Search found 10 matches

by MigDps
Tue Mar 26, 2024 10:14 am
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Thanks! :grin: Wow, they were really strict! I remember that game, it had very good graphics, even the vehicles had shadows and the physics were very good too, in the end they more than fulfilled what Sega asked for. About my engine, well, it still doesn't have a physics system, nor sound, nor game ...
by MigDps
Sat Mar 23, 2024 6:29 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Thanks, yes it seems that lighting is not used much in DC, but I'm starting to understand why, it's very expensive. :mrgreen: Right now in this demo there is only one object with dynamic lighting, the sphere, it has 480 vertices and there are 4 points of light. With three simultaneous light points t...
by MigDps
Sat Mar 23, 2024 3:44 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Ian Robinson wrote: Sat Mar 23, 2024 1:48 pm Really nice progress!! link to download demo says access denied :(
Sorry I had put the link incorrectly, you should be able to download it now. :mrgreen:
by MigDps
Sat Mar 23, 2024 1:41 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Hi everyone, it's been a while xD Unfortunately I haven't had much free time to dedicate to this project, but there has been some progress. For the near plane tri strip clipping problem, I managed to implement a more or less efficient algorithm (at least it's memory efficient) I also improved the st...
by MigDps
Fri Nov 10, 2023 5:05 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Oh my goodness, clipping is being a real nightmare, it would be much easier to work with triangles than with strips, :mrgreen: I'm still a bit stuck on that part. I will certainly take a look at that paper you mentioned. Right now what I'm trying to do is to copy only the clipped triangle vertices a...
by MigDps
Mon Nov 06, 2023 5:23 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Metal Gear Solid 2: Sons of Liberty on Dreamcast
Replies: 5
Views: 465

Re: Metal Gear Solid 2: Sons of Liberty on Dreamcast

Wow this really awesome, very good job. :clap: Confirmed Dreamcast can run MGS2! :grin:
by MigDps
Thu Oct 26, 2023 3:44 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Oh, I didn't know about Dreamhal, it looks very interesting, I will definitely take a look at it. Thanks! :grin:
by MigDps
Wed Oct 25, 2023 5:40 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Thanks! that encourages me to continue with this project. :) I'm using c++11 for now, but it's good to know that I can also use some of the enhancements of c++ 23. and for stdlib, I don't think I'm using any functions other than atoi and atof now. I'm using ASM mostly for some heavier mathematical c...
by MigDps
Tue Oct 24, 2023 8:09 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

Re: My 3D game engine

Thanks! :grin: And thanks for your work with Kos, without that it would not be possible to do these things, or at least it would be much more difficult. :mrgreen:
by MigDps
Sun Oct 22, 2023 6:25 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: My 3D game engine
Replies: 19
Views: 1187

My 3D game engine

Hello everyone, for some time I have been developing a small 3d engine for Dreamcast in my spare time, the initial idea was to develop a simple tool that would allow me to make a game for Dreamcast, I love this console and I was looking forward to develop something for it. But then I thought that ma...