Search found 22 matches
- Tue Feb 04, 2014 10:08 am
- Forum: Programming Discussion
- Topic: Drawing Text
- Replies: 5
- Views: 562
Re: Drawing Text
The low-level functionality simply draws to a block of memory. Usually, you'd want to provide the buffer as a pointer to wherever you want text to be drawn. In my font example that I gave you on IRC, I have it draw to a buffer in the PVR's memory pool. What the buffer width is is up to how you allo...
- Tue Feb 04, 2014 9:24 am
- Forum: Programming Discussion
- Topic: Drawing Text
- Replies: 5
- Views: 562
Re: Drawing Text
I'm certainly not the only person who has ever drawn text using the BIOS font. I simply provided you with a nice easy-to-use piece of code to do so. If you want to go at it yourself, look at the documentation for the low-level biosfont functionality in KOS. Thanks, question what does the buffer and...
- Tue Feb 04, 2014 7:21 am
- Forum: Programming Discussion
- Topic: Drawing Text
- Replies: 5
- Views: 562
Drawing Text
I would like to know how the home brewers out there are drawing text on the screen. BlueCrab has pointed me to some code for drawing text using the bios font, but i noticed no one is crediting his awesome work which leads me to believe that this is another way. Any assistance in this matter would be...
- Mon Feb 03, 2014 6:08 pm
- Forum: Developmental Ideas
- Topic: Vector Based Shoot-Em-Up
- Replies: 1
- Views: 3841
Re: Vector Based Shoot-Em-Up
Hi, guys
Thanks for all the feedback. Here is a very small sample of what I've been working on so far. It's just some skeleton files, but it will lay the groundwork for a state based game.
Link: https://www.dropbox.com/s/gt0ama6n0aytvge/Source.zip
Sincerely,
Vectrix Quest
Thanks for all the feedback. Here is a very small sample of what I've been working on so far. It's just some skeleton files, but it will lay the groundwork for a state based game.
Link: https://www.dropbox.com/s/gt0ama6n0aytvge/Source.zip
Sincerely,
Vectrix Quest
- Sat Feb 01, 2014 1:44 am
- Forum: Developmental Ideas
- Topic: Vector Based Shoot-Em-Up
- Replies: 1
- Views: 3841
Vector Based Shoot-Em-Up
Hi, Just got my development environment setup AGAIN and now I'm ready to code. I was thinking of creating a vector(shape) based shoot-em-up for the dreamcast using the basic 2d drawing commands. You and the enemies could be squares while the bullets could be circle or something. It would be a single...
- Fri Jan 31, 2014 8:54 pm
- Forum: Programming Discussion
- Topic: Setup Error
- Replies: 3
- Views: 823
Setup Error
I had to remove the development environment and now am having problems trying to get it resetup. $ make patch -d gcc-4.8.2 -p1 < /home/User/kallistios/utils/dc-chain/patches/gcc-4.8.2-kos.diff patching file gcc/configure patching file libgcc/config/sh/crt1.S patching file libgcc/config/sh/fake-kos.S...
- Fri Jan 31, 2014 8:13 pm
- Forum: Programming Discussion
- Topic: SDL Vs Kallistios
- Replies: 1
- Views: 1139
SDL Vs Kallistios
Is there any difference between coding a Dreamcast game in SDL and Kallistios in terms of memory footprint, speed, graphics display or are they both equal? Any assistance in this matter would be greatly appreciated.
Sincerely,
Vectrix Quest
Sincerely,
Vectrix Quest
- Mon Nov 25, 2013 1:03 am
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
Awsome, i hope to show you some of my talent soon.BlueCrab wrote:It built fine, with the exception of one utility that you're not likely to need anyway. You should be good to go.
Sincerely,
Vectrix Quest
- Sun Nov 24, 2013 9:55 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
You need to source the environ script, not run it. Like this (mind the dot and the space at the front): . ./environ.sh Here is the latest output. If everything went fine we should be in business. :) User@Mothra-PC ~ $ . ./environ.sh User@Mothra-PC ~ $ cd $KOS_BASE User@Mothra-PC ~/kallistios $ make...
