Search found 86 matches
- Sat Aug 31, 2019 10:41 pm
- Forum: Off-Topic Forum
- Topic: Traveling
- Replies: 6
- Views: 2833
Re: Traveling
Poland
- Tue Aug 27, 2019 11:58 am
- Forum: Programming Discussion
- Topic: where to get sh-elf-gdb
- Replies: 4
- Views: 560
Re: where to get sh-elf-gdb
My docker images include it haydenkow/nu_dckos
- Tue Aug 20, 2019 8:08 am
- Forum: Programming Discussion
- Topic: KOS - static initialisation failure: __gnu_cxx::__concurrence_lock_error
- Replies: 17
- Views: 2889
Re: KOS - static initialisation failure: __gnu_cxx::__concurrence_lock_error
Sizious, it's the same 4.7.3 toolchain but compiled with later versions of gcc.
- Thu Aug 15, 2019 11:31 am
- Forum: First Person Shooters Development
- Topic: nuQuake Beta public now
- Replies: 9
- Views: 3549
Re: nuQuake Beta public now
New version, much much faster for all of original quake one.
Timedemo demo1 reports 28.5fps
Timedemo demo1 reports 28.5fps
- Thu Aug 01, 2019 11:05 am
- Forum: Programming Discussion
- Topic: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
- Replies: 11
- Views: 1295
Re: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
In WSL V2 you are supposed to open Linux files in windows programs.
It works flawlessly
It works flawlessly
- Tue Jul 30, 2019 11:08 pm
- Forum: Programming Discussion
- Topic: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
- Replies: 11
- Views: 1295
Re: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
But wsl isn't graphical
- Tue Jul 30, 2019 5:13 pm
- Forum: Programming Discussion
- Topic: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
- Replies: 11
- Views: 1295
Re: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
Does redream work headless?
- Tue Jul 30, 2019 5:12 pm
- Forum: Programming Discussion
- Topic: Anybody available to help with dc-load-ip testing?
- Replies: 21
- Views: 5180
Re: Anybody available to help with dc-load-ip testing?
I'll second gdb over ip
- Fri Jul 26, 2019 6:56 pm
- Forum: Programming Discussion
- Topic: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
- Replies: 11
- Views: 1295
Re: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
Yes. Also you can utilize docker containers as well in WSL v2 which makes setup a single line and zero setup
- Mon Jul 22, 2019 5:28 pm
- Forum: First Person Shooters Development
- Topic: nuQuake Beta public now
- Replies: 9
- Views: 3549
Re: nuQuake Beta public now
Hi, thanks for update. I played it on Dreamcast, fps is still slow and brightness dont work. I hope you can fix it in future. What do you mean about brightness? Brightness in options don't work, if you scroll brightness to right it's not change. https://i.imgur.com/8o0mDtW.png brightness in GLQuake...
- Wed Jul 17, 2019 9:16 pm
- Forum: Programming Discussion
- Topic: Load ELF/BIN NullDC 1.04 For Debug / Testing
- Replies: 5
- Views: 1477
Re: Load ELF/BIN NullDC 1.04 For Debug / Testing
I assure you creating a cdi isn't intensive.
If it is then just run it on a ram drive and it will be near instant.
If it is then just run it on a ram drive and it will be near instant.
- Wed Jul 17, 2019 5:01 pm
- Forum: First Person Shooters Development
- Topic: nuQuake Beta public now
- Replies: 9
- Views: 3549
- Wed Jul 17, 2019 4:58 pm
- Forum: First Person Shooters Development
- Topic: nuQuake Beta public now
- Replies: 9
- Views: 3549
- Wed Jul 03, 2019 8:05 pm
- Forum: First Person Shooters Development
- Topic: nuQuake Beta public now
- Replies: 9
- Views: 3549
nuQuake Beta public now
Hello,
Public beta is now live in binary and source.
Tons of new features:
- not going to list any of them
Throw data in the QUAKE, QUAKE_SW, or data folder on a CD.
Links here:
https://gitlab.com/HaydenKow/nuquake/-/releases
Public beta is now live in binary and source.
Tons of new features:
- not going to list any of them
Throw data in the QUAKE, QUAKE_SW, or data folder on a CD.
Links here:
https://gitlab.com/HaydenKow/nuquake/-/releases
- Tue Jun 11, 2019 6:57 pm
- Forum: Programming Discussion
- Topic: unable to find a register to spill in class 'FP0_REGS'
- Replies: 12
- Views: 1059
Re: unable to find a register to spill in class 'FP0_REGS'
Hints on where to find bad code being produced?
- Tue Jun 11, 2019 6:42 am
- Forum: Programming Discussion
- Topic: unable to find a register to spill in class 'FP0_REGS'
- Replies: 12
- Views: 1059
Re: unable to find a register to spill in class 'FP0_REGS'
Second, it could end up causing significantly more fmov instructions to need to be output in the final assembly than what the code should require. Hoping 3 values happen to be in order in 3 registers is not going to be common. I would doubt it happens often. In your opinion bluecrab will you ever mo...
- Mon Jun 10, 2019 9:35 am
- Forum: Programming Discussion
- Topic: Buiding PNGTOMR on Mac OSX
- Replies: 10
- Views: 1561
Re: Buiding PNGTOMR on Mac OSX
builds on linux with gcc 8.2 and libpng 1.2 ii libpng12-0:i386 1.2.50-2+deb8u3 i386 PNG library - runtime ii libpng12-dev:i386 1.2.50-2+deb8u3 i386 PNG library - development heres patch for libpng 1.5x and up (tested on 1.6) diff -Naur orig/logoinsert.c new/logoinsert.c --- orig/logoinsert.c 2001-05...
- Mon Jun 10, 2019 9:00 am
- Forum: Programming Discussion
- Topic: unable to find a register to spill in class 'FP0_REGS'
- Replies: 12
- Views: 1059
Re: unable to find a register to spill in class 'FP0_REGS'
Enjoy. Rotations come later after lunch maybe. License:Public Domain posted for webcrawler, attachment is exactly the same. diff --git a/kernel/arch/dreamcast/include/dc/vec3f.h b/kernel/arch/dreamcast/include/dc/vec3f.h index cc92b11..0ebc73c 100644 --- a/kernel/arch/dreamcast/include/dc/vec3f.h ++...
- Mon Jun 10, 2019 1:27 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Dream On Contest: Celebrating the 20th Anniversary of the Dreamcast - 1st place will be professionally pressed on CD
- Replies: 19
- Views: 6351
Re: Dream On Contest: Celebrating the 20th Anniversary of the Dreamcast - 1st place will be professionally pressed on CD
I've never written a game. Maybe now could be the time.
Can we submit multiple things?
Like a fun no-holds-barred and also a first prize submission?
Can we submit multiple things?
Like a fun no-holds-barred and also a first prize submission?
- Tue May 21, 2019 2:27 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Does JoshProd have a special licensing agreement with Cryptic Allusion?
- Replies: 2
- Views: 737
Does JoshProd have a special licensing agreement with Cryptic Allusion?
Just wondering if Joshprod has a license to distribute KallistiOS or if they are in GPL violation.