Search found 56 matches
- Tue Mar 11, 2003 3:43 am
- Forum: Hardware Modification and Repair
- Topic: anyway to get pal games to work on the nomad ?
- Replies: 3
- Views: 223
- Mon Mar 10, 2003 7:29 am
- Forum: Hardware Modification and Repair
- Topic: anyway to get pal games to work on the nomad ?
- Replies: 3
- Views: 223
- Mon Mar 10, 2003 7:26 am
- Forum: Hardware Modification and Repair
- Topic: anyway to get pal games to work on the nomad ?
- Replies: 3
- Views: 223
anyway to get pal games to work on the nomad ?
anyway to get pal games to work on the nomad ? can you mod a pal game in anyway id rather stuff up a $5 game then try to mod my nomad
- Mon Mar 10, 2003 7:17 am
- Forum: Hardware Modification and Repair
- Topic: Sega Nomad
- Replies: 33
- Views: 1549
there was a master to gamegear adaptor to play master system on the game gear i used to own one. i live in australia and i bought my nomad for $250 over here about 3 years ago the onloy crap thing is that it only plays ntsc games and the old games that didnt have any certain region lock on them, im ...
- Mon Mar 10, 2003 7:00 am
- Forum: Hardware Modification and Repair
- Topic: turning a dreamcast av cable to rf cable ?
- Replies: 7
- Views: 532
turning a dreamcast av cable to rf cable ?
is there anyway i can make my av dreamcast cable to a rf cable without cutting it up i cant find one anywhere theres no place that sells them new or old in austrialia that i know of.
- Fri Mar 07, 2003 7:59 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Is Saturn possible to emulate on DC?
- Replies: 72
- Views: 4238
i agree with most of the dudes above i have about 50 saturn games i can say about 5 i dont like there are also heaps more cool games on saturn that i never got to see, one day to have an emulator for it on dreamcast or pc would be great most people havent bothered, that proves they are the kind that...
- Thu Mar 06, 2003 9:39 am
- Forum: First Person Shooters Development
- Topic: DoomDC Page Updates
- Replies: 33
- Views: 18717
can i make some suggestions of things you might wanna add to the new port you doing of nxdoom, is it possible for you to put a more compressed save feature in it currently it takes up 15 block if you save once on all of the doom games you'll need to buy a new memory card, and also can you make it so...
- Sun Mar 02, 2003 12:24 am
- Forum: First Person Shooters Development
- Topic: is it possible that there could be ports of the following
- Replies: 1
- Views: 430
is it possible that there could be ports of the following
games like stunts(4d racing) blake stone same engine as wolf 3d and streetrod these are classic games that are worth ports all thgese game are freeware now could these be ported many people have made games using them there are sites of people making sequals i cant find any source code for them but h...
- Sat Mar 01, 2003 8:53 pm
- Forum: First Person Shooters Development
- Topic: Strife
- Replies: 24
- Views: 1614
- Sat Mar 01, 2003 7:02 am
- Forum: First Person Shooters Development
- Topic: BlackAura -- Nice job on nxDoom!
- Replies: 17
- Views: 1282
- Sat Mar 01, 2003 6:58 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: my tutorial on how to make a multi emulator\homebrew cd
- Replies: 1
- Views: 355
my tutorial on how to make a multi emulator\homebrew cd
i have successfully made a cd containing the following, nxdoom with doom doom2 chex 1 2 and 3 wads, an atari emulator dcstella, sega master smeg, nintendo nesterdc, snes dreamnes, gameboy Gnuboy and also CoolHerders. First step to making a bootable moulti game\emulator cd download selfboot inducer h...
- Sat Mar 01, 2003 5:41 am
- Forum: First Person Shooters Development
- Topic: can most pc games be ported as long as there is sourcecode ?
- Replies: 2
- Views: 448
- Sat Mar 01, 2003 4:45 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: what homebrew supports multi wad files that run doom+chex
- Replies: 0
- Views: 194
what homebrew supports multi wad files that run doom+chex
which of the doom versions runs chex and doom and is it possible to have a wad directy with mulit wads inculding the chex wads? does nxdoom work thats my favourite but i didnt wanna try burning another cd incase it stuffs up last time i couldnt get it to read the chex wad does it need to be renamed
- Sat Mar 01, 2003 4:42 am
- Forum: First Person Shooters Development
- Topic: can most pc games be ported as long as there is sourcecode ?
- Replies: 2
- Views: 448
can most pc games be ported as long as there is sourcecode ?
can most pc games be ported to dreamcast as long as there is sourcecode ?
- Fri Feb 28, 2003 8:24 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: is "The Build Engine Source Code" the one duke nuk
- Replies: 2
- Views: 327
is "The Build Engine Source Code" the one duke nukem uses ?
is "The Build Engine Source Code" the one duke nukem uses ? http://jonof.edgenetwk.com/build/source.php has source code for the build engine and here is the guy that made it http://www.advsys.net/ken/ according to the sites games such as shadow warrior duke nukem witchaven powerslave and b...
- Fri Feb 28, 2003 8:12 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: are chex quest 2 and 3 wads supported by any homebrew ?
- Replies: 8
- Views: 609
are chex quest 2 and 3 wads supported by any homebrew ?
are chex quest 2 and 3 wads supported by any homebrew ?
- Fri Feb 28, 2003 7:52 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: how do i get intouch with the dude that made dreaminducer ?
- Replies: 5
- Views: 423
- Fri Feb 28, 2003 4:59 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: how do i get intouch with the dude that made dreaminducer ?
- Replies: 5
- Views: 423
how do i get intouch with the dude that made dreaminducer ?
how do i get intouch with the dude that made dreaminducer ? does he come in the forums at all like bero does ?. if most of you guys cant help me make a cd with doom heretic and hexen and tell me why it stuffs up perhaps he can.
- Fri Feb 28, 2003 4:54 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: some smeg questions
- Replies: 4
- Views: 440
- Thu Feb 27, 2003 10:18 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: some smeg questions
- Replies: 4
- Views: 440
some smeg questions
is there any news on adding a save feature to smeg ? does the guy that made it still support it ? if he doesnt is someone willing to put a save feature in smeg ?