Search found 122 matches
- Sun Jul 25, 2004 10:04 am
- Forum: First Person Shooters Development
- Topic: nxDOOM Compatability list
- Replies: 106
- Views: 45595
BlackAura, i finally got a copy of the german version of DooM II. If you want to get the doom2.wad to make it accessible like you did with the french version i can give it to you. Its possible, that the wad is the same as in the french version (which i dont have), cause the 2 secret levels were take...
- Sat Jun 19, 2004 5:47 am
- Forum: First Person Shooters Development
- Topic: Games that could be ported i hope
- Replies: 30
- Views: 3638
- Fri Jan 09, 2004 5:22 pm
- Forum: First Person Shooters Development
- Topic: DC/PC Quake 1/3 LAN
- Replies: 6
- Views: 971
1.16NTheDumbAss wrote: The requirements are that you patch Q3A for PC down to a spacific version...
http://www.quake3world.com/maps/maps/dcmappack.doc
- Fri Nov 21, 2003 7:46 pm
- Forum: First Person Shooters Development
- Topic: HexQuake
- Replies: 8
- Views: 1320
- Sat Nov 15, 2003 2:30 am
- Forum: First Person Shooters Development
- Topic: DOOM Builder
- Replies: 18
- Views: 2034
Sounds more interesing than it is. Every week the same thing. Monday flight to Zurich and friday back. Between these 2 days i sit before a computer to make MS Installer packages from Install Shield crap. But who cares ? The colleagues are OK, and its well payed. In my spare time there i try to make ...
- Fri Nov 07, 2003 6:50 pm
- Forum: First Person Shooters Development
- Topic: DOOM Builder
- Replies: 18
- Views: 2034
Looks great. Is the bridge that good ol hack, or Edge ? My Levels will be more plain DooM for DooM II. I try to get some of the real DooM feeling for DooM II. Most of the TCs, and even the Game itself isn't always that game, that started the madness. :mrgreen: I've paused again. No mapping from mond...
- Sat Nov 01, 2003 11:13 am
- Forum: First Person Shooters Development
- Topic: DOOM Builder
- Replies: 18
- Views: 2034
- Sat Oct 25, 2003 4:43 am
- Forum: First Person Shooters Development
- Topic: DOOM Builder
- Replies: 18
- Views: 2034
How can one EVER give up DOOM mapping,... Time ? Jobs are taking much time today. <edit> OMFG! Doom editing was never that easy be4. The Build-like 3D mode for texturing is such an improvement. Far better as all the time consuming texturing mode in all DooM editors i've ever seen. And i've seen man...
- Sat Oct 25, 2003 4:35 am
- Forum: First Person Shooters Development
- Topic: Jaguar Wold 3d source?
- Replies: 7
- Views: 1020
Re: Jaguar Wold 3d source?
Hey guys I know the Doom source for Jag was released, I was wondering if the Wolf 3d source might pop up one of these days. If so It is the best version of the game, and would be a neat conversion to DC. Take the MAC source. Its open for years, and it uses the same codebase. The MAC, the Jag and th...
- Sat Oct 25, 2003 4:24 am
- Forum: First Person Shooters Development
- Topic: Improved Quake Mission Packs
- Replies: 8
- Views: 871
Shrak isn't really good. Back then it was OK, but nothing special. There were some 3rd Party Boxes from head games. Afterschock for Quake, that contains a complete new 4 Episodes Mission. Its OK. Better than Shrak, but again nothing special- Afterschock Deathmatch 300, with tons of DM stuff. Havn't ...
- Sat Oct 18, 2003 5:30 am
- Forum: First Person Shooters Development
- Topic: DC Mouse\keyboard
- Replies: 11
- Views: 1282
- Sat Oct 18, 2003 5:27 am
- Forum: First Person Shooters Development
- Topic: DOOM Builder
- Replies: 18
- Views: 2034
- Sat Oct 18, 2003 5:19 am
- Forum: First Person Shooters Development
- Topic: ROTT DC released
- Replies: 120
- Views: 14472
- Sat Oct 18, 2003 5:13 am
- Forum: First Person Shooters Development
- Topic: Improved Quake Mission Packs
- Replies: 8
- Views: 871
- Thu Sep 25, 2003 12:38 am
- Forum: First Person Shooters Development
- Topic: Are these mods for Quake 3 arena dreamcast?
- Replies: 4
- Views: 703
There are no mods for DC Q3A. You have to play these mods with a PC Q3A. The only possibility is to make an server for DC online play based on a PC version, with the DC mappack from SEGA. But just plain Q3A, no mods. The PC Q3A must be an version prior to 1.17, aswell as the PC clients, who wants to...
- Sat Sep 20, 2003 3:02 am
- Forum: First Person Shooters Development
- Topic: Alien vs Predator?
- Replies: 52
- Views: 5452
- Fri Sep 05, 2003 6:54 pm
- Forum: First Person Shooters Development
- Topic: Alien vs Predator?
- Replies: 52
- Views: 5452
- Thu Sep 04, 2003 4:26 am
- Forum: First Person Shooters Development
- Topic: Alien vs Predator?
- Replies: 52
- Views: 5452
- Wed Sep 03, 2003 7:51 am
- Forum: First Person Shooters Development
- Topic: Alien vs Predator?
- Replies: 52
- Views: 5452
on that note i should analyze my own 32x addiction.... Maybe because there is a DooM port for it ? :mrgreen: I guess, its a kind of nostalgica, that people still like old consoles, or even old games. They kind of representing a part of life. A special feeling, people like to feel again. The same fe...
- Tue Aug 05, 2003 4:07 pm
- Forum: First Person Shooters Development
- Topic: Wolf3D/DC
- Replies: 23
- Views: 3415