Search found 32 matches

by eleriaqueen
Wed Apr 17, 2019 12:30 pm
Forum: Official Sylverant PSO Server Forum
Topic: [Dolphin] PSOGC High Resolution UI Project
Replies: 16
Views: 5068

Re: [Dolphin] PSOGC Tinkering with UI textures

I published v0.2.0 of my High-Res. UI Resource Pack for use with Dolphin Emu, check it out !

https://github.com/eleriaqueen/pso-high ... tag/v0.2.0
by eleriaqueen
Wed Jan 30, 2019 12:48 am
Forum: Official Sylverant PSO Server Forum
Topic: [Dolphin] PSOGC High Resolution UI Project
Replies: 16
Views: 5068

Re: [Dolphin] PSOGC Tinkering with UI textures

New project : HiRes Original UI lookalike for PSO Ep. I&II running in Dolphin-Emu !

Take a peek

Spoiler!
by eleriaqueen
Fri Jul 13, 2018 10:36 am
Forum: Official Sylverant PSO Server Forum
Topic: [Dolphin] PSOGC High Resolution UI Project
Replies: 16
Views: 5068

Re: [Dolphin] PSOGC Tinkering with UI textures

I'm slowly making progress...
by eleriaqueen
Wed Jul 04, 2018 12:39 am
Forum: Official Sylverant PSO Server Forum
Topic: [Dolphin] PSOGC High Resolution UI Project
Replies: 16
Views: 5068

Re: [Dolphin] PSOGC Tinkering with UI textures

I now use a twitter account at https://twitter.com/Eleriaqueen where I post my progress on a few projects including a Dolphin-Emu High Resolution PSO Vector UI I'm slowly putting together / drawing.
by eleriaqueen
Wed Jan 11, 2017 9:36 am
Forum: PSO Gameplay
Topic: PsoGC fix/patch idea
Replies: 1
Views: 3193

PsoGC fix/patch idea

Hi, this post is mostly addressed to Aleron Ives and people with mad hacking skills @_@. When you turn off music in PSOGC via the main menu option, all music tracks aren't muted, that's something tiny but it can be annoying when I use my own playlist while playing (I like to hear sound effects still...
by eleriaqueen
Tue Dec 22, 2015 10:33 am
Forum: Official Sylverant PSO Server Forum
Topic: [GC] CRC check or any other measures ? and stuff...
Replies: 7
Views: 1368

Re: [GC] CRC check or any other measures ? and stuff...

Ooh, thanks for the replies and answers.
@Aleron Ives It is indeed funny now that you say it ^_^.

@Kireek I killed the aforementioned Nar Lillies on Hard.
by eleriaqueen
Mon Dec 21, 2015 11:14 am
Forum: Official Sylverant PSO Server Forum
Topic: [GC] CRC check or any other measures ? and stuff...
Replies: 7
Views: 1368

Re: [GC] CRC check or any other measures ? and stuff...

Yeah, there's not any info online whether modifying game files result in no rare dropping or not. It will probably take me a long time to test this out since rare drops are, by design rare. And not getting one at all is possible I guess >_< @Sir_Rappington what do you mean when you say your Dolphin ...
by eleriaqueen
Mon Dec 21, 2015 6:53 am
Forum: Official Sylverant PSO Server Forum
Topic: [GC] CRC check or any other measures ? and stuff...
Replies: 7
Views: 1368

Re: [GC] CRC check or any other measures ? and stuff...

Seems Xbox GSL files are little endian while GC ones are big endian... no wonder PSO crashes when I replace them :P
by eleriaqueen
Mon Dec 21, 2015 6:32 am
Forum: Official Sylverant PSO Server Forum
Topic: [GC] CRC check or any other measures ? and stuff...
Replies: 7
Views: 1368

[GC] CRC check or any other measures ? and stuff...

Hi, I'd like to know if in PSO ep1&2 (plus and normal) there are measures to detect game file modifications like CRC checks or things akin to that and disable Rare Drops. (I've started play-testing but haven't found a single red box, not even on 2 nar lillies, so I'm wondering... ^_^) My questio...
by eleriaqueen
Sat Dec 19, 2015 3:30 am
Forum: Official Sylverant PSO Server Forum
Topic: PSO Weapon and Armor Database (currently v2)
Replies: 132
Views: 19762

Re: PSO Weapon and Armor Database (currently v2)

Ohh, and here I thought there was a secret PSO hacking club that shared such info with members and that you were part of it BlueCrab ! :3
by eleriaqueen
Fri Dec 18, 2015 10:46 am
Forum: Official Sylverant PSO Server Forum
Topic: PSO Weapon and Armor Database (currently v2)
Replies: 132
Views: 19762

