It requires games on CDs just like the original Neo Geo CD hardware.Repoman23 wrote:Does it need the original Neogeo cd or does it play emulators aka roms?
Search found 117 matches
- Mon Jul 25, 2005 8:41 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Quick question about emulating 1 Game only
- Replies: 24
- Views: 1645
- Mon Jul 25, 2005 3:01 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Neo4All / NeoDC - Neither will play my Last Resort CD
- Replies: 24
- Views: 1829
- Fri Jul 15, 2005 10:59 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Beats of Rage remixed 2
- Replies: 11
- Views: 901
- Thu Jun 02, 2005 6:22 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DreamCPC Released
- Replies: 19
- Views: 1480
- Fri Apr 22, 2005 8:35 am
- Forum: Hardware Modification and Repair
- Topic: Fans: which one is better?? Metal or plastic
- Replies: 6
- Views: 406
- Thu Apr 21, 2005 5:16 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: neo4all beta 2 released
- Replies: 49
- Views: 4955
However, 640x480 does look different from 320x240 in a TV, as well as in old computer monitors. Yeah, it looks very different. The details in 320x240 are sharper and the picture is generally sharper and more defined with no pixelation. This is most noticeable on a regular TV set. On a monitor thoug...
- Thu Apr 21, 2005 9:55 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: neo4all beta 2 released
- Replies: 49
- Views: 4955
I wish neo4all ran at or had an option to run at 320x240 (like BOR) instead of 640x480. I know the native resolution of the NeoGeo/NeoCD is 304x224 but it doesn't look too bad in a 320x240 window. Maybe add a stretching option to fill the screen for the fullscreen fanatics. I prefer unfiltered sprit...
- Sat Feb 19, 2005 9:20 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Cell Shaded Dreamcast Demo
- Replies: 40
- Views: 3201
- Sat Apr 17, 2004 12:31 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
Your constant xbox is better in topics across the forums shows me what your into illegal made emulation using the offical sdk. If you think we can get close to that and thats what your judging this by there lies your problem it's not an xbox. Its great to see you edit your posts 5000 times Ian to m...
- Fri Apr 16, 2004 10:32 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
What machine do you think this is on lol.. Shocked im not. try dcmame have you tryed all the emulators on dreamcast. casual gamer can go buy an XBOX!. Try listing all the emulators on dreamcast what if any run at fullspeed? some old 8 bit machines and there not fully fullspeed just mostly. There's ...
- Fri Apr 16, 2004 9:40 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
TBH if people are happy with the way it is now, I am shocked :o I personally don't think NeoCD/SDL for DC is at a stage where its worth buying lots of games solely to play them on the emu and maybe thats whats causing the lack of interest/testers. It takes time to code an emu so be patient people! S...
- Fri Apr 16, 2004 9:33 pm
- Forum: Beats of Rage Development
- Topic: BOR Ports
- Replies: 15
- Views: 1290
- Fri Apr 16, 2004 9:30 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
- Tue Apr 13, 2004 5:50 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Neo Geo CD Question
- Replies: 1
- Views: 246
- Mon Apr 12, 2004 11:30 pm
- Forum: Beats of Rage Development
- Topic: NEW CONCEPT MOD
- Replies: 23
- Views: 2801
- Mon Apr 12, 2004 11:21 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
- Mon Apr 12, 2004 7:57 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
I have the Japanese version and the game only has a data track and nothing else. League Bowling has 1 audio track, its 20+ seconds long but the game uses ADPCM etc the most like Puzzle Bobble. Oh well, its nearly been 4 weeks since you started this project and its progressed quite rapidly :) Who kno...
- Mon Apr 12, 2004 7:35 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
- Mon Apr 12, 2004 5:53 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
Re: NeoGeoCD/SDL Quzar-CL- edition version 5
Ok. I guess the problem is similiar to the cd audio problem.Ian Micheal wrote:Ranguard the shadows flicker ..
Some games have the transparency problems and some don't.
- Mon Apr 12, 2004 3:59 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
- Replies: 143
- Views: 7450
Re: NeoGeoCD/SDL Quzar-CL- edition version 5
I thought the video flicker on the sides was fixed in v4.Ian Micheal wrote:Flicker Im talking about is on the sides.. Nothing else was removed. If so is just Gcc acting wierd with a compiler setting..
Shadows still flicker for me with out a problem..
Which games do the shadows flicker for you?