Search found 126 matches

by lerabot
Thu Aug 06, 2020 10:21 am
Forum: Programming Discussion
Topic: kmg vs dtex vs png
Replies: 3
Views: 104

Re: kmg vs dtex vs png

Like BlueCrab stated, I'd stick to png and the libpng included in kos-port. It works fairly well and will work until you need further compression. I use a mix of .dtex and .png in my project. One advantage .dtex has is argb1555 encoding, which can be useful if you prefer to preserve color over alpha...
by lerabot
Thu Aug 06, 2020 10:15 am
Forum: Programming Discussion
Topic: Working with Sound Output using the AICA SPU
Replies: 12
Views: 2568

Re: Working with Sound Output using the AICA SPU

Sorry for the huge necrobump.

I've been trying to get proper .wav file streaming on DC since OGG decoding is quite heavy on the CPU and, for some reason, the .mp3 lib is stuterring on my end.

If anyone has PH3NOM's source I'd love to use it.

trying my luck here...
by lerabot
Mon Jul 27, 2020 11:37 am
Forum: Programming Discussion
Topic: Debugging on an emulator
Replies: 6
Views: 159

Re: Debugging on an emulator

Hello, I've been using lxdream (on linux) and reicast (https://github.com/reicast/reicast-emulator/releases) to do testing and some debugging using simple printf and whatever error message comes out of the terminalk. Obviously the real test at the end of the day is if it works on my DC. I don't know...
by lerabot
Sun Mar 01, 2020 12:49 pm
Forum: Programming Discussion
Topic: KOS vs Ninja - simple test.
Replies: 25
Views: 1505

Re: KOS vs Ninja - simple test.

Keep up the good work folks!
by lerabot
Wed Jan 08, 2020 8:48 pm
Forum: Programming Discussion
Topic: Awesome-Dreamcast list of ressources on GitHub
Replies: 1
Views: 192

Awesome-Dreamcast list of ressources on GitHub

Hello everyone, I've decide to start of compilation of tools, libraries, frameworks, that are somewhat recent or actively maintained as of the last years. There are also some notes that you can read on optimzing for the SH4 and some general tricks and tips for Dreamcast devs. Most of these are from ...
by lerabot
Wed Jan 08, 2020 9:49 am
Forum: Programming Discussion
Topic: Restoring profiling to the KOS toolchain
Replies: 18
Views: 714

Re: Restoring profiling to the KOS toolchain

Please let us know when you have anything ready :)
by lerabot
Sun Nov 24, 2019 9:58 am
Forum: Programming Discussion
Topic: dcload-ip with DHCP support!
Replies: 24
Views: 720

Re: dcload-ip with DHCP support!

Thank you! I'll keep an eye on this project!
by lerabot
Fri Oct 25, 2019 5:24 am
Forum: Programming Discussion
Topic: Developing for Dreamcast and PC simultaneously
Replies: 11
Views: 1001

Re: Developing for Dreamcast and PC simultaneously

I can only recommend GLdc. It's what I've been using for all my project. My projects are DC and PC compatible, using a mix of C, LUA and love2D to get the games running on PC. If you're doing 2D stuff, Love2D could be a good "renderer" for PC. I haven't used Simulant personally but there's a bunch o...
by lerabot
Thu Sep 05, 2019 9:20 am
Forum: Programming Discussion
Topic: Guide: Installing a USB Coder's port
Replies: 1
Views: 459

Re: Guide: Installing a USB Coder's port

Very good and informative post :)

I might do this to my dev DC now.
by lerabot
Fri Aug 30, 2019 8:02 pm
Forum: Programming Discussion
Topic: Has anyone successfully built the toolchain in Windows Subsystem for Linux?
Replies: 11
Views: 458

Re: Has anyone successfully built the toolchain in Windows Subsystem for Linux?

I know the original question is parlt answered, but I want to confim that I built KOS under WSL1 and Debian today.
by lerabot
Fri Aug 30, 2019 7:58 pm
Forum: Programming Discussion
Topic: LibTsunami Displaying JPEG Incorrectly
Replies: 6
Views: 309

Re: LibTsunami Displaying JPEG Incorrectly

I would honestly check out GLdc or Simulant if you don't want to deal with PVR stuff. Simply because you'll get WAY more support from active devs.

Check out the simulant discord -> https://discordapp.com/invite/TRx94EV . We're helping each other and working on DC project on a daily basis.
by lerabot
Fri May 10, 2019 2:39 pm
Forum: Programming Discussion
Topic: DC-TOOL-IP Linux Tutorial
Replies: 9
Views: 1506

Re: DC-TOOL-IP Linux Tutorial

I just edited the link to the DC-IP-LOAD and hosted in on my google drive.
by lerabot
Fri May 10, 2019 9:42 am
Forum: Programming Discussion
Topic: Strange bug with snd_sfx_play
Replies: 9
Views: 742

Re: Strange bug with snd_sfx_play

+1 on this. Had this issue a year ago but forgot to comment on it.
by lerabot
Thu Mar 21, 2019 2:05 pm
Forum: Programming Discussion
Topic: OpenGL 1 collision tutorial
Replies: 1
Views: 303

Re: OpenGL 1 collision tutorial

There's no direct link between OpenGL and collision. OpenGL is a way to talk to your GPU. For the Dreamcast, it's just a way to communicate with the PVR chip. By the way, you should check out GLdc if you haven't yet. As for collision, whatever solution you'll find might use the same geomery as what ...
by lerabot
Tue Jan 29, 2019 1:40 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: The Hideout [Reaperi Cycle Demo]
Replies: 1
Views: 818

The Hideout [Reaperi Cycle Demo]

The Hideout is a short introduction into the strange world of Reaperi Cycle. You emerge into an alchemist library and try to piece back together how you ended up locked in this place. Explore your surroundings and find clues about the old chemists work before you leave, but beware, their old ways an...
by lerabot
Tue Jan 01, 2019 3:21 pm
Forum: Programming Discussion
Topic: Introducing Simulant, a cross-platform general-purpose game engine!
Replies: 3
Views: 841

Re: Introducing Simulant, a cross-platform general-purpose game engine!

I've tested this a couple of time, and it's quite amazing what you can do in so little time!
by lerabot
Sun Nov 11, 2018 11:02 am
Forum: Programming Discussion
Topic: Maple controller input polls not behaving as expected
Replies: 7
Views: 1974

Re: Maple controller input polls not behaving as expected

I don't know how to approach your code tbh, but the previous code you submitted for the github/wiki think handled inputs just fine, right?
by lerabot
Tue Oct 23, 2018 10:55 am
Forum: Programming Discussion
Topic: Updates to bfont
Replies: 7
Views: 1521

Re: Updates to bfont

Ah! A sweet little bfont update ;)
by lerabot
Mon Oct 22, 2018 8:37 pm
Forum: Programming Discussion
Topic: Help fixing DreamRoQ
Replies: 3
Views: 800

Re: Help fixing DreamRoQ

Ok, I went back and did some fixing, but libvdc has so much component to fix that it's a bit of a nightmare. Also, I got your version dreamRoq to work, but it plays at a much slower framerate than the previous version :( I think I'll just take a decision this week if I'm just dropping video all toge...