Search found 189 matches
- Wed Sep 13, 2023 9:07 pm
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 79
- Views: 56927
Re: pl_mpegDC ported running but community help needed
Please please please get on Github. It would be a lot easier for others to see your code and be able to help. I download the code and ran it. It crashes as soon as I upload it through dcload.
- Wed Sep 13, 2023 10:08 am
- Forum: Programming Discussion
- Topic: Use fs_read instead of fread
- Replies: 3
- Views: 862
Re: Use fs_read instead of fread
Oh Snap I have to try that out!
- Mon Sep 04, 2023 10:38 pm
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 79
- Views: 56927
Re: pl_mpegDC ported running but community help needed
Twada, sorry. Its taking longer than I thought. The code I did write removed stress from the video but the sound came out aweful. Ultimately what you want to do is run an audio thread that calls snd_stream_poll instead of calling it every frame: void* snd_thread() { while(audio_status != AUDIO_STATU...
- Mon Sep 04, 2023 1:17 am
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 79
- Views: 56927
Re: pl_mpegDC ported running but community help needed
It plays pretty well from running it on my Dreamcast. Its late here but I took at quick look at your sound code in main.c. I think I can help and will share code with you tomorrow. Unfortunately I have no input on the decoding of the sound data itself. Sorry.
- Mon Sep 04, 2023 12:15 am
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 79
- Views: 56927
Re: pl_mpegDC ported running but community help needed
<333333 Thank you! That fixed it alright. Im gonna take a look at your code and see what I can do.
- Sun Sep 03, 2023 8:08 pm
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 79
- Views: 56927
Re: pl_mpegDC ported running but community help needed
Screen Shot 2023-09-03 at 5.21.47 PM.png Twada, Im almost done with the sample but Im not getting something right. This is what I get after the conversion on a YUV420 You think you can help? I think its the way im generating the buffers to send to the TA for conversion static void convert() { int i...
- Sat Sep 02, 2023 11:57 pm
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 79
- Views: 56927
Re: pl_mpegDC ported running but community help needed
Thanks!! I just found this post (https://dcemulation.org/phpBB/viewtopic ... 7#p1027297) by Phenom and it shows a way for DMA. Currently KOS is missing some of the functionality so I plan to add it soon.
- Sat Sep 02, 2023 10:46 pm
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 79
- Views: 56927
Re: pl_mpegDC ported running but community help needed
First off, awesome stuff!! I gonna look into maybe creating an example that shows utilizing the TA to convert YUV420 => YUV422 once I fully get the grasp of it. After playing with your code a bit, I rewrote some video related functions in your main.c file. I cut some stuff that doesn't seem to make ...
- Mon Dec 07, 2020 9:54 am
- Forum: Programming Discussion
- Topic: A bios with dc-load-serial
- Replies: 5
- Views: 2005
Re: A bios with dc-load-serial
Yea, I figured the bad binary was the case. I experienced that issue as well. I think I may have even fixed it. Anyway, I have no documentation for making a custom BIOs sorry 

- Fri Dec 04, 2020 9:19 pm
- Forum: Programming Discussion
- Topic: A bios with dc-load-serial
- Replies: 5
- Views: 2005
Re: A bios with dc-load-serial
It doesnt look like you have to select dc-load-serial from a menu. From your link: [If "A" + "B" is pressed during boot up, dc-load-serial will be launched] If you have a GDEMU you can just put the dcload-serial binary in the 01 folder. Maybe Dreamboot contains a bad dc-load-seri...
- Fri Oct 02, 2020 10:45 am
- Forum: Programming Discussion
- Topic: Ogg Vorbis
- Replies: 1
- Views: 1136
Re: Ogg Vorbis
When I encounter issues like this I try and find a program that can re-export the file in the file type I want and if it works then I always use that program to "clean" the files. I haven't had any issues with ogg files. Can you post a non-working ogg file?
- Mon Aug 24, 2020 8:32 pm
- Forum: Programming Discussion
- Topic: Working with Sound Output using the AICA SPU
- Replies: 15
- Views: 7030
Re: Working with Sound Output using the AICA SPU
Here is my libwav: https://github.com/andressbarajas/libwav Here is an example of it in use: https://github.com/andressbarajas/dreamcastwiki/tree/master/Audio/Stream/Streaming/WAV And the audio page that links to it: https://dreamcast.wiki/Streaming_audio Hmm, I see you have copied some of my code ...
- Fri Aug 14, 2020 11:58 pm
- Forum: Programming Discussion
- Topic: Working with Sound Output using the AICA SPU
- Replies: 15
- Views: 7030
Re: Working with Sound Output using the AICA SPU
Here is my libwav: https://github.com/andressbarajas/libwav
Here is an example of it in use: https://github.com/andressbarajas/dream ... eaming/WAV
And the audio page that links to it: https://dreamcast.wiki/Streaming_audio
Here is an example of it in use: https://github.com/andressbarajas/dream ... eaming/WAV
And the audio page that links to it: https://dreamcast.wiki/Streaming_audio
- Fri Aug 14, 2020 11:54 pm
- Forum: Programming Discussion
- Topic: snd_sfx_load and unload, garbled sfx
- Replies: 3
- Views: 725
Re: snd_sfx_load and unload, garbled sfx
I dont think that is something you have to worry about too much. You have to have a ton of sfx for that to happen. Glad it works for you 

- Fri Aug 14, 2020 10:33 am
- Forum: Programming Discussion
- Topic: snd_sfx_load and unload, garbled sfx
- Replies: 3
- Views: 725
Re: snd_sfx_load and unload, garbled sfx
In my personal opinion it is not a good idea to unload sfx continuously. Just load all the files upfront and depending on the value of 'c', play the correct sfx.
- Wed May 27, 2020 1:55 pm
- Forum: Programming Discussion
- Topic: Issues with compiling a program with KallistiOS
- Replies: 8
- Views: 1831
Re: Issues with compiling a program with KallistiOS
You will execute the command[ DreamSDK-R2-Setup.exe /LOG="C:\FileName.log" ] through a commandline.
- Tue Mar 31, 2020 1:37 pm
- Forum: Programming Discussion
- Topic: New to Dreamcast homebrew, question about engines
- Replies: 22
- Views: 7667
Re: New to Dreamcast homebrew, question about engines
DreamSDK just helps you get setup with DC development. You're still stuck with the same options that Protofall posted.
- Sat Jan 11, 2020 10:52 pm
- Forum: Programming Discussion
- Topic: VMU Game Uploader
- Replies: 3
- Views: 1481
Re: VMU Game Uploader
I verified that the bug exists and that what LightDark posted fixes it.
- Tue Dec 10, 2019 7:40 am
- Forum: Programming Discussion
- Topic: DreamHAL - Dreamcast Hardware Abstraction Layer
- Replies: 21
- Views: 7817
Re: DreamHAL - Dreamcast Hardware Abstraction Layer
Post a link to the source code repository
- Sun Sep 15, 2019 4:22 am
- Forum: Programming Discussion
- Topic: Buiding PNGTOMR on Mac OSX
- Replies: 10
- Views: 2571
Re: Buiding PNGTOMR on Mac OSX
I recently programmed a GIMP plugin to create MR images. https://gitlab.com/BBHoodsta/makeip [file-mr.py]