Search found 23 matches

by Vash*The*Stampede
Sat Aug 25, 2007 3:47 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 121581

Re: The Ascension Of Vigil

Personally I like the old model a lot better. Most noticible would be the head/neck/shoulder line, but overall the older model is much better defined and has a more original style. Even if he does have Link's hair. :mrgreen: I would stick with the older model, or at least consider remapping the newe...
by Vash*The*Stampede
Wed Jul 18, 2007 1:26 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Dream Explorer Question
Replies: 0
Views: 604

Dream Explorer Question

Quick question : Does anyone know how to add your own VMU stuff to Dream Explorer and have it show properly?? I know how to make it selfboot, but none of the files I added show up. I even tried a painstaking job of creating a '_DREAMEXP.DIR' for every directory (as it seemed logical, being the only ...
by Vash*The*Stampede
Tue Jun 12, 2007 3:13 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: As I dont remember
Replies: 32
Views: 3119

Re: As I dont remember

Great example of someone who's TOO full of himself; 'if you don't make emulators you don't have a say in it'. Bullshit, Quzar. You didn't make RS either so you can STFU, as well. Or just get your head out of your ass. This also works wonders for the DC scene.
by Vash*The*Stampede
Sat Jun 09, 2007 3:25 am
Forum: Homebrew Software and Indie Games Discussion
Topic: As I dont remember
Replies: 32
Views: 3119

Re:

This has nothing to do with what the content is. Yeah, we get it, it's Sonic, that's awesome. But it's illegal. If I would put cocaine in a pixie stick wrapper, it doesn't make the cocaine legal. Sure the wrapper implies candy, but the core is still the main problem. First off... That doesn't even ...
by Vash*The*Stampede
Tue Apr 03, 2007 1:26 am
Forum: Homebrew Software and Indie Games Discussion
Topic: New OpenBoR ModLoader SBIs for SBInducer v4
Replies: 19
Views: 1381

Re: New OpenBoR ModLoader SBIs for SBInducer v4

DaMadFiddler wrote:
Juan wrote:
Christuserloeser wrote:Download the PAL Version (Recommend for EU, AU, BR, AR, and other PAL machines)
What do you mean by "AR"?
Don't you know that Arizona uses a different standard from the rest of the US? ;-)
You mean AZ... Smartass. :wink:
by Vash*The*Stampede
Mon Jan 29, 2007 3:09 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamChess 0.1.0 released.
Replies: 41
Views: 4728

Stop being such a baby. Just because we won't host xdp or whatever anymore doesn't mean you have to get all pissy. It seems I somehow fail to miss the point where it does have anything to do with "xdp or whatever". Isn't he like the one who posted the accussations that in the end were the reason fo...
by Vash*The*Stampede
Sat Sep 02, 2006 2:10 am
Forum: Homebrew Software and Indie Games Discussion
Topic: FreeDo's Febuary release?
Replies: 38
Views: 3099

:!: I'll be damned.
by Vash*The*Stampede
Tue Aug 29, 2006 12:17 pm
Forum: First Person Shooters Development
Topic: Makaqu 1.5.1
Replies: 207
Views: 67436

True I have a lot more understanding of the Doom engine rather than Quake, although I played both when I was younger. I'm just not that experienced in Quake; I appreciate the help . Although this is in the Quake Section, this is more of a Dreamcast related issue. Please keep that mind folks. Fragger...
by Vash*The*Stampede
Sun Aug 27, 2006 12:53 am
Forum: First Person Shooters Development
Topic: Makaqu 1.5.1
Replies: 207
Views: 67436

Vash*The*Stampede wrote: GTA Quake : '+mlook' unknown command Matrix Quake : '+mlook' unknown command Fragger wrote: This is not a bug. I removed the +mlook command from the engine because it became obsolete. That command is the last thing I see when I load those games, they then proceed to crash. T...
by Vash*The*Stampede
Thu Aug 24, 2006 2:11 pm
Forum: First Person Shooters Development
Topic: Makaqu 1.5.1
Replies: 207
Views: 67436

