Search found 7 matches
- Tue Jun 17, 2008 1:30 am
- Forum: Gaming Forum
- Topic: First Xbox 360 Emulator ever!
- Replies: 10
- Views: 1009
First Xbox 360 Emulator ever!
Someone has finally managed to create an NES emulator that runs pretty well on Xbox 360. I don't have all the details, but I know that it's basically a pain in the arse to set up and that there is no sound available yet. Obviously, it's just the first step in the right direction for emulation on the...
- Tue Jun 17, 2008 1:22 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Fun Suggestions, Anyone!?
- Replies: 9
- Views: 2212
Re: Fun Suggestions, Anyone!?
OK. What would be completely awesome is if you could fuse the complete awesomeness of your DC and car, so the DC runs on the car battery and everything. Turn the windshield into a slide-down TV Screen, and then make sure that you have everything you'll ever need in the car. IE, a soda dispenser, A l...
- Mon Jun 16, 2008 2:00 pm
- Forum: Official DreamSNES Forum
- Topic: Works fantastic :)
- Replies: 13
- Views: 12457
Re: Works fantastic :)
It's pretty simple to overclock the Dreamcast. You might want to overclock your dreamcast to get better framerate on Emuators (snes emulation is not at 100% even overclocked)or to increase framerate on Divx movies or any homebrew software that need more power to run properly. But the real reason wh...
- Mon Jun 16, 2008 1:54 pm
- Forum: Official DreamSNES Forum
- Topic: Works fantastic :)
- Replies: 13
- Views: 12457
Re: Works fantastic :)
However the easiest way to get fullspeed out of this emulator is just to over clock your dreamcast to around 240mhz to 260mhz if you can. Yeah, that would be beautiful if I could do that. How risky is that to the actual system? I don't want to burn out my DC. It's getting harder to find them everyd...
- Mon Jun 16, 2008 1:49 pm
- Forum: Official DreamSNES Forum
- Topic: SNES Emulator Woes
- Replies: 6
- Views: 7970
Re: SNES Emulator Woes
Now, if the SNES' VDP would be emulated via the Dreamcast's PowerVR, you'd have plenty of room to emulate the SNES' CPU and APU. That is what Bleem!cast, GenesisPlusDC and Segagen do, but it would require an enormous amount of work. I always wondered why the SNES games don't ever seem to run very w...
- Mon Jun 16, 2008 11:02 am
- Forum: Official DreamSNES Forum
- Topic: CD-Rom Drive issues... (AGAIN)
- Replies: 4
- Views: 6894
Re: CD-Rom Drive issues... (AGAIN)
Nevermind. I finally got it working, and it runs beautifully. Is there any way to make the games themselves to run any faster? I've turned off the sound and turned off the transparency effects, which made them run much faster, but a few of the larger games (IE Harvest Moon) are still sketchy. Playab...
- Mon Jun 16, 2008 12:29 am
- Forum: Official DreamSNES Forum
- Topic: CD-Rom Drive issues... (AGAIN)
- Replies: 4
- Views: 6894
CD-Rom Drive issues... (AGAIN)
OK, I've been trying for the past few hours to make DreamSNES work. I've finally gotten the program to work on the Win2K operating system. Not to difficult. But what has been driving me bonkers is that the program doesn't recognize any of my CD-ROM drives. None of them. I have the ASPI Layer Fix run...