Search found 117 matches

by Eiji
Mon Jul 25, 2005 8:41 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Quick question about emulating 1 Game only
Replies: 24
Views: 1645

Repoman23 wrote:Does it need the original Neogeo cd or does it play emulators aka roms?
It requires games on CDs just like the original Neo Geo CD hardware.
by Eiji
Mon Jul 25, 2005 3:01 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Neo4All / NeoDC - Neither will play my Last Resort CD
Replies: 24
Views: 1829

Good to see its still being worked on.
by Eiji
Fri Jul 15, 2005 10:59 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Beats of Rage remixed 2
Replies: 11
Views: 901

I used FlashGet and managed to download it all within 10 minutes.
by Eiji
Thu Jun 02, 2005 6:22 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamCPC Released
Replies: 19
Views: 1480

The Amstrad CPC was my first home computer so this emulator has a special place for me.

Thank you JMD for bringing this glorious computer to the Dreamcast and I can only hope it gets better but for a 'alpha' release its amazing. :)
by Eiji
Fri Apr 22, 2005 8:35 am
Forum: Hardware Modification and Repair
Topic: Fans: which one is better?? Metal or plastic
Replies: 6
Views: 406

I have 4 DCs (don't ask why :D)

Two have the metal fan casing and two have the plastic casing.

I can definitely tell that the fans with the plastic casing ARE louder. Maybe the plastic vibrates or something.
by Eiji
Thu Apr 21, 2005 5:16 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: neo4all beta 2 released
Replies: 49
Views: 4955

However, 640x480 does look different from 320x240 in a TV, as well as in old computer monitors. Yeah, it looks very different. The details in 320x240 are sharper and the picture is generally sharper and more defined with no pixelation. This is most noticeable on a regular TV set. On a monitor thoug...
by Eiji
Thu Apr 21, 2005 9:55 am
Forum: Homebrew Software and Indie Games Discussion
Topic: neo4all beta 2 released
Replies: 49
Views: 4955

I wish neo4all ran at or had an option to run at 320x240 (like BOR) instead of 640x480. I know the native resolution of the NeoGeo/NeoCD is 304x224 but it doesn't look too bad in a 320x240 window. Maybe add a stretching option to fill the screen for the fullscreen fanatics. I prefer unfiltered sprit...
by Eiji
Sat Feb 19, 2005 9:20 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Cell Shaded Dreamcast Demo
Replies: 40
Views: 3201

LyingWake wrote:JGR was cell-shaded, but there was another one? I heard that HOTD 3 was gonna have cell shaded GFX, but that was awhile ago and I don't remember if that was for the DC not.
Isn't Wacky Races cell-shaded?
by Eiji
Sat Apr 17, 2004 12:31 am
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

Your constant xbox is better in topics across the forums shows me what your into illegal made emulation using the offical sdk. If you think we can get close to that and thats what your judging this by there lies your problem it's not an xbox. Its great to see you edit your posts 5000 times Ian to m...
by Eiji
Fri Apr 16, 2004 10:32 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

What machine do you think this is on lol.. Shocked im not. try dcmame have you tryed all the emulators on dreamcast. casual gamer can go buy an XBOX!. Try listing all the emulators on dreamcast what if any run at fullspeed? some old 8 bit machines and there not fully fullspeed just mostly. There's ...
by Eiji
Fri Apr 16, 2004 9:40 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

TBH if people are happy with the way it is now, I am shocked :o I personally don't think NeoCD/SDL for DC is at a stage where its worth buying lots of games solely to play them on the emu and maybe thats whats causing the lack of interest/testers. It takes time to code an emu so be patient people! S...
by Eiji
Fri Apr 16, 2004 9:33 pm
Forum: Beats of Rage Development
Topic: BOR Ports
Replies: 15
Views: 1290

I don't like the PS2 bor, runs at a resolution of 320x244 so its missing 16 pixel lines worth of graphics at the bottom.

XBox BOR is easily the best but it was made with the official SDK :twisted:
by Eiji
Fri Apr 16, 2004 9:30 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

Ok, take it easy Ian but don't let that w***ker Clessy's comments become true :D
by Eiji
Tue Apr 13, 2004 5:50 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Neo Geo CD Question
Replies: 1
Views: 246

You have to have the actual CD.

Neo Geo CD is a CD based system hence the name.
by Eiji
Mon Apr 12, 2004 11:30 pm
Forum: Beats of Rage Development
Topic: NEW CONCEPT MOD
Replies: 23
Views: 2801

That is an awesome mod Gabbi :o

I can't wait to see it progress :)
by Eiji
Mon Apr 12, 2004 11:21 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

what's the speed in metal slug 1 & 2 and puzzle bobble rated? 80~90%??? and ian, if it could use one cd with the emulator, bios, and game, tracks and so, you coudn't make single game disks? just pop and play :) only a silly idea... does it suports backuped disks? Metal Slug 1 is about 70% speed...
by Eiji
Mon Apr 12, 2004 7:57 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

I have the Japanese version and the game only has a data track and nothing else. League Bowling has 1 audio track, its 20+ seconds long but the game uses ADPCM etc the most like Puzzle Bobble. Oh well, its nearly been 4 weeks since you started this project and its progressed quite rapidly :) Who kno...
by Eiji
Mon Apr 12, 2004 7:35 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

Ian Micheal wrote:puzzle bubble one day with cd audio and sound would still be playable.
Puzzle Bobble doesn't use cd audio at all ;)

It purely uses ADPCM/FM/AY8910 so its a good game to test whenever you start working on getting sound effects running on games.
by Eiji
Mon Apr 12, 2004 5:53 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

Re: NeoGeoCD/SDL Quzar-CL- edition version 5

Ian Micheal wrote:Ranguard the shadows flicker ..
Ok. I guess the problem is similiar to the cd audio problem.

Some games have the transparency problems and some don't.
by Eiji
Mon Apr 12, 2004 3:59 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeoCD/SDL Quzar-CL- edition version 5
Replies: 143
Views: 7450

Re: NeoGeoCD/SDL Quzar-CL- edition version 5

Ian Micheal wrote:Flicker Im talking about is on the sides.. Nothing else was removed. If so is just Gcc acting wierd with a compiler setting..

Shadows still flicker for me with out a problem..
I thought the video flicker on the sides was fixed in v4.

Which games do the shadows flicker for you?