I've done some testing and here's my findings : GTA Quake : '+mlook' unknown command Matrix Quake : '+mlook' unknown command Prydon Gate v1.5 : Fatal Error, Hunk Alloc. - failed on 2784 bytes Hack n Slash : Fatal Error (Cache?) Target Quake : Crashes Qnoid : Crashes Galactix : Crashes I've also noti...
by Vash*The*Stampede
Tue Aug 22, 2006 4:42 pm
Forum: First Person Shooters Development
Topic: Recommend me some mods
Replies: 18
Views: 2471

Where can we find a link to the James Bond 007 mod?? I'd appreciate the help!!!
by Vash*The*Stampede
Mon May 29, 2006 6:07 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 121581

This one isn't so ugly but is just plain outdated as you can tell with the old Vigil model: http://renegade.circa1984.com/fixme2.png Tyne ; I don't know if you noticed but with the word 'ascension' in that image (I think it was used for loading?), the spelling is incorrect. I figure that whole imag...
by Vash*The*Stampede
Sun May 14, 2006 4:39 am
Forum: Homebrew Software and Indie Games Discussion
Topic: FreeDo's Febuary release?
Replies: 38
Views: 3099

As sad as it is, I think it's best to forget this project. It would have been a great release & possible to boot, but doesn't seem like it'll be done. At least right now. Forget it and maybe (?) things will show up later. Don't think about it though... It would definately be for the best to complete...
by Vash*The*Stampede
Fri Feb 10, 2006 4:34 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: There's Evil at DC Evolution!
Replies: 12
Views: 1047

Not only that, but from the screenshots it seems a lot of the sprites were ripped from games like Marvel vs Capcom 2 and Capcom vs SNK.
by Vash*The*Stampede
Thu Sep 08, 2005 4:43 pm
Forum: First Person Shooters Development
Topic: Tyne Releases 2 Old Unplayed Mods!
Replies: 11
Views: 2025

I just got done trying them out... For older works, these are still quite good & entertaining. :wink: They all definately have a Tyne feeling to them. I've got a couple questions for ya: 1. Is there anything you can actually do in Castlevania other then jump and run?? I can't even find any bots... 2...
by Vash*The*Stampede
Fri Jul 22, 2005 7:38 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 11026

Great news, ajay()!! I think it'd be great if you would look into getting this working for Dreamcast, as well. I'm sure everyone would be willing to give help if you need it. Of course, the choice is yours. :wink: I'll be counting down the days!
by Vash*The*Stampede
Mon Jun 06, 2005 1:23 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Ideas for Scherzo's NesterDC SE.
Replies: 459
Views: 24186

Don't know if anyones suggested this, but if there IS keyboard support, i'd think it'd be appropriate to throw in barcode input support for Barcode World. Ohhhh yeah!! I completely forgot about that!!! Please try to add DATACH Barcode Battler support, scherzo . VirtuaNES has support for it so you s...
by Vash*The*Stampede
Tue May 17, 2005 6:51 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamkey 3 News
Replies: 36
Views: 973

Alright, this seems like a bad joke... I decided to send a request to SEGA Europe for a Dreamkey, and this is the response I recieved.... Response (Steve Thompson) - 17/05/2005 12.11 PM Dear Bryan, Thank you for contacting SEGA Europe. Unfortunately SEGA Europe supports European territories only. Pl...
by Vash*The*Stampede
Wed Apr 20, 2005 11:19 am
Forum: Homebrew Software and Indie Games Discussion
Topic: How to host VMU saves?
Replies: 14
Views: 1032

:o WOW... So you ACTUALLY decided to take the long route to making the files... You know, that actually might be your problem. :wink: :wink: Taking VMS files and turning them into DCI files and then back into VMS files then to create VMI files just doesn't sound like a very smart idea. The katana fi...
by Vash*The*Stampede
Tue Apr 19, 2005 11:34 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: How to host VMU saves?
Replies: 14
Views: 1032

As I just stated, 'dci2vms' only makes VMS files. :|