Search found 88 matches

by sappel
Sat Aug 07, 2004 2:22 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: dc's 14.99 at ebgames???????????
Replies: 24
Views: 1572

I guess its true about the 3 models, cause the first DC I bought was a Model 2, cause the software was a bit newer (the new dreamkey and DreamOn dem disc) and the cooler made another noise. the second one I bought got all old software ike dreamkey 1.5 and dreamon1 disc with sonic adventure on it, an...
by sappel
Wed Aug 04, 2004 3:02 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Question about Memory Cards...
Replies: 9
Views: 611

that thing with those banks also great for me
by sappel
Mon Aug 02, 2004 4:18 am
Forum: Homebrew Software and Indie Games Discussion
Topic: That Saturn emu.
Replies: 27
Views: 2266

I was actually just pointing about 2D games, cause they are running waaaaaay faster than 3D games, 2D games get pretty good framerate on my 1Ghz system when playing it in girigiri, games like NiGHTS or Virtual On just go deadly slow. I thought its a better idea to first focus on the 2D shit (if that...
by sappel
Sun Aug 01, 2004 6:20 am
Forum: Homebrew Software and Indie Games Discussion
Topic: That Saturn emu.
Replies: 27
Views: 2266

I am not expecting anything higher than 1-5 FPS in a game, dont forget the 2 graphic chips the Saturn got.
If you just only get the 2D chip to work I would be damn happy

good luck on the project
by sappel
Fri Jul 09, 2004 8:14 am
Forum: Homebrew Software and Indie Games Discussion
Topic: ljsdcdev Project L (aka, yabause-dc)
Replies: 136
Views: 14483

only Saturn owners can see it, I can see it because of the 2 boxes left and right ,and the cool selection thing, I dont care how slow it goes, as long as it works its ok for me
by sappel
Fri Jul 09, 2004 7:16 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

I think I can accept what people are now explaining, but it would be awesome if it also can get proofen, it would be great to laugh at all those PS2 owners that claim that the PS2 has a lot better graphics than the XBOX. Is there not any way to ask the bleemcast team to help? and speud, that site is...
by sappel
Thu Jul 08, 2004 6:10 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

well, I used to own a matrox G400, so I really should know what EMBM looks like, and well, I never seen a DC game using it, so you actually dont get about what kind of bumpmapping I am talking about, I dunno if you missed the link I posted with the fur fighters pictures but those are soem good examp...
by sappel
Thu Jul 08, 2004 5:40 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

I never claim facts... just make examples, if you just dont see a difference between that and quzar, please dont be that anoying, you know what I meant, "mr-I-have-been-grown-up-with-english" why dont you go and type in your secundairy language, I bet you would also make mistakes I just ge...
by sappel
Thu Jul 08, 2004 5:20 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

segata, that textures you showed is a very high quality bumpmap, only systems with a matrox or a GF3 or higher can create bumpmapping effects of that quality and as it is said above, this is pointless and goign no where, I dont like flanme wars and blackaura, you maybe dont get what I meant with mes...
by sappel
Wed Jul 07, 2004 9:07 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

erm Speud... I never claimed I made the pics of consoles, just gave examples of what I meant with polycounts, why is everyone taking the models that serieusly. the DC and anti aliasing, wahahahahahhahahahahah your funny! speud, you ever played PG2 for the XBOX and MSR for the DC? that really shows h...
by sappel
Wed Jul 07, 2004 8:58 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

srry for the double post, even I can make mistakes ;)
by sappel
Wed Jul 07, 2004 4:38 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

@ segata, your model is great :) I dunno what program you used (it looks a lot like 3D studio, I forgot how to enable textures in active screens, I will try that next time I post pics) By the way, I never said textures are not important, I was just trying to say the textures cant fix everything, som...
by sappel
Wed Jul 07, 2004 12:28 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

Impressive looking multi-million polygon model... whoopity-doo! Impressive looking "low" polygon model now that takes a lot more talent. To get the latter generally a better texture is needed. It both takes a lot of talent, on low poly models its very hard to make something to look like s...
by sappel
Wed Jul 07, 2004 12:08 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

I totaly agree with Doragasu, but there are always people that think they know it better without even knowing a shit about 3D modeling. You really dont know what smooth models are dont ya? just look at those 2 pics above! the first one is not smooth (only a bit smoothed, or else it would be psx qual...
by sappel
Wed Jul 07, 2004 4:54 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

You dont trust pictures yet you post some made up ones to try prove your point.??????????????? Is this a little strange to only me your statement. Come on cant have it both ways. There is a very big difference between my pics, and those pics, My pics are all the same quality as they would be on the...
by sappel
Tue Jul 06, 2004 6:20 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

Maybe you never seen the difference between the bumpmapping the DC uses and enviromental bumpmapping, just look at 3D mark 2000, by the time that demo came out the matrox G400/450 where the only videocards that could display that effect. by the way I remembered of seeing pictures of Fur Fighters for...
by sappel
Tue Jul 06, 2004 5:59 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

thats your opinion :) I still prefer MvsC2 above all those fighters
I just think SC is overhyped... thats my opinion
by sappel
Tue Jul 06, 2004 5:26 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

the DC pictures looks sharper because they are smaller, the quality of pictures are totaly differnt. Textures really are important, the only way textures can win of polys is by enviromental bump mapping, and as far as I have seen it, the DC cant handle that effect By the way, SC sucks like hell, stu...
by sappel
Tue Jul 06, 2004 12:28 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

alright, I made a model in 3D studio, to make clear of how I think about the poly crap I will explain what I did, I made a low-poly model, its not VERY low poly, but I am not yet such a good moddeler Here are some PSX pics I made, the first one is 320x240, and the second one is 640x320, cause it loo...
by sappel
Tue Jul 06, 2004 10:25 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: DC graphics question
Replies: 117
Views: 3749

yup thats exactly what I was trying to make clear :)