Search found 32 matches
- Wed Feb 14, 2024 12:20 pm
- Forum: Programming Discussion
- Topic: Crowdfunding the improvement of the gcc SH backend
- Replies: 19
- Views: 1165
Re: Crowdfunding the improvement of the gcc SH backend
I want to join to say a big thank you for all the work indeed ! Concerning the funding - can't find back where I read the info/if the info is reliable, but I thought the SH was still quite a thing in Japan. If that's the case, you might want to consider selecting a solution that targets/is well-know...
- Wed Jul 19, 2023 3:37 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Trying to install KOS, yet when trying to run the download.sh file on my terminal it says that the file is not found
- Replies: 1
- Views: 508
Re: Trying to install KOS, yet when trying to run the download.sh file on my terminal it says that the file is not found
Outdated.
This has recently been replaced by make.
This is the most recent tutorial: https://dreamcast.wiki/Getting_Started_ ... evelopment
You'll also find recent tutorials on how to setup your IDE:
https://dreamcast.wiki/Development#Envi ... s_and_IDEs
This has recently been replaced by make.
This is the most recent tutorial: https://dreamcast.wiki/Getting_Started_ ... evelopment
You'll also find recent tutorials on how to setup your IDE:
https://dreamcast.wiki/Development#Envi ... s_and_IDEs
- Thu Jun 08, 2023 12:59 am
- Forum: Programming Discussion
- Topic: KOS, Visual Studio Code & gdb
- Replies: 20
- Views: 7614
Re: KOS, Visual Studio Code & gdb
Update: All the above info - and more has been moved into the Wiki:
https://dreamcast.wiki/Visual_Studio_Code
Still WIP, but that's where the updates will happen from now on
https://dreamcast.wiki/Visual_Studio_Code
Still WIP, but that's where the updates will happen from now on
- Tue Jun 06, 2023 11:45 am
- Forum: Programming Discussion
- Topic: KOS, Visual Studio Code & gdb
- Replies: 20
- Views: 7614
Re: KOS, Visual Studio Code & gdb
Small update on the configuration files for Visual Studio Code (as a new post, since I have trouble updating the original post) 1) Profiles (new since 2023) If you haven't already, create a "Profile" (File-Preferences-Profiles) called eg "Dreamcast" in VSCode, that will allow to ...
- Sun Feb 26, 2023 7:03 am
- Forum: Programming Discussion
- Topic: KOS, Visual Studio Code & gdb
- Replies: 20
- Views: 7614
Re: KOS, Visual Studio Code & gdb
I've been playing with GitHub codespaces this week-end, didn't realize how easy it was nowadays to have a web-based development environment for Dreamcast... Just takes 3 clicks and a couple of minutes of wait-time the first time you launch it... For those who haven't tried yet, I've put my notes her...
- Wed Oct 26, 2022 10:54 am
- Forum: Programming Discussion
- Topic: compiling without changing main.c
- Replies: 2
- Views: 219
Re: compiling without changing main.c
Maybe try:
make clean
make
(1st command deletes intermediate objects normally)
make clean
make
(1st command deletes intermediate objects normally)
- Mon Dec 20, 2021 1:27 am
- Forum: Programming Discussion
- Topic: Installation Help!
- Replies: 5
- Views: 2169
Re: Installation Help!
When you launch a new terminal, you always need to execute the source... command first, otherwise it won't work
- Wed Dec 15, 2021 11:10 am
- Forum: Programming Discussion
- Topic: GLdc integration into kos(-ports) - can I help ?
- Replies: 5
- Views: 1265
Re: GLdc integration into kos(-ports) - can I help ?
"Not built by default": probably better indeed if you want to avoid to always have to regression-test both solutions... But that means that libgl will only still work for x versions, until the changes to kos become too many to fix libgl. Positive is to let people focus on only 1 lib, and l...
- Tue Dec 14, 2021 11:41 am
- Forum: Programming Discussion
- Topic: GLdc integration into kos(-ports) - can I help ?
- Replies: 5
- Views: 1265
GLdc integration into kos(-ports) - can I help ?
Hello, I think there is a global feeling that GLdc became a good alternative for libGL... Is there anything I can do to help merge it into kos(-ports) ? Has there also been a general reflexion on how to integrate it - hard break (there are some breaking changes after all) or soft transition via co-e...
- Wed Nov 24, 2021 11:41 am
- Forum: Programming Discussion
- Topic: Installation Help!
- Replies: 5
- Views: 2169
Re: Installation Help!
