Search found 178 matches

by BB Hood
Mon Aug 24, 2020 8:32 pm
Forum: Programming Discussion
Topic: Working with Sound Output using the AICA SPU
Replies: 15
Views: 2762

Re: Working with Sound Output using the AICA SPU

Here is my libwav: https://github.com/andressbarajas/libwav Here is an example of it in use: https://github.com/andressbarajas/dreamcastwiki/tree/master/Audio/Stream/Streaming/WAV And the audio page that links to it: https://dreamcast.wiki/Streaming_audio Hmm, I see you have copied some of my code ...
by BB Hood
Fri Aug 14, 2020 11:54 pm
Forum: Programming Discussion
Topic: snd_sfx_load and unload, garbled sfx
Replies: 3
Views: 66

Re: snd_sfx_load and unload, garbled sfx

I dont think that is something you have to worry about too much. You have to have a ton of sfx for that to happen. Glad it works for you :)
by BB Hood
Fri Aug 14, 2020 10:33 am
Forum: Programming Discussion
Topic: snd_sfx_load and unload, garbled sfx
Replies: 3
Views: 66

Re: snd_sfx_load and unload, garbled sfx

In my personal opinion it is not a good idea to unload sfx continuously. Just load all the files upfront and depending on the value of 'c', play the correct sfx.
by BB Hood
Wed May 27, 2020 1:55 pm
Forum: Programming Discussion
Topic: Issues with compiling a program with KallistiOS
Replies: 8
Views: 319

Re: Issues with compiling a program with KallistiOS

You will execute the command[ DreamSDK-R2-Setup.exe /LOG="C:\FileName.log" ] through a commandline.
by BB Hood
Tue Mar 31, 2020 1:37 pm
Forum: Programming Discussion
Topic: New to Dreamcast homebrew, question about engines
Replies: 22
Views: 877

Re: New to Dreamcast homebrew, question about engines

DreamSDK just helps you get setup with DC development. You're still stuck with the same options that Protofall posted.
by BB Hood
Sat Jan 11, 2020 10:52 pm
Forum: Programming Discussion
Topic: VMU Game Uploader
Replies: 3
Views: 635

Re: VMU Game Uploader

I verified that the bug exists and that what LightDark posted fixes it.
by BB Hood
Tue Dec 10, 2019 7:40 am
Forum: Programming Discussion
Topic: DreamHAL - Dreamcast Hardware Abstraction Layer
Replies: 6
Views: 1020

Re: DreamHAL - Dreamcast Hardware Abstraction Layer

Post a link to the source code repository
by BB Hood
Sun Sep 15, 2019 4:22 am
Forum: Programming Discussion
Topic: Buiding PNGTOMR on Mac OSX
Replies: 10
Views: 561

Re: Buiding PNGTOMR on Mac OSX

I recently programmed a GIMP plugin to create MR images. https://gitlab.com/BBHoodsta/makeip [file-mr.py]
by BB Hood
Fri Aug 09, 2019 1:38 am
Forum: Programming Discussion
Topic: Announcing libkosfat
Replies: 10
Views: 561

Re: Announcing libkosfat

Made an attempt at this 6 years ago. Got it working for the most part. Here is the archived repo: https://github.com/andressbarajas/libfatfs

Feel free to use anything from it.
by BB Hood
Wed Apr 03, 2019 8:16 pm
Forum: Programming Discussion
Topic: fopen fails to open files on CD sometimes
Replies: 2
Views: 397

Re: fopen fails to open files on CD sometimes

Solution from the discord:

Max files you can open from CD is 8
kos/kernel/arch/dreamcast/include/dc/fs_iso9660.h : #define MAX_ISO_FILES 8

Hey BlueCrab maybe we can bump up this value up to 16?
by BB Hood
Sat Mar 30, 2019 2:06 pm
Forum: Programming Discussion
Topic: GLdc 1.1 Released
Replies: 6
Views: 646

Re: GLdc 1.1 Released

Just stopping to say you're awesome 👏 😎
by BB Hood
Wed Oct 24, 2018 11:22 pm
Forum: Programming Discussion
Topic: [SOLVED] Cheap Shadows rendering issue
Replies: 6
Views: 1682

Re: [SOLVED] Cheap Shadows rendering issue

I see that nobody has discussed this and it is not included in the current KOS. BUMP

NOTE: I have not tested this and have no knowledge of modifier volumes.
by BB Hood
Sat Oct 13, 2018 2:22 pm
Forum: Programming Discussion
Topic: Wiki feedback
Replies: 102
Views: 21609

Re: Wiki feedback

I also noticed a lot of the tutorials have the following comment at the top when they don't have any GL stuff:

This uses Kazade's GLdc and some part of his NeHe example.
by BB Hood
Wed Sep 19, 2018 10:46 am
Forum: Programming Discussion
Topic: Questions about Installing KOS
Replies: 14
Views: 1200

Re: Questions about Installing KOS

Its been a while for me as well and Im trying to get back into the game. There are two ways to draw stuff to the screen. Directly editing the frame buffer(vram) and using the PVR. Frame Buffering: You have to set it up it yourself: I know (at least) three ways to do/simulate double buffering Hardwar...
by BB Hood
Tue Sep 18, 2018 9:14 pm
Forum: Programming Discussion
Topic: GLdc - Call for testers!
Replies: 50
Views: 6641

Re: GLdc - Call for testers!

Awesome! So excited.
by BB Hood
Fri Aug 31, 2018 11:12 am
Forum: Programming Discussion
Topic: How can I make this faster?
Replies: 10
Views: 1288

Re: How can I make this faster?

This article is related and may help also:

http://dev.dcemulation.org/tutorials/me ... zation.htm
by BB Hood
Wed Nov 15, 2017 10:50 am
Forum: Programming Discussion
Topic: Want a coder's cable (DC serial to DB9) ?
Replies: 10
Views: 2021

Re: Want a coder's cable (DC serial to DB9) ?

I think BlueCrab means that solder the board internally and not actually create a plug for the serial port. Man... I wish I could solder and know its ins and outs.
by BB Hood
Fri Nov 10, 2017 9:19 pm
Forum: Programming Discussion
Topic: Mac OSX dc serial not detecting
Replies: 7
Views: 1027

Re: Mac OSX dc serial not detecting

For some reason the output gets to "Console Enabled" when I try and change the baudrate. It's fine though.

This is what I ran in the terminal:

dc-tool -t /dev/cu.usbserial -b 115200 -e -x dcp.bin
by BB Hood
Tue Nov 07, 2017 11:59 pm
Forum: Programming Discussion
Topic: Mac OSX dc serial not detecting
Replies: 7
Views: 1027

Re: Mac OSX dc serial not detecting

Got it to work! I bought https://smile.amazon.com/gp/product/B00IDSM6BW/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1 (Sabrent USB 2.0 to Serial (9-Pin) DB-9 RS-232 Converter Cable, Prolific Chipset, Hexnuts, [Windows 10/8.1/8/7/VISTA/XP, Mac OS X 10.6 and Above] 2.5 Feet (CB-DB9P)) usb to serial cabl...