Search found 65 matches

by N64VSNES
Sat Apr 16, 2011 3:02 pm
Forum: Programming Discussion
Topic: So I've got off the ground.
Replies: 60
Views: 10621

Re: So I've got off the ground.

I figured since it's a C library and it internally uses libpng it would cut out all the hassle with C file pointers (not used C itself for years) All this crap you need just to get details about the image such as width, height, color depth, etc. I noticed a lot of people just pass these in by parame...
by N64VSNES
Sat Apr 16, 2011 1:51 pm
Forum: Programming Discussion
Topic: So I've got off the ground.
Replies: 60
Views: 10621

Re: So I've got off the ground.

Thanks for the helpful links and supports guys! I've been exploring all options and I'd like to use the SDL image library for loading images (I believe it actually uses libpng anyway) I've gotten it to compile and link perfectly fine but if I try to load anything it will just crash. Here is what I'v...
by N64VSNES
Fri Apr 15, 2011 4:43 pm
Forum: Programming Discussion
Topic: So I've got off the ground.
Replies: 60
Views: 10621

Re: So I've got off the ground.

Apologies for the wrong area, I wasn't sure which it would be. I'm mainly just trying to cover some stuff I can't deduce from the examples. So what's the difference between the bin and elf file? I noticed the elf is larger and that's the one I normally convert to a scrambled binary. Should I be doin...
by N64VSNES
Fri Apr 15, 2011 1:53 pm
Forum: Programming Discussion
Topic: So I've got off the ground.
Replies: 60
Views: 10621

So I've got off the ground.

Hey guys I've been looking into dreamcast devving some more and I think I've made a lot of progress. I've learned about PVR, and some KGL as well as how the dreamcast handles things and loads things. I've gotten a application to load and display some colored polygons nicely but I need to now move on...
by N64VSNES
Sun Apr 10, 2011 12:23 pm
Forum: Programming Discussion
Topic: Dreamcast continuously rebooting.
Replies: 0
Views: 838

Dreamcast continuously rebooting.

Boring crap you don't have to read (basic introduction of myself) Okay so this is my first post/thread here and I hope to be coming here often now as another programming forum and especially get into dreamcast development. I've dabbled with developing on the GameBoy advanced and the GameBoy color a...