Re: PSO Weapon and Armor Database (currently v2)

Hey AmonX, if you're still interested in reading from game files, tofuman @ Tethealla forums released ItemPMT.bin file structure. This should be applicable to other versions than BlueBurst as well (pointers seem to be stored at the same places in GC ItemPMT for instance) Here's the link : http://www...
by eleriaqueen
Mon Apr 20, 2015 1:50 am
Forum: Official Sylverant PSO Server Forum
Topic: PSO (& BB) ID Generator for Android 2.3-5.0
Replies: 25
Views: 4367

Re: PSO (& BB) ID Generator for Android 2.3-5.0

Uploaded version 0.9:
- Removed "Drop bias" Toast messages, seems useless in retrospect.
- Toasts have slightly shorter messages.
- Made UI a bit less lame overall.
- Built with Android Studio 1.1.0
by eleriaqueen
Wed Apr 01, 2015 8:26 am
Forum: Official Sylverant PSO Server Forum
Topic: PSO Questions & Answers
Replies: 709
Views: 95743

Re: PSO Questions & Answers

Losing Exp for every death is painful, but hey at least you don't lose a level when you die back at 0 % like in Lineage II ^_-
Though with good enough rares I should think dying is a feat at level 199 in BlueBurst ?
by eleriaqueen
Sat Mar 28, 2015 7:44 pm
Forum: Official Sylverant PSO Server Forum
Topic: Question about sylverant commits at sourceforge
Replies: 3
Views: 666

Re: Question about sylverant commits at sourceforge

I i'll go subscribe to the project since I like following source development and stuff ^_^. Thanks for the prompt answers :3
by eleriaqueen
Sat Mar 28, 2015 2:10 pm
Forum: Official Sylverant PSO Server Forum
Topic: Question about sylverant commits at sourceforge
Replies: 3
Views: 666

Question about sylverant commits at sourceforge

Hey, does anyone know if it's possible, now that sylverant repo is over at sourceforge, to have an overview of (recent) commits, without having to check out source with a GIT client ? When I mouse-over GIT on the project page I see all sub-projects but it's a whole lot of pain going through each and...
by eleriaqueen
Tue Jan 06, 2015 2:35 pm
Forum: Official Sylverant PSO Server Forum
Topic: PSO Weapon and Armor Database (currently v2)
Replies: 132
Views: 19762

Re: PSO Weapon and Armor Database (currently v2)

Wow, very nice project AmonX. Will you add PSOGC (Ep. 1&2) and / or BB support as well (at some point in the future)? One suggestion is better display of data inside the right panel. (Underlined "title" / Colored Section ID / Bold-typed two first class letters) For instance : Classes H...
by eleriaqueen
Tue Dec 09, 2014 8:11 am
Forum: Official Sylverant PSO Server Forum
Topic: PSO (& BB) ID Generator for Android 2.3-5.0
Replies: 25
Views: 4367

Re: PSO (& BB) ID Generator for Android 2.3-5.0

Uploaded 0.8 APK: - [Internal] Changed a few Logcat messages - Revamped toasts, some now last longer and have extended messages (like "For DC / PC / GC: English-only" or "For Blue Burst: Any-Language" when ticking/unticking the mode checkbox) WARNING : don't go ticking/unticking ...
by eleriaqueen
Tue Dec 09, 2014 3:14 am
Forum: Official Sylverant PSO Server Forum
Topic: PSO (& BB) ID Generator for Android 2.3-5.0
Replies: 25
Views: 4367

Re: PSO (& BB) ID Generator for Android 2.3-5.0

Hmm yeah but that would be kind of ugly wouldn't it ? I -could- erase what's been typed if any non-ascii character is detected when pressing the "Generate" button and throw an error message but I'm not sure it's the right way ^_^" EditBox control (what's used to enter the name) suppos...
by eleriaqueen
Sun Dec 07, 2014 8:55 am
Forum: Official Sylverant PSO Server Forum
Topic: PSO (& BB) ID Generator for Android 2.3-5.0
Replies: 25
Views: 4367

Re: PSO (& BB) ID Generator for Android 2.3-5.0

Aha ! Good to know. Now if only I were good enough at programming to only allow certain character sets when a mode is selected. :oops: Uploaded version 0.7 onto my dropbox. - Android Studio 1.0 used to build signed app yay! - A few character strings were modified - Made app officially compatible (by...