There's also this thread where I explain the steps I followed to install KOS, GLdc & ALdc with Visual Studio Code & with gdb on Ubuntu: https://dcemulation.org/phpBB/viewtopic.php?f=29&t=105596 Unfortunately, some things have changed since then for GLdc/ALdc (move to Cmake, and ALdc2). O...
- Tue Jul 20, 2021 4:41 pm
- Forum: Programming Discussion
- Topic: How to do fog?
- Replies: 2
- Views: 901
Re: How to do fog?
built-in powervr - table fog
Did you check kos/examples/dreamcast/kgl/nehe/nehe16 ?
Did you check kos/examples/dreamcast/kgl/nehe/nehe16 ?
- Thu Nov 12, 2020 2:32 am
- Forum: Programming Discussion
- Topic: KOS, Visual Studio Code & gdb
- Replies: 20
- Views: 7614
Re: KOS, Visual Studio Code & gdb
Of course !
The conversion to Windows should be quite easy.
You'll have to convert the .sh script to a batch file or smt similar, but besides that, nothing complicated - probably only some paths to be customized.
The conversion to Windows should be quite easy.
You'll have to convert the .sh script to a batch file or smt similar, but besides that, nothing complicated - probably only some paths to be customized.
- Tue Oct 06, 2020 3:00 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Simulant 20.09 Released!
- Replies: 1
- Views: 4131
Re: Simulant 20.09 Released!
Thanks a lot for this !
I did a small test with the new ALdc, and it's a big improvement indeed !
I did a small test with the new ALdc, and it's a big improvement indeed !
- Sun Sep 20, 2020 10:14 am
- Forum: Programming Discussion
- Topic: KOS, Visual Studio Code & gdb
- Replies: 20
- Views: 7614
Re: KOS, Visual Studio Code & gdb
update - zip file with the Visual Studio Code configuration files now also contains a c_cpp_properties.json file, which should make Intellisense work as long as your file has the correct includes
- Wed Sep 09, 2020 3:55 pm
- Forum: Programming Discussion
- Topic: KOS, Visual Studio Code & gdb
- Replies: 20
- Views: 7614
KOS, Visual Studio Code & gdb
Long time since I compiled for Dreamcast, so it was time to rebuild a completely new environment... (Big thanks for all the updates to Kos / dcload-ip / GLdc / ALdc2 !) Here are the steps I followed to integrate gdb with Visual Studio Code & compile/debug for the Dreamcast. Disclaimers: - I'm us...
- Sun Jul 07, 2019 1:09 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Replacement hardware for the Katana devkit
- Replies: 10
- Views: 4896
Re: Replacement hardware for the Katana devkit
Fantastic news, big thanks for the info !
I suppose then a real Windows7 & 10 installation would work with MekugiAspi too.
Main post updated.
I suppose then a real Windows7 & 10 installation would work with MekugiAspi too.
Main post updated.
- Mon Jun 17, 2019 12:38 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Replacement hardware for the Katana devkit
- Replies: 10
- Views: 4896
Re: Replacement hardware for the Katana devkit
a pity...
Things I would try (if not done yet):
- use 2 terminators on the devkit
- disconnect the HDD from the devkit, and put the DA on SCSI id 0 (to try to see if it's a problem of multiple devices, or driver/command issues)
Things I would try (if not done yet):
- use 2 terminators on the devkit
- disconnect the HDD from the devkit, and put the DA on SCSI id 0 (to try to see if it's a problem of multiple devices, or driver/command issues)
- Mon Jun 17, 2019 2:26 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Replacement hardware for the Katana devkit
- Replies: 10
- Views: 4896
Re: Replacement hardware for the Katana devkit
Was the DA recognized by Windows ?
(ie, do you see the DA in the device manager ?)
(ie, do you see the DA in the device manager ?)
- Thu Jun 06, 2019 12:03 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Replacement hardware for the Katana devkit
- Replies: 10
- Views: 4896
Re: Replacement hardware for the Katana devkit
Thanks for the info ! Looking forward to the results with the USB2Xchange
Post updated.
Any specific reason to use a VM with XP on it ?
Post updated.
Any specific reason to use a VM with XP on it ?
- Sat Jun 01, 2019 4:20 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Replacement hardware for the Katana devkit
- Replies: 10
- Views: 4896
Replacement hardware for the Katana devkit
[This is a summary of years of posts from Assemblergames, ported over since it is closing, and summarized for the ease of use] WORK IN PROGRESS SCSI Cable SCSI cable with male-male HD50 connectors, usually 2-3 meters long (6-9 ft). Example of shop that is still selling new cables: Winford (USA) Conn...