Search found 13 matches

by dark2
Wed Nov 20, 2013 8:07 pm
Forum: Developmental Ideas
Topic: A new DC loader, and a larger idea to revitalize the scene
Replies: 32
Views: 15060

Re: A new DC loader, and a larger idea to revitalize the sce

I've seen an awful lot of the emulators and utilities, and even homebrew ports and freeware homebrew games, even obscure ones, available on piracy sites like isozone. I also have several CDrs I burned back in 2001/2002, stuff like linux and netbsd, old versions of emulators, games made by people who...
by dark2
Sat Nov 16, 2013 5:36 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: How to set up ( Configure ) a server to run F355 Challenge
Replies: 3
Views: 1067

Re: How to set up ( Configure ) a server to run F355 Challen

I believe the online mode was basically downloading other players ghost data and racing against that. It was not actually realtime versus mode, nor could you collide with the ghost (based on third party experience). I think the only realtime racing games on the DC were Speed Devils Online, Pod Speed...
by dark2
Thu Nov 14, 2013 5:35 pm
Forum: Off-Topic Forum
Topic: So this site still exists?
Replies: 10
Views: 1569

Re: So this site still exists?

Were you the guy trying to make a portable dreamcast around 2001?
by dark2
Tue Nov 12, 2013 8:27 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Wild Riders
Replies: 9
Views: 5556

Re: Wild Riders

Is it my imagination, or can the entire game be beaten in 6 and a half minutes? The last video in the first post shows a lengthy level, but no choose level screen (no multiple levels?) and no second level comes after the first! That certainly would also have gone against a potential home console rel...
by dark2
Thu Oct 31, 2013 7:41 pm
Forum: Hardware Modification and Repair
Topic: Dreamcast Portable WIP
Replies: 9
Views: 2650

Re: Dreamcast Portable WIP

What is the shell from? A portable TV? It looks pretty smooth and retail looking :wink:
by dark2
Thu Oct 24, 2013 6:32 pm
Forum: Developmental Ideas
Topic: 1990s Raizing/Toaplan arcade shmups, feasibility of emulatio
Replies: 1
Views: 2568

1990s Raizing/Toaplan arcade shmups, feasibility of emulatio

Several Raizing and Toaplan (precursor to the notorious Cave of Dodonpachi fame) shmups were released in the 1990s and are well known as high quality classics in the genre by shmup fans. Some of these titles found release only on the Sega Saturn, while others stayed as arcade releases only. At any r...
by dark2
Fri Oct 18, 2013 8:31 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: dreamcast graphics comparison
Replies: 17
Views: 5388

Re: dreamcast graphics comparison

A fun way to ponder this question is to look at late period (post 2003) dreamcast and naomi games - naomi, because this sega arcade hardware was similar in spec to the dreamcast and various developers continued making games for the system until 2008 or so. I think a few naomi titles are good to ment...
by dark2
Tue Sep 24, 2013 5:28 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: auto-boot a ROM
Replies: 20
Views: 5378

Re: auto-boot a ROM

Thanks for the info. I was thinking maybe I could get a PAL version rom and it would run faster... I think I saw something about that and getting a speed boost in dreamsnes on these very forums years ago. You did answer my question though - which is, no, I won't be able to autoboot it :(
by dark2
Mon Sep 23, 2013 4:56 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: auto-boot a ROM
Replies: 20
Views: 5378

Re: auto-boot a ROM

Massive bump. Anyone know if any DC SNES emulators allow for autoloading of a particular rom as of 2013?

I want to make a custom cd for Blackthorne, a personal favorite ;)
by dark2
Mon Jul 08, 2013 6:56 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NXEngine for DC
Replies: 29
Views: 26518

Re: NXEngine for DC

Thank you! I just gave it a test play and a lot of the previous bugs are gone. This version is a great improvement! I still get gameplay hiccups though. While the music plays smoothly and no longer skips, the gameplay (character and monster movement and projectiles) will pause for an instant about e...
by dark2
Wed Jul 03, 2013 6:30 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NXEngine for DC
Replies: 29
Views: 26518

Re: NXEngine for DC

Excellent! Really excited to try this out!

Can anyone do me a favor and create a CDI? I'll spread the word across other DC websites when there is another simple download for people.


btw: fan created covers, etc.
Image
Image
by dark2
Mon Jun 17, 2013 4:16 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Karaoke Addon - High Resolution Images including Disassembly
Replies: 8
Views: 3065

Re: Karaoke Addon - High Resolution Images including Disasse

I thought I heard there were a very small handful of songs on the disc itself?

Maybe one could figure out a driver for the unit and make a homebrew guitar amp simulation, using the karaoke mic inputs as an electric guitar input. :wink:
by dark2
Mon Jun 17, 2013 1:33 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NXEngine for DC
Replies: 29
Views: 26518

Re: NXEngine for DC

I am the user formerly known as darkschneider. I used to be on dcemulation forums back in the 2001-2005 timeframe. I can't remember what email was tied to my account though, or what my old password was, hence the clever new name. Anyway, I just happened upon this happy news of the nxengine/cave stor...