Search found 46 matches
- Sun Feb 03, 2019 1:41 pm
- Forum: Programming Discussion
- Topic: DreamSDK R3 is now available!
- Replies: 37
- Views: 9300
Re: DreamSDK R1 released
Hi, I have installed your SDK yesterday and I have never installed KOS so easily, this is really great! Your site is also a great help during the install process. Bad new is my code is 8 years old and some APIs seem to have changed a bit ;-) Another problem is I am not able to link k++ :-/ Did you i...
- Thu Dec 27, 2018 12:41 pm
- Forum: Programming Discussion
- Topic: DreamSDK R3 is now available!
- Replies: 37
- Views: 9300
Re: DreamSDK R1 released
Great news, Sizious! Nice to see you are still in the house.
Will try this very soon!
Will try this very soon!
- Wed Oct 18, 2017 6:57 am
- Forum: Programming Discussion
- Topic: Want a coder's cable (DC serial to DB9) ?
- Replies: 10
- Views: 2411
Re: Want a coder's cable (DC serial to DB9) ?
You can find a good article here if you feel brave
http://dcemulation.org/?title=Homemade_Coder%27s_Cable
http://dcemulation.org/?title=Homemade_Coder%27s_Cable
- Tue Jan 31, 2017 2:38 pm
- Forum: Programming Discussion
- Topic: Difficulties following toolchain tutorial
- Replies: 12
- Views: 1604
Re: Difficulties following toolchain tutorial
Maybe try disabling your antivirus? Maybe also try to see if your git executable is stuck somewhere... (running ps or your windows Task manager)
- Sat Nov 12, 2016 2:10 pm
- Forum: Programming Discussion
- Topic: Wiki feedback
- Replies: 102
- Views: 74868
Re: Wiki feedback
Hi, just a quick update... I still had no success with my compilation and many header files seem to be missing. I will post detailed result when I finally succeed! I don't have enough time to dig into it fir now :-/ One thing to notice: if you have Avast as an antivirus, then you should disable acce...
- Fri Nov 04, 2016 3:42 pm
- Forum: Programming Discussion
- Topic: Wiki feedback
- Replies: 102
- Views: 74868
Re: Wiki feedback
Hi everyone, First, I would like to thank you for all your work on the toolchain automatic installation procedure. Today, I have decided to move from my old Linux machine to Windows. I have followed the tutorial and run the magic script under a new newly installed MSYS2. Everything went fine and see...
- Fri Sep 30, 2016 2:43 pm
- Forum: Programming Discussion
- Topic: Wiki feedback
- Replies: 102
- Views: 74868
Re: Wiki feedback
I use C++95% of people probably don't use C++ either, and that takes a WHOLE lot longer to compile.
(For the SH4, not for the ARM!)
- Sun Jan 03, 2016 2:03 am
- Forum: Programming Discussion
- Topic: More problems building KOS!
- Replies: 5
- Views: 1973
Re: More problems building KOS!
Hi there, I have just tried to install KOS under Cygwin. I have the latest KOS chain from the git repository, and it looks like this line in the Makefile has not been fixed (or I have missed something). And I am currently stuck at step "checking whether the C compiler works..." for about 1...
- Sat Oct 03, 2015 2:02 pm
- Forum: Programming Discussion
- Topic: VQ Framebuffer Article
- Replies: 9
- Views: 2416
Re: VQ Framebuffer Article
Nice article, thanks for this!
- Thu Jul 09, 2015 2:48 pm
- Forum: Programming Discussion
- Topic: Working with Lighting and Shadows on the DC
- Replies: 24
- Views: 7576
Re: Working with Lighting and Shadows on the DC
What about Crazy Taxi and Jet Set Radio?
- Sat Dec 06, 2014 8:44 am
- Forum: Programming Discussion
- Topic: About 50/60 Hz
- Replies: 15
- Views: 1878
Re: About 50/60 Hz
I think you are more likely to find a TV that does not support 50Hz displayNewbie wrote:So, lets imagine someone somewhere in this planet having a 50hz display screen.
- Sat Nov 29, 2014 11:07 am
- Forum: Programming Discussion
- Topic: About 50/60 Hz
- Replies: 15
- Views: 1878
Re: About 50/60 Hz
That said, I am from France and I have not seen a TV that is not 60Hz capable in the last 25 years.
- Thu Nov 06, 2014 2:24 pm
- Forum: Programming Discussion
- Topic: 3D physics/collision libraries that work on DC?
- Replies: 17
- Views: 2894
Re: 3D physics/collision libraries that work on DC?
DC-ODE is used in DC-Stunt-Racer:Tvspelsfreak wrote:ODE has been ported over. It's from 2003 though.
http://www.boob.co.uk/devtools.html
http://dcstuntracer.sourceforge.net/
Here is a video of this little game:
https://www.youtube.com/watch?v=q9EPQCd5ZY8
- Wed Feb 12, 2014 2:11 pm
- Forum: Programming Discussion
- Topic: Rassberry PI?
- Replies: 21
- Views: 2763
Re: Rassberry PI?
The future of the DC dev ISO... A RPI image!
- Fri Jan 17, 2014 1:53 pm
- Forum: Programming Discussion
- Topic: Getting weird errors using snd_stream_poll
- Replies: 25
- Views: 2442
Re: Getting weird errors using snd_stream_poll
Has any one done the test with the 10MBps LAN adapter? It might be the source of the problem...?
- Fri Dec 27, 2013 7:56 am
- Forum: Programming Discussion
- Topic: Codec & Compression
- Replies: 9
- Views: 1071
Re: Codec & Compression
Playing the raw music data directly from the CD audio tracks is also a possible approach that is used in many commercial DC games.
- Mon Apr 15, 2013 2:33 pm
- Forum: Programming Discussion
- Topic: Looking for DC optimization experts to help on emu port
- Replies: 31
- Views: 6837
Re: Looking for DC optimization experts to help on emu port
Thanks for this, Sizious. Impressive how you manage to type on your keyboard and point the camera to the screen at the same time!
Really cool to see Windows run on a DC. One or to more optimizations and miker00lz will run Windows Vista!
Really cool to see Windows run on a DC. One or to more optimizations and miker00lz will run Windows Vista!
- Tue Mar 12, 2013 2:50 pm
- Forum: Programming Discussion
- Topic: Quake 3 lightmaps - PVR Multi-Texture
- Replies: 106
- Views: 22162
Re: Quake 3 lightmaps - PVR Multi-Texture
You would probably have some strange when trying to display 2 triangles with the same coordinates. My feeling is that it would produce flickering unexpected results.
Are there many possible combinations of textures? I imagine it is nt possible to pre-aggregate them?
Are there many possible combinations of textures? I imagine it is nt possible to pre-aggregate them?
- Sun Mar 03, 2013 2:53 am
- Forum: Programming Discussion
- Topic: Download lastest dc-tool-serial/ip bins compiled with MinGW
- Replies: 9
- Views: 1615
Re: Download lastest dc-tool-serial/ip bins compiled with Mi
Hi Sizious!
Thanks for the upgrade!
Nostalgy... Still this DC-France signature
Thanks for the upgrade!
Nostalgy... Still this DC-France signature
- Mon Feb 04, 2013 1:49 pm
- Forum: Programming Discussion
- Topic: OpenGL - New Build in the works
- Replies: 21
- Views: 5957
Re: OpenGL - New Build in the works
Nice work! What solution did you finally choose to handle the three different poly list types?