Search found 88 matches
- Sat Aug 07, 2004 2:22 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: dc's 14.99 at ebgames???????????
- Replies: 24
- Views: 1572
I guess its true about the 3 models, cause the first DC I bought was a Model 2, cause the software was a bit newer (the new dreamkey and DreamOn dem disc) and the cooler made another noise. the second one I bought got all old software ike dreamkey 1.5 and dreamon1 disc with sonic adventure on it, an...
- Wed Aug 04, 2004 3:02 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Question about Memory Cards...
- Replies: 9
- Views: 611
- Mon Aug 02, 2004 4:18 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: That Saturn emu.
- Replies: 27
- Views: 2266
I was actually just pointing about 2D games, cause they are running waaaaaay faster than 3D games, 2D games get pretty good framerate on my 1Ghz system when playing it in girigiri, games like NiGHTS or Virtual On just go deadly slow. I thought its a better idea to first focus on the 2D shit (if that...
- Sun Aug 01, 2004 6:20 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: That Saturn emu.
- Replies: 27
- Views: 2266
- Fri Jul 09, 2004 8:14 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: ljsdcdev Project L (aka, yabause-dc)
- Replies: 136
- Views: 14483
- Fri Jul 09, 2004 7:16 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
I think I can accept what people are now explaining, but it would be awesome if it also can get proofen, it would be great to laugh at all those PS2 owners that claim that the PS2 has a lot better graphics than the XBOX. Is there not any way to ask the bleemcast team to help? and speud, that site is...
- Thu Jul 08, 2004 6:10 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
well, I used to own a matrox G400, so I really should know what EMBM looks like, and well, I never seen a DC game using it, so you actually dont get about what kind of bumpmapping I am talking about, I dunno if you missed the link I posted with the fur fighters pictures but those are soem good examp...
- Thu Jul 08, 2004 5:40 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
- Thu Jul 08, 2004 5:20 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
segata, that textures you showed is a very high quality bumpmap, only systems with a matrox or a GF3 or higher can create bumpmapping effects of that quality and as it is said above, this is pointless and goign no where, I dont like flanme wars and blackaura, you maybe dont get what I meant with mes...
- Wed Jul 07, 2004 9:07 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
erm Speud... I never claimed I made the pics of consoles, just gave examples of what I meant with polycounts, why is everyone taking the models that serieusly. the DC and anti aliasing, wahahahahahhahahahahah your funny! speud, you ever played PG2 for the XBOX and MSR for the DC? that really shows h...
- Wed Jul 07, 2004 8:58 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
- Wed Jul 07, 2004 4:38 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
@ segata, your model is great :) I dunno what program you used (it looks a lot like 3D studio, I forgot how to enable textures in active screens, I will try that next time I post pics) By the way, I never said textures are not important, I was just trying to say the textures cant fix everything, som...
- Wed Jul 07, 2004 12:28 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
- Wed Jul 07, 2004 12:08 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
I totaly agree with Doragasu, but there are always people that think they know it better without even knowing a shit about 3D modeling. You really dont know what smooth models are dont ya? just look at those 2 pics above! the first one is not smooth (only a bit smoothed, or else it would be psx qual...
- Wed Jul 07, 2004 4:54 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
You dont trust pictures yet you post some made up ones to try prove your point.??????????????? Is this a little strange to only me your statement. Come on cant have it both ways. There is a very big difference between my pics, and those pics, My pics are all the same quality as they would be on the...
- Tue Jul 06, 2004 6:20 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
Maybe you never seen the difference between the bumpmapping the DC uses and enviromental bumpmapping, just look at 3D mark 2000, by the time that demo came out the matrox G400/450 where the only videocards that could display that effect. by the way I remembered of seeing pictures of Fur Fighters for...
- Tue Jul 06, 2004 5:59 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
- Tue Jul 06, 2004 5:26 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
the DC pictures looks sharper because they are smaller, the quality of pictures are totaly differnt. Textures really are important, the only way textures can win of polys is by enviromental bump mapping, and as far as I have seen it, the DC cant handle that effect By the way, SC sucks like hell, stu...
- Tue Jul 06, 2004 12:28 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749
alright, I made a model in 3D studio, to make clear of how I think about the poly crap I will explain what I did, I made a low-poly model, its not VERY low poly, but I am not yet such a good moddeler Here are some PSX pics I made, the first one is 320x240, and the second one is 640x320, cause it loo...
- Tue Jul 06, 2004 10:25 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: DC graphics question
- Replies: 117
- Views: 3749