Search found 16 matches

by lo
Thu Dec 28, 2006 8:10 am
Forum: Programming Discussion
Topic: DCPlaya
Replies: 12
Views: 1947

Which version do you use? Version: 2.0 beta 2 (November 21, 2004) http://www.consolevision.com/?Dreamcast:Multimedia:Video Use BootDreams for making a bootable CD, you can add mp3 and other, so you do not have to swap disks. Seems .txt files are supported, never testet doc files. Sorry that I can't ...
by lo
Fri Oct 20, 2006 11:13 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DCEvolution.net releases bwwd's Battletoads DC
Replies: 21
Views: 2290

Have you tried the Download Manager?
Maybe it works better with that one, I always used a donload manager as I was on 56 k (half a year ago) and it worked great (with big files at dcevolution too). I think it will automatically restart download, if you set the right options.

Greetz
lo_
by lo
Thu Oct 19, 2006 4:11 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Radium for the Dreamcast Announced
Replies: 21
Views: 2084

Offtopic: Awesome news indeed. Hopefully it supported 16:9 but I doubt it will. No one includes widescreen on dc games :( Metropolis Street Racer has it. But it's not in the Options, it's in the Cheat menu and you have to play it a little bit to open it. Greetz lo_ P.S.: Great news. never believed s...
by lo
Wed Oct 18, 2006 8:56 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DCEvolution.net releases bwwd's Battletoads DC
Replies: 21
Views: 2290

Hallo,
@impact135
have you tried a download manager (e.G.: http://www.freedownloadmanager.org/ ), so you can resume download after disconnection (if server is able to).

Greetz
lo_
by lo
Sun Oct 15, 2006 12:03 pm
Forum: Programming Discussion
Topic: Dreamcast Development Environment ISO r2
Replies: 64
Views: 11491

Huu :)
Great news, thanks.
by lo
Sat Oct 14, 2006 9:15 pm
Forum: Programming Discussion
Topic: Dreamcast Development Environment ISO r2
Replies: 64
Views: 11491

@fackue Thanks for the fast reply and the link for the dcdev r1.zip. The Tutorial at DCEmu UK is for an old KOS ~v 1.25. A Tutorial for Dev-C++ and the a newer KOS would be great, because it's easier to use for non programmers or noobs (like me). I try once again to get the KOS and Dev-C++ run, mayb...
by lo
Sat Oct 14, 2006 4:06 pm
Forum: Programming Discussion
Topic: Dreamcast Development Environment ISO r2
Replies: 64
Views: 11491

Fragger wrote:You can do what I did, and install Cygwin from the R1 disc. And then you can install the rest from the R2 disc.
Hallo,
where can I find the R1 disc?
Isn't it possible to make a new tutorial with Dev C++ support?
Please.

Greetz
lo_
by lo
Wed Oct 04, 2006 12:49 pm
Forum: First Person Shooters Development
Topic: Map & model converter for Quake 3
Replies: 20
Views: 11197

Can you post some gameplay pics? Do you really know how it to make? links (not 56k friendly I guess, that's why I only post the links): http://img228.imageshack.us/img228/2924/dsci0170xb0.jpg http://img417.imageshack.us/img417/9607/dsci0164xp1.jpg http://img242.imageshack.us/img242/9653/dsci0169jx6...
by lo
Fri Sep 29, 2006 9:37 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Skies of Arcadia Pal60?
Replies: 14
Views: 817

Cid Highwind wrote:That reminds me of still having to buy a VGA Box/Cable. I take it the jack below is a simple headphone one? Would it work well when connecting it to a stereo?
Yes it will work fine.
by lo
Fri Sep 22, 2006 6:01 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: PSO with the browser, trouble, help needed
Replies: 4
Views: 724

You need the dreamkey 3.0. It will have no effect of your PSO data. You can email Sega and ask if they could send you one. http://sega-en.custhelp.com/cgi-bin/sega_en.cfg/php/enduser/ask.php?p_sid=3imUHiii&p_sp=cF9zcmNoPSZwX3NvcnRfYnk9JnBfZ3JpZHNvcnQ9JnBfcm93X2NudD0yODMmcF9wcm9kcz0mcF9jYXRzPSZwX3B2P...
by lo
Fri Sep 22, 2006 10:27 am
Forum: Homebrew Software and Indie Games Discussion
Topic: UK Broadband DC setup.
Replies: 15
Views: 1381

You can use XDP, Outtrigger US version to configure the BBA and some japanese games like Culdcept II have a japanese BBA compatible Browser.

I would prefer a router.
If you run over your PC, try fill in the DNS(s) with the IP of your PC.

Greetz
lo_
by lo
Fri Sep 22, 2006 10:04 am
Forum: First Person Shooters Development
Topic: Map & model converter for Quake 3
Replies: 20
Views: 11197

Yeah, the md3 files are identical to pc version. conversion: textures -> pvr sound (wav) -> adp All the stuff needed to be placed into the right zips. The needed weapons have to be put into the map folder. The shaders have to be added to the shaders.txt file. That's a rough guide. I will do a better...
by lo
Tue Sep 19, 2006 10:20 am
Forum: First Person Shooters Development
Topic: Map & model converter for Quake 3
Replies: 20
Views: 11197

ok thx.
by lo
Tue Sep 19, 2006 9:52 am
Forum: First Person Shooters Development
Topic: Map & model converter for Quake 3
Replies: 20
Views: 11197

Just to inform you:
It's possible to add new maps (models) to Quake 3.
I am working on a map / model converter.
The maps can be played on or offline.

I hope it's not against the rules of the forum to post this, if it's against rules please delete or edit my post.

Greetz
lo_
by lo
Fri Jan 14, 2005 6:52 am
Forum: Programming Discussion
Topic: Easy file renaming?
Replies: 7
Views: 865

mojn Moin, [hi Moin,] you can use the Total Commander for that. it's for win systems. download: http://www.ghisler.com/index.htm ??how to?? run TC go to files highlight the files (pressed right mouse) menu: Dateien->Mehrfach-Umbenenn-Tool settings: Umbenennmaske Dateiname: [N1-3][C] Erweiterung: [E]...
by lo
Tue Jan 11, 2005 5:31 am
Forum: Programming Discussion
Topic: Source code for ROMS.LST maker
Replies: 4
Views: 440

Re: Source code for ROMS.LST maker

I have been trying to find source for a few of ROMS.LIST maker for DreamSNES but i can't. I found some info on the byte positions of the names on a hi & low roms, but I kinda need some example code to make it happen. If source isn't available, could someone point me to some sample code that in esse...