Search found 111 matches

by UndeadDC
Thu Mar 21, 2019 9:44 pm
Forum: Off-Topic Forum
Topic: The new Sonic is here
Replies: 11
Views: 1571

Re: The new Sonic is here

It's so hilariously awful, I can't stop laughing. Even better Jim Carrey is going to be Robotnik.
by UndeadDC
Sat Nov 24, 2018 8:08 pm
Forum: Hardware Modification and Repair
Topic: changing names of files for GDmenu
Replies: 2
Views: 1434

Re: changing names of files for GDmenu

I didn't know that gdmenu for the dreamcast had a builder. The saturn does I think. Will that one work with the dreamcast version?
by UndeadDC
Tue Oct 02, 2018 10:11 pm
Forum: Programming Discussion
Topic: Questions about Installing KOS
Replies: 14
Views: 1297

Re: Questions about Installing KOS

For some reason I can't run examples from the SD Card reader. I try to load the cdi file with dreamshell and the machine just resets. Should I try creating an ISO image instead? It works fine with GDEMU.
by UndeadDC
Sun Sep 23, 2018 6:33 pm
Forum: Hardware Modification and Repair
Topic: changing names of files for GDmenu
Replies: 2
Views: 1434

changing names of files for GDmenu

Hi guys, I recently got a GDEMU board for my Dreamcast, and I noticed that when I loaded up homebrew games I built with bootdreams all the names of the images are "Bootdreams" regardless of what the name of the image is on the SD Card. Does anybody know a way to alter these names or get Bootdreams t...
by UndeadDC
Tue Sep 18, 2018 11:37 pm
Forum: Programming Discussion
Topic: Questions about Installing KOS
Replies: 14
Views: 1297

Re: Questions about Installing KOS

I'm going to continue putting random questions about kos here for now. Anyway, I've been looking at the examples and I don't see any routines for frame buffering or vsync. Are these handled by KOS internally?
by UndeadDC
Tue Aug 28, 2018 8:35 pm
Forum: Programming Discussion
Topic: Questions about Installing KOS
Replies: 14
Views: 1297

Re: Questions about Installing KOS

Sorry, to be correct. I was installing from the SF repository. I generally associated Git with git hub. I didn't know you could use it with SF too. I guess I wasn't paying attention. I'm going to re-check my library dependencies to make sure I have them, and try a clean install. Does anyone know a w...
by UndeadDC
Mon Aug 27, 2018 11:12 pm
Forum: Programming Discussion
Topic: Questions about Installing KOS
Replies: 14
Views: 1297

Re: Questions about Installing KOS

Hello again, I'm trying to build the tools using the link you gave. I'm building from the github source files, but I get an error when I try to install the kos toolchain. This is the output I got the second time I tried to run the make file in /opt/toolchains/dc/kos/utils/dc-chain after running down...
by UndeadDC
Thu Aug 23, 2018 10:33 pm
Forum: Programming Discussion
Topic: Questions about Installing KOS
Replies: 14
Views: 1297

Re: Questions about Installing KOS

Thanks a lot. That clears up a lot of misunderstandings I had. I was under the impression that cross compiling would be tied to the system's GCC like different modules for a single program. And thanks for the link. I was using this one: http://gamedev.allusion.net/softprj/kos/setup.php It's linked f...
by UndeadDC
Wed Aug 22, 2018 7:35 pm
Forum: Programming Discussion
Topic: Questions about Installing KOS
Replies: 14
Views: 1297

Questions about Installing KOS

Hello, I was thinking of trying some dreamcast dev again. It's been over ten years (I've gotten so old) since I fooled around with it, and in that time I've switched from being a windows user to linux. I'm still a little green about some aspects of Linux, though, and in the installation guide on the...
by UndeadDC
Tue Aug 07, 2018 7:14 pm
Forum: Hardware Modification and Repair
Topic: Arcade controller stick input
Replies: 2
Views: 1163

Re: Arcade controller stick input

That's what I was wanting to know. Thanks for that. My plan is to use the cheap interact controller to make a custom arcade stick, but I wanted to be sure what the joystick was connected to.
by UndeadDC
Sun Aug 05, 2018 11:10 pm
Forum: Hardware Modification and Repair
Topic: Arcade controller stick input
Replies: 2
Views: 1163

Arcade controller stick input

Can anyone tell me what the dreamcast arcade stick is using to drive joystick input? Is it the analog stick or the d-pad? The reason I ask is because I have a cheap interact controller that lets you switch between four and six button modes, and playing Gunbird 2 I noticed that different things worke...
by UndeadDC
Sat Feb 20, 2016 12:41 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Volgarr the Viking for Dreamcast
Replies: 8
Views: 2698

Re: Volgarr the Viking for Dreamcast

Time for a necro post. I just found out about this and flipped out. Thanks to the devs for letting this happen. It's good to be a Dreamcast fan.
by UndeadDC
Tue Aug 04, 2015 9:21 pm
Forum: Programming Discussion
Topic: make error no makefile found in kos-ports
Replies: 2
Views: 512

Re: make error no makefile found in kos-ports

OK thanks a lot for that. I was thinking you needed all those for some reason. It just dawned on me they were probably optional.
by UndeadDC
Tue Aug 04, 2015 5:43 pm
Forum: Programming Discussion
Topic: make error no makefile found in kos-ports
Replies: 2
Views: 512

make error no makefile found in kos-ports

Hey guys, I'm trying to build a tool chain using the directions from this thread on Neo Gaf and the Kallistios setup instructions on it's main page: http://www.neogaf.com/forum/showthread.php?t=916501 http://gamedev.allusion.net/softprj/kos/setup.php Everything works great until I get to the end and...
by UndeadDC
Wed Dec 26, 2007 3:25 pm
Forum: Programming Discussion
Topic: Code::Blocks - DC Dev R1 *refixed*
Replies: 39
Views: 6211

Re: Code::Blocks - DC Dev R1 *refixed*

I'm having trouble getting the parallax examples to compile. I get errors like "undefined reference to '_arch_real_exit'" for most things and some things wont even compile. In the raster_melt demo the linker can't find the romdisk.o file. Would you care to take a look? I'm guessing some of the proje...
by UndeadDC
Thu May 10, 2007 12:09 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: BootDreams 1.0.3*
Replies: 9
Views: 1410

Great job. If anyone out there hasn't used boot dreams yet your'e really missing out on a fantastic tool for making DC CD's.
by UndeadDC
Sat Mar 10, 2007 7:25 pm
Forum: Off-Topic Forum
Topic: RIAA Ruins Internet Radio
Replies: 25
Views: 690

Great, now instead of four songs satelite radio can play over and over again for me to listen to I'll have to settle for three.
by UndeadDC
Wed Feb 28, 2007 12:47 pm
Forum: Off-Topic Forum
Topic: NATURE'S HARMONIC SIMULTANEOUS 4-DAY TIME CUBE
Replies: 7
Views: 349

I always thought the earth was shaped like the stanford bunny. ;p
by UndeadDC
Thu Feb 22, 2007 1:21 pm
Forum: Gaming Forum
Topic: The price of games
Replies: 20
Views: 844

^^ I agree. Games just aren't worth 50+ dollars anymore. You might have a few exceptions, but those games arent but about a 1% minority.
by UndeadDC
Wed Feb 14, 2007 12:58 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Got Last Hope today
Replies: 10
Views: 962

I have to admit I was a little underwhelmed at first also, but the more I play it the more I like it. It makes me think of the old 16bit days with my SNES, back when I actually enjoyed buying new games. The enemies and bosses could have been a little more creative. However, it's still a fun game, an...