Search found 122 matches

by cybdmn
Sun Jul 25, 2004 10:04 am
Forum: First Person Shooters Development
Topic: nxDOOM Compatability list
Replies: 106
Views: 44607

BlackAura, i finally got a copy of the german version of DooM II. If you want to get the doom2.wad to make it accessible like you did with the french version i can give it to you. Its possible, that the wad is the same as in the french version (which i dont have), cause the 2 secret levels were take...
by cybdmn
Sat Jun 19, 2004 5:47 am
Forum: First Person Shooters Development
Topic: Games that could be ported i hope
Replies: 30
Views: 3570

Excalibur007 wrote:I don't know if the source is available for this, but I've always loved "NAPALM" aka "NAM" on the PC. It runs on the DOOM engine and should run great on the DC.

-Ex
Nope. NAM aka Napalm runs the Build engine (Duke 3D etc.). AFAIK it is the eDuke engine.
by cybdmn
Fri Jan 09, 2004 5:22 pm
Forum: First Person Shooters Development
Topic: DC/PC Quake 1/3 LAN
Replies: 6
Views: 952

TheDumbAss wrote: The requirements are that you patch Q3A for PC down to a spacific version...
1.16N

http://www.quake3world.com/maps/maps/dcmappack.doc
by cybdmn
Fri Nov 21, 2003 7:46 pm
Forum: First Person Shooters Development
Topic: HexQuake
Replies: 8
Views: 1315

ShadowofBob wrote: Also, is it possible to make a SB Cd with music?

Yes. But AFAIK its only the hard way. The command line tools for it don't do it with my cd-writer, so i havn't really tested it.
But cda always stops when the game loads anything, so its NO fun to play with music. :(
by cybdmn
Sat Nov 15, 2003 2:30 am
Forum: First Person Shooters Development
Topic: DOOM Builder
Replies: 18
Views: 2009

Sounds more interesing than it is. Every week the same thing. Monday flight to Zurich and friday back. Between these 2 days i sit before a computer to make MS Installer packages from Install Shield crap. But who cares ? The colleagues are OK, and its well payed. In my spare time there i try to make ...
by cybdmn
Fri Nov 07, 2003 6:50 pm
Forum: First Person Shooters Development
Topic: DOOM Builder
Replies: 18
Views: 2009

Looks great. Is the bridge that good ol hack, or Edge ? My Levels will be more plain DooM for DooM II. I try to get some of the real DooM feeling for DooM II. Most of the TCs, and even the Game itself isn't always that game, that started the madness. :mrgreen: I've paused again. No mapping from mond...
by cybdmn
Sat Nov 01, 2003 11:13 am
Forum: First Person Shooters Development
Topic: DOOM Builder
Replies: 18
Views: 2009

Give up ? Paused. :mrgreen:
My first playable level is finished, maybe need some polishing, 2nd is in the making. Heh.
by cybdmn
Sat Oct 25, 2003 4:43 am
Forum: First Person Shooters Development
Topic: DOOM Builder
Replies: 18
Views: 2009

How can one EVER give up DOOM mapping,... Time ? Jobs are taking much time today. <edit> OMFG! Doom editing was never that easy be4. The Build-like 3D mode for texturing is such an improvement. Far better as all the time consuming texturing mode in all DooM editors i've ever seen. And i've seen man...
by cybdmn
Sat Oct 25, 2003 4:35 am
Forum: First Person Shooters Development
Topic: Jaguar Wold 3d source?
Replies: 7
Views: 1008

Re: Jaguar Wold 3d source?

Hey guys I know the Doom source for Jag was released, I was wondering if the Wolf 3d source might pop up one of these days. If so It is the best version of the game, and would be a neat conversion to DC. Take the MAC source. Its open for years, and it uses the same codebase. The MAC, the Jag and th...
by cybdmn
Sat Oct 25, 2003 4:24 am
Forum: First Person Shooters Development
Topic: Improved Quake Mission Packs
Replies: 8
Views: 856

Shrak isn't really good. Back then it was OK, but nothing special. There were some 3rd Party Boxes from head games. Afterschock for Quake, that contains a complete new 4 Episodes Mission. Its OK. Better than Shrak, but again nothing special- Afterschock Deathmatch 300, with tons of DM stuff. Havn't ...
by cybdmn
Sat Oct 18, 2003 5:30 am
Forum: First Person Shooters Development
Topic: DC Mouse\keyboard
Replies: 11
Views: 1268

I've bought the original mouse and keyboard. These things are chep today and working great. So why pay for an converter AND mouse/keyboard ?
by cybdmn
Sat Oct 18, 2003 5:27 am
Forum: First Person Shooters Development
Topic: DOOM Builder
Replies: 18
Views: 2009

Looks great. Maybe i will get back into mapping, and do some serious things this time. :mrgreen:

OMFG ACS support. I need it.
by cybdmn
Sat Oct 18, 2003 5:19 am
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14220

It seems, that now as the Duke 3D source is open nobody is interessted in making anything with the ROTT code. Its a shame.
What a great game.
I just need user level support, and then i'll be happy with the Extreme ROTT add on. :mrgreen:
by cybdmn
Sat Oct 18, 2003 5:13 am
Forum: First Person Shooters Development
Topic: Improved Quake Mission Packs
Replies: 8
Views: 856

Both, plus Shrak, Malice, Afterschock and hopefully soon Abyss of Pandemonium.
by cybdmn
Thu Sep 25, 2003 12:38 am
Forum: First Person Shooters Development
Topic: Are these mods for Quake 3 arena dreamcast?
Replies: 4
Views: 701

There are no mods for DC Q3A. You have to play these mods with a PC Q3A. The only possibility is to make an server for DC online play based on a PC version, with the DC mappack from SEGA. But just plain Q3A, no mods. The PC Q3A must be an version prior to 1.17, aswell as the PC clients, who wants to...
by cybdmn
Sat Sep 20, 2003 3:02 am
Forum: First Person Shooters Development
Topic: Alien vs Predator?
Replies: 52
Views: 5386

The most Jag Emus for PC are at unstable beta stages. I don't believe, that it would be easier to code such a thing for the DC.
And there are not many ripped Jag-roms, cause there where never a "backup system" sold like doctor 64 for the N64.
by cybdmn
Fri Sep 05, 2003 6:54 pm
Forum: First Person Shooters Development
Topic: Alien vs Predator?
Replies: 52
Views: 5386

XDelusion wrote:What do you think those vibration packs are for? Ever notice the sudden in crease in female gamers!?!? :)
Yeah. And they always wanted cellphones with vibration alarm. :mrgreen:
"Call me babe, and let it ring as long as possible" :twisted:
by cybdmn
Thu Sep 04, 2003 4:26 am
Forum: First Person Shooters Development
Topic: Alien vs Predator?
Replies: 52
Views: 5386

Uhm. That is another special feeling. :mrgreen:
by cybdmn
Wed Sep 03, 2003 7:51 am
Forum: First Person Shooters Development
Topic: Alien vs Predator?
Replies: 52
Views: 5386

on that note i should analyze my own 32x addiction.... Maybe because there is a DooM port for it ? :mrgreen: I guess, its a kind of nostalgica, that people still like old consoles, or even old games. They kind of representing a part of life. A special feeling, people like to feel again. The same fe...
by cybdmn
Tue Aug 05, 2003 4:07 pm
Forum: First Person Shooters Development
Topic: Wolf3D/DC
Replies: 23
Views: 3367

I will take a look at it. I've installed both JDoom and ZDoom.