- Sun Nov 24, 2013 4:27 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
Wordpad probably did break the file. You'll need to re-create it and edit it in a text editor that supports Unix-style line endings. Notepad++ was a popular choice, last I heard. I replaced the file and edited it using Notepad++. Now i get a new error: User@Mothra-PC ~ $ cd kallistios User@Mothra-P...
- Sat Nov 23, 2013 1:25 am
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
Yes, it appears to have worked correctly. It still doesn't seem to work. When i try to run the last part i get the error: User@Mothra-PC ~ $ cd kallistios User@Mothra-PC ~/kallistios $ . ./environ.sh -bash: ./environ.sh: No such file or directory User@Mothra-PC ~/kallistios $ Furthermore: When i ge...
- Thu Nov 21, 2013 7:29 am
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
So... I took a Windows machine and tried to set up a toolchain with Cygwin, and I think there's actually a bug with the 64-bit version of Cygwin. I ran into a similar problem you did with an internal compiler error when using the x86-64 version of Cygwin, but the process completed successfully on t...
- Sun Nov 17, 2013 11:58 am
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
No... Not the GCC Makefile, the dc-chain one. Nope: unsigned thread_local : 1; ^ gcc -c -DIN_GCC_FRONTEND -DIN_GCC_FRONTEND -g -O2 -DIN_GCC -DCROSS_DIRECTORY_STRUCTURE -W -Wall -Wno-narrowing -Wwrite-strings -Wcast-qual -Wstrict-prototypes -Wmissing-prototypes -Wmissing-format-attribute -pedantic -...
- Sun Nov 17, 2013 3:10 am
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
Open up the Makefile in a text editor. Find the line that says "makejobs=-j4" and change it to "makejobs=" (just remove the -j4 part). Here is my copy of the build-gcc-sh-elf-4.7.3 makefile. # Makefile.in is generated from Makefile.tpl by 'autogen Makefile.def'. # # Makefile for...
- Sat Nov 16, 2013 9:20 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
I don't know what is actually wrong with that one, to be honest especially with how late it happened in the build (since it's happening on the -m4 build, which is the last part of building libstdc++). Try deleting the build-gcc-sh-elf-4.7.3 directory and running "make build-sh4-gcc-pass2"...
- Sat Nov 16, 2013 4:52 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
That's a bug in the binutils texinfo files. I never build them with my builds, so I had never noticed that issue... Re-run the unpack.sh script, then run the following two commands before doing the make: sed -e 's/ @colophon/ @@colophon/' -e 's/doc@cygnus.com/doc@@cygnus.com/' binutils-2.23.2/bfd/d...
- Fri Nov 15, 2013 11:45 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
Well I see the first error happened here rm -rf $backupdir; exit $rc ../../../binutils-2.23.2/bfd/doc/bfd.texinfo:325: unknown command `colophon' ../../../binutils-2.23.2/bfd/doc/bfd.texinfo:336: unknown command `cygnus' Makefile:421: recipe for target 'bfd.info' failed make[4]: *** [bfd.info] Erro...
- Fri Nov 15, 2013 7:58 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
well I noticed in the original error post that the 'port' url got that error, but the 'ports' url downloaded just find. I thought they would be 2 seperate packages. But you did get farther this time right? I just kinda chimed in, BlueCrab is the real master of this stuff. Yes i did get to the part ...
- Fri Nov 15, 2013 3:46 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
looks good until this part User@Mothra-PC ~ $ git clone git://git.code.sf.net/p/cadcdev/kos-port Cloning into 'kos-port'... fatal: The remote end hung up unexpectedly Since the remote server lost connection, maybe try running it again and see if the connection stays constant and thus finishes downl...
- Fri Nov 15, 2013 3:39 pm
- Forum: Programming Discussion
- Topic: DCDev ISO Link
- Replies: 31
- Views: 7889
Re: DCDev ISO Link
Even that is pretty old, as KOS isn't in SVN anymore anyway... Unfortunately, there is no automated way of getting things to work, but it isn't all that hard to get things going as long as you're willing to do a little bit of work (which, if you're planning on programming anyway, you should be will...