Search found 21 matches

by shametblame
Tue Oct 27, 2015 4:35 am
Forum: Front Page News and Forum Guidelines
Topic: Alice Dreams Tournament Kickstarter
Replies: 12
Views: 4530

Re: Alice Dreams Tournament Kickstarter

And what about an adventure mode like in Wind&Water?
by shametblame
Mon Oct 12, 2015 6:17 am
Forum: Front Page News and Forum Guidelines
Topic: Alice Dreams Tournament Kickstarter
Replies: 12
Views: 4530

Re: Alice Dreams Tournament Kickstarter

OK super!
L'argent est prêt ^^
by shametblame
Mon Oct 05, 2015 7:11 am
Forum: Front Page News and Forum Guidelines
Topic: Alice Dreams Tournament Kickstarter
Replies: 12
Views: 4530

Re: Alice Dreams Tournament Kickstarter

What about a PayPal payment option?
by shametblame
Fri Oct 02, 2015 1:37 pm
Forum: Front Page News and Forum Guidelines
Topic: Watermelon to publish SABER RIDER game for Dreamcast
Replies: 3
Views: 2160

Re: Watermelon to publish SABER RIDER game for Dreamcast

Still I wonder how much they collected via Paypal.
The Elysian Shadows team did not communcate on that neither, and I don't really like that.
by shametblame
Thu Oct 01, 2015 4:48 am
Forum: Front Page News and Forum Guidelines
Topic: Watermelon to publish SABER RIDER game for Dreamcast
Replies: 3
Views: 2160

Re: Watermelon to publish SABER RIDER game for Dreamcast

Is it a way to say that the game will come to us even if the Kickstarter goal isn't met?
By the way, do PayPal controbutions count towards the Kickstarter goal? Are they reflected on the Kickstarter total ?
by shametblame
Sun Sep 27, 2015 2:20 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Volgarr the Viking for Dreamcast
Replies: 8
Views: 2741

Re: Volgarr the Viking for Dreamcast

Hello!

I tried it. This game rocks!
Thanks for that!

I hope you'll port more games on Dreamcast because your 'buddy' is really gifted.
by shametblame
Sun Aug 24, 2014 1:29 pm
Forum: Front Page News and Forum Guidelines
Topic: ESTk to be released with Elysian Shadows
Replies: 18
Views: 3117

Re: ESTk to be released with Elysian Shadows

I am definitely going to play with ESTk on its release. I hope there will be sufficient documentation so I can understand how to instal and use the tools. The same goes for 3DGE. I might as well wait for the final release so I have all the features available ^^ I hope there will be a lot of document...
by shametblame
Wed Aug 20, 2014 2:42 am
Forum: Front Page News and Forum Guidelines
Topic: ESTk to be released with Elysian Shadows
Replies: 18
Views: 3117

Re: ESTk to be released with Elysian Shadows

They even say it can be used without any programming skills.
Is 3DGE that easy to use?
by shametblame
Sat May 25, 2013 3:29 am
Forum: Front Page News and Forum Guidelines
Topic: KallistiOS 2.0.0 Released!
Replies: 21
Views: 3946

Re: KallistiOS 2.0.0 Released!

I was thinking, do we know who was responsaible for "Dev Environment rev 4" ?

Regards,
by shametblame
Thu May 23, 2013 4:52 pm
Forum: Front Page News and Forum Guidelines
Topic: KallistiOS 2.0.0 Released!
Replies: 21
Views: 3946

Re: KallistiOS 2.0.0 Released!

Nice work. The thing is that I am still using the version from the "Dev Environment rev 4", because I have no idea how to update it and the tituorials I have found on the forum to install a recent version of KOS from scratch are seriously outdated. I understand that creating a new "dev environement ...
by shametblame
Thu Jun 21, 2012 2:08 pm
Forum: Programming Discussion
Topic: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)
Replies: 48
Views: 23140

Re: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)

Ah OK, there is obviously a mistake in the tuto on the first page: "2.1) Go here and download these packages and extract them to a new folder called "gcc-4.5.2" created in the "dc- chain" directory" No, it should be: ""2.1) Go here and download these packages and extract them in the "dc-chain" direc...
by shametblame
Tue Jun 12, 2012 1:47 am
Forum: Programming Discussion
Topic: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)
Replies: 48
Views: 23140

Re: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)

OK thanks.

You think that the tuto in page one of this topic is still valid? I mean not outdated and that is it possible to KallistiOS by following it?
by shametblame
Mon Jun 11, 2012 2:17 pm
Forum: Programming Discussion
Topic: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)
Replies: 48
Views: 23140

Re: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)

Hello,

It looks like "mingw-get-inst-20120426.exe" (step one) doesn't download the packages properly...even big packages are downloaded much to fast.
So I have one question: what is supposed to be the size of MinGW in C:/MinGW.

Mine is +-254MB. Is it the correct size?
by shametblame
Fri Jun 08, 2012 6:02 am
Forum: Programming Discussion
Topic: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)
Replies: 48
Views: 23140

Re: Building a 4.5.2 toolchain for MINGW WIN32 (tutorial)

Hi!

Any chance someone sets up a new DC DEV REV to run on Windows 7 for dummies like me?
With Codeblocks and a quick way to configure it?

That would be awesome!
by shametblame
Sun Mar 06, 2011 1:01 pm
Forum: Front Page News and Forum Guidelines
Topic: Zelda: Return Of The Hylian for Dreamcast
Replies: 23
Views: 21498

Re: Zelda: Return Of The Hylian for Dreamcast

Niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice
Thanks for that!
by shametblame
Mon Sep 13, 2010 3:49 pm
Forum: Programming Discussion
Topic: Romdisk with Code::Blocks?
Replies: 2
Views: 1306

Re: Romdisk with Code::Blocks?

Hi!!

I also program under Codeblocks.
In fact, I don't use any romdisks. When I want to load a file, i write for example:

IMG_load ("cd/dossier/blablabla/image.bmp).

It reads directly from the CD and it works like a charm!!
by shametblame
Mon Sep 13, 2010 1:56 pm
Forum: Programming Discussion
Topic: DC Dev ISO R4
Replies: 66
Views: 27699

Re: DC Dev ISO R4

Hi everyone! I'm having some strange problems with KallistiOs. In fact, I'm doing a game on Dreamcast using the SDL port by CHUI. I installed everything with DC DEV ISO R4 and I work with CodeBlocks. I just can't load a png file. I'm able to load other formats (bitmap, jpeg etc) but when I try with ...
by shametblame
Fri Nov 06, 2009 11:37 am
Forum: Front Page News and Forum Guidelines
Topic: Hypertension news - Official trailer and interview
Replies: 7
Views: 2214

Re: Hypertension news - Official trailer and interview

Looks really really great!!

And I read in the interview they plan to make more games on Dreamcast!!!!
by shametblame
Tue Aug 25, 2009 6:50 am
Forum: Programming Discussion
Topic: DC Dev ISO R4
Replies: 66
Views: 27699

Re: DC Dev ISO R4

Alright....I need a makefile then. Don't know how to create one...I 'll look for some informations
by shametblame
Fri Aug 21, 2009 2:45 pm
Forum: Programming Discussion
Topic: DC Dev ISO R4
Replies: 66
Views: 27699

Re: DC Dev ISO R4

Hi, Alright, I included the SDL library. However I get 3 very very peculiar errors... 1) In function SDL_InitSubSystem, "undefined reference to _getenv" 2) In function SDL_SetError, "undefined reference to _getenv" 3) In finction DC_PumpEvents, "undefined reference to ___moustr_i1_odd" If I try with...