Search found 21 matches

by T_chan
Thu Nov 12, 2020 2:32 am
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 6
Views: 458

Re: KOS, Visual Studio Code & gdb

Of course ! :grin:
The conversion to Windows should be quite easy.
You'll have to convert the .sh script to a batch file or smt similar, but besides that, nothing complicated - probably only some paths to be customized.
by T_chan
Tue Oct 06, 2020 3:00 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Simulant 20.09 Released!
Replies: 1
Views: 467

Re: Simulant 20.09 Released!

Thanks a lot for this !
I did a small test with the new ALdc, and it's a big improvement indeed !
by T_chan
Sun Sep 20, 2020 10:14 am
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 6
Views: 458

Re: KOS, Visual Studio Code & gdb

update - zip file with the Visual Studio Code configuration files now also contains a c_cpp_properties.json file, which should make Intellisense work as long as your file has the correct includes :)
by T_chan
Wed Sep 09, 2020 3:55 pm
Forum: Programming Discussion
Topic: KOS, Visual Studio Code & gdb
Replies: 6
Views: 458

KOS, Visual Studio Code & gdb

Long time since I compiled for Dreamcast, so it was time to rebuild a completely new environment... (Big thanks for all the updates to Kos / dcload-ip / GLdc / ALdc2 !) Here are the steps I followed to integrate gdb with Visual Studio Code & compile/debug for the Dreamcast. Disclaimers: - I'm using ...
by T_chan
Sun Jul 07, 2019 1:09 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 1218

Re: Replacement hardware for the Katana devkit

Fantastic news, big thanks for the info !
I suppose then a real Windows7 & 10 installation would work with MekugiAspi too.

Main post updated.
by T_chan
Mon Jun 17, 2019 12:38 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 1218

Re: Replacement hardware for the Katana devkit

a pity...

Things I would try (if not done yet):
- use 2 terminators on the devkit
- disconnect the HDD from the devkit, and put the DA on SCSI id 0 (to try to see if it's a problem of multiple devices, or driver/command issues)
by T_chan
Mon Jun 17, 2019 2:26 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 1218

Re: Replacement hardware for the Katana devkit

Was the DA recognized by Windows ?
(ie, do you see the DA in the device manager ?)
by T_chan
Thu Jun 06, 2019 12:03 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 1218

Re: Replacement hardware for the Katana devkit

Thanks for the info ! Looking forward to the results with the USB2Xchange :)
Post updated.
Any specific reason to use a VM with XP on it ?
by T_chan
Sat Jun 01, 2019 4:20 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Replacement hardware for the Katana devkit
Replies: 10
Views: 1218

Replacement hardware for the Katana devkit

[This is a summary of years of posts from Assemblergames, ported over since it is closing, and summarized for the ease of use] WORK IN PROGRESS SCSI Cable SCSI cable with male-male HD50 connectors, usually 2-3 meters long (6-9 ft). Example of shop that is still selling new cables: Winford (USA) Conn...
by T_chan
Fri May 31, 2019 3:21 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: [How To] Use the Katana SDK on Windows 7/10
Replies: 1
Views: 602

[How To] Use the Katana SDK on Windows 7/10

[Tutorial moved from assemblergames to here due to the closure of assemblergames] What ? - a tutorial on how to run the Katana SDK with your Katana devkit on Windows 7 & 10 Why this tutorial ? - because after a clean install, Windows7/10 cannot communicate with the Katana devkit - because wnaspi32.d...
by T_chan
Mon Nov 26, 2018 1:08 pm
Forum: Programming Discussion
Topic: DreamSDK R2 is now available
Replies: 35
Views: 3783

Re: DreamSDK R1 released

Thanks for that !
Will have a look at it during the holidays.
by T_chan
Wed Apr 01, 2015 1:47 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Windows 7 and ASPI?
Replies: 14
Views: 6471

Re: Windows 7 and ASPI?

Well, as said before, this will take time to debug,
I won't be able to do that before end of april, since I'm leaving on holidays in a few days.

I'll come back on this by the end of april.... if you don't find a solution in the meanwhile :)

See you in a few weeks !
by T_chan
Tue Mar 31, 2015 2:44 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Windows 7 and ASPI?
Replies: 14
Views: 6471

Re: Windows 7 and ASPI?

I had a look at it on my system: CDRWIN 4.0H with mekugiaspi 0.2 in the same folder, option "use the ASPI driver installed by CDRWIn (if any)" (note that I did not install the wnaspi provided by the installer during the installation): * UAC ON: - NOT "Run as administrator": error message: unable to ...
by T_chan
Mon Mar 30, 2015 2:38 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Windows 7 and ASPI?
Replies: 14
Views: 6471

Re: Windows 7 and ASPI?

Can you try with UAC enabled, and with "run as administrator" ?

Just to exclude that possibility...
A few google searches tells me the UAC off is not as straightforward as one might think...
by T_chan
Mon Mar 30, 2015 12:18 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Windows 7 and ASPI?
Replies: 14
Views: 6471

Re: Windows 7 and ASPI?

Hello, I'm just a big lurker here... I need my weekly dose of DC-programming related stuff, even if I can hardly find the time to program myself anymore :) In fact, I already got a few messages of it working with other CD-related programs... Before going further, a few basic checks: - I suppose you ...
by T_chan
Sun Mar 29, 2015 4:18 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Windows 7 and ASPI?
Replies: 14
Views: 6471

Re: Windows 7 and ASPI?

Has anybody tried MekugiASPI? If not, I guess I'll have to be the guinea pig... I tried it, because I made it :) It's not (yet) a full replacement for wnaspi32.dll, but it has enough functionalities to allow you to use a Katana devkit on Win7 64bits. (that's the only reason I made this dll after al...
by T_chan
Tue Sep 30, 2014 2:41 am
Forum: Hardware Modification and Repair
Topic: How to connect a speaker to a DC modem?
Replies: 6
Views: 2812

Re: How to connect a speaker to a DC modem?

DanteJay wrote:Ah, so the 56K modems were mostly available in North America.
The list at this point is not exhaustive, it's mainly based on modems I got my hands on,
so you can't make such conclusions at this point.
(I only had a few US/Canada dreamcasts compared to a lot of japanese ones & a few PAL ones)
by T_chan
Mon Jun 03, 2013 11:41 am
Forum: Programming Discussion
Topic: Reading raw audio sectors
Replies: 29
Views: 2547

Re: Reading raw audio sectors

Blue, why did you change params[1] to be 4096 for 2352 sectors and 8192 otherwise? Do we know what this param does? The last change to the cdrom code was actually mine that I needed for reading raw sectors from PCE-CD games for HuCast. iirc it worked fine there, but they weren't audio sectors, they...