Search found 32 matches

by T_chan
Wed Feb 14, 2024 12:20 pm
Forum: Programming Discussion
Topic: Crowdfunding the improvement of the gcc SH backend
Replies: 16
Views: 718

Re: Crowdfunding the improvement of the gcc SH backend

I want to join to say a big thank you for all the work indeed ! Concerning the funding - can't find back where I read the info/if the info is reliable, but I thought the SH was still quite a thing in Japan. If that's the case, you might want to consider selecting a solution that targets/is well-know...
by T_chan
Thu Jun 08, 2023 12:59 am
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 20
Views: 7325

Re: KOS, Visual Studio Code & gdb

Update: All the above info - and more has been moved into the Wiki:
https://dreamcast.wiki/Visual_Studio_Code

Still WIP, but that's where the updates will happen from now on
by T_chan
Tue Jun 06, 2023 11:45 am
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 20
Views: 7325

Re: KOS, Visual Studio Code & gdb

Small update on the configuration files for Visual Studio Code (as a new post, since I have trouble updating the original post) 1) Profiles (new since 2023) If you haven't already, create a "Profile" (File-Preferences-Profiles) called eg "Dreamcast" in VSCode, that will allow to ...
by T_chan
Sun Feb 26, 2023 7:03 am
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 20
Views: 7325

Re: KOS, Visual Studio Code & gdb

I've been playing with GitHub codespaces this week-end, didn't realize how easy it was nowadays to have a web-based development environment for Dreamcast... Just takes 3 clicks and a couple of minutes of wait-time the first time you launch it... For those who haven't tried yet, I've put my notes her...
by T_chan
Wed Oct 26, 2022 10:54 am
Forum: Programming Discussion
Topic: compiling without changing main.c
Replies: 2
Views: 212

Re: compiling without changing main.c

Maybe try:

make clean
make

(1st command deletes intermediate objects normally)
by T_chan
Mon Dec 20, 2021 1:27 am
Forum: Programming Discussion
Topic: Installation Help!
Replies: 5
Views: 2114

Re: Installation Help!

When you launch a new terminal, you always need to execute the source... command first, otherwise it won't work
by T_chan
Wed Dec 15, 2021 11:10 am
Forum: Programming Discussion
Topic: GLdc integration into kos(-ports) - can I help ?
Replies: 5
Views: 1221

Re: GLdc integration into kos(-ports) - can I help ?

"Not built by default": probably better indeed if you want to avoid to always have to regression-test both solutions... But that means that libgl will only still work for x versions, until the changes to kos become too many to fix libgl. Positive is to let people focus on only 1 lib, and l...
by T_chan
Tue Dec 14, 2021 11:41 am
Forum: Programming Discussion
Topic: GLdc integration into kos(-ports) - can I help ?
Replies: 5
Views: 1221

GLdc integration into kos(-ports) - can I help ?

Hello, I think there is a global feeling that GLdc became a good alternative for libGL... Is there anything I can do to help merge it into kos(-ports) ? Has there also been a general reflexion on how to integrate it - hard break (there are some breaking changes after all) or soft transition via co-e...
by T_chan
Wed Nov 24, 2021 11:41 am
Forum: Programming Discussion
Topic: Installation Help!
Replies: 5
Views: 2114

Re: Installation Help!

There's also this thread where I explain the steps I followed to install KOS, GLdc & ALdc with Visual Studio Code & with gdb on Ubuntu: https://dcemulation.org/phpBB/viewtopic.php?f=29&t=105596 Unfortunately, some things have changed since then for GLdc/ALdc (move to Cmake, and ALdc2). O...
by T_chan
Tue Jul 20, 2021 4:41 pm
Forum: Programming Discussion
Topic: How to do fog?
Replies: 2
Views: 863

Re: How to do fog?

built-in powervr - table fog
Did you check kos/examples/dreamcast/kgl/nehe/nehe16 ?
by T_chan
Thu Nov 12, 2020 2:32 am
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 20
Views: 7325

Re: KOS, Visual Studio Code & gdb

Of course ! :grin:
The conversion to Windows should be quite easy.
You'll have to convert the .sh script to a batch file or smt similar, but besides that, nothing complicated - probably only some paths to be customized.
by T_chan
Tue Oct 06, 2020 3:00 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Simulant 20.09 Released!
Replies: 1
Views: 4109

Re: Simulant 20.09 Released!

Thanks a lot for this !
I did a small test with the new ALdc, and it's a big improvement indeed !
by T_chan
Sun Sep 20, 2020 10:14 am
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 20
Views: 7325

Re: KOS, Visual Studio Code & gdb

update - zip file with the Visual Studio Code configuration files now also contains a c_cpp_properties.json file, which should make Intellisense work as long as your file has the correct includes :)
by T_chan
Wed Sep 09, 2020 3:55 pm
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 20
Views: 7325

KOS, Visual Studio Code & gdb

Long time since I compiled for Dreamcast, so it was time to rebuild a completely new environment... (Big thanks for all the updates to Kos / dcload-ip / GLdc / ALdc2 !) Here are the steps I followed to integrate gdb with Visual Studio Code & compile/debug for the Dreamcast. Disclaimers: - I'm us...
by T_chan
Sun Jul 07, 2019 1:09 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 4601

Re: Replacement hardware for the Katana devkit

Fantastic news, big thanks for the info !
I suppose then a real Windows7 & 10 installation would work with MekugiAspi too.

Main post updated.
by T_chan
Mon Jun 17, 2019 12:38 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 4601

Re: Replacement hardware for the Katana devkit

a pity...

Things I would try (if not done yet):
- use 2 terminators on the devkit
- disconnect the HDD from the devkit, and put the DA on SCSI id 0 (to try to see if it's a problem of multiple devices, or driver/command issues)
by T_chan
Mon Jun 17, 2019 2:26 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 4601

Re: Replacement hardware for the Katana devkit

Was the DA recognized by Windows ?
(ie, do you see the DA in the device manager ?)
by T_chan
Thu Jun 06, 2019 12:03 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 4601

Re: Replacement hardware for the Katana devkit

Thanks for the info ! Looking forward to the results with the USB2Xchange :)
Post updated.
Any specific reason to use a VM with XP on it ?
by T_chan
Sat Jun 01, 2019 4:20 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 4601

Replacement hardware for the Katana devkit

[This is a summary of years of posts from Assemblergames, ported over since it is closing, and summarized for the ease of use] WORK IN PROGRESS SCSI Cable SCSI cable with male-male HD50 connectors, usually 2-3 meters long (6-9 ft). Example of shop that is still selling new cables: Winford (USA) Conn...