Search found 10 matches
- Tue Mar 26, 2024 10:14 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Thanks! :grin: Wow, they were really strict! I remember that game, it had very good graphics, even the vehicles had shadows and the physics were very good too, in the end they more than fulfilled what Sega asked for. About my engine, well, it still doesn't have a physics system, nor sound, nor game ...
- Sat Mar 23, 2024 6:29 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Thanks, yes it seems that lighting is not used much in DC, but I'm starting to understand why, it's very expensive. :mrgreen: Right now in this demo there is only one object with dynamic lighting, the sphere, it has 480 vertices and there are 4 points of light. With three simultaneous light points t...
- Sat Mar 23, 2024 3:44 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Sorry I had put the link incorrectly, you should be able to download it now.Ian Robinson wrote: ↑Sat Mar 23, 2024 1:48 pm Really nice progress!! link to download demo says access denied
- Sat Mar 23, 2024 1:41 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Hi everyone, it's been a while xD Unfortunately I haven't had much free time to dedicate to this project, but there has been some progress. For the near plane tri strip clipping problem, I managed to implement a more or less efficient algorithm (at least it's memory efficient) I also improved the st...
- Fri Nov 10, 2023 5:05 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Oh my goodness, clipping is being a real nightmare, it would be much easier to work with triangles than with strips, :mrgreen: I'm still a bit stuck on that part. I will certainly take a look at that paper you mentioned. Right now what I'm trying to do is to copy only the clipped triangle vertices a...
- Mon Nov 06, 2023 5:23 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Metal Gear Solid 2: Sons of Liberty on Dreamcast
- Replies: 5
- Views: 465
Re: Metal Gear Solid 2: Sons of Liberty on Dreamcast
Wow this really awesome, very good job. Confirmed Dreamcast can run MGS2!
- Thu Oct 26, 2023 3:44 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Oh, I didn't know about Dreamhal, it looks very interesting, I will definitely take a look at it. Thanks!
- Wed Oct 25, 2023 5:40 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Thanks! that encourages me to continue with this project. :) I'm using c++11 for now, but it's good to know that I can also use some of the enhancements of c++ 23. and for stdlib, I don't think I'm using any functions other than atoi and atof now. I'm using ASM mostly for some heavier mathematical c...
- Tue Oct 24, 2023 8:09 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
Re: My 3D game engine
Thanks! And thanks for your work with Kos, without that it would not be possible to do these things, or at least it would be much more difficult.
- Sun Oct 22, 2023 6:25 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1187
My 3D game engine
Hello everyone, for some time I have been developing a small 3d engine for Dreamcast in my spare time, the initial idea was to develop a simple tool that would allow me to make a game for Dreamcast, I love this console and I was looking forward to develop something for it. But then I thought that ma...