature project it's a little m...
- Wed Nov 27, 2002 1:16 am
- Forum: Programming Discussion
- Topic: How do you make WIN32 Apps in Visual C++?
- Replies: 13
- Views: 995
There's some tutorials here, that I used when I was learning to program the Win32 API. If you use these (alongside the MSDN knowledgebase, and a fairly thorough knowledge of C/C++ coding and debugging) you shouldn't have too much problems creating real Win32 apps. http://www.relisoft.com These tutor...
- Wed Nov 27, 2002 1:03 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Is Feet Of Fury a good game?
- Replies: 8
- Views: 535
- Thu Jul 18, 2002 4:38 pm
- Forum: Programming Discussion
- Topic: Yo.... Can someone tell me about something.
- Replies: 14
- Views: 1000
- Thu Jul 18, 2002 1:09 am
- Forum: Programming Discussion
- Topic: Yo.... Can someone tell me about something.
- Replies: 14
- Views: 1000
Hi there, An easy way to do this (if upmost speed is not required) would be to build a struct with 2 uint32's in it like so: struct uint64 { uint32 high; uint32 low; }; and write functions to do all the arithmetic and other operations on them (add64 (uint64 LHS, uint64 RHS) etc.). I know there are b...
- Fri Jul 12, 2002 3:31 pm
- Forum: First Person Shooters Development
- Topic: Can Goldeneye be ported to DC?
- Replies: 27
- Views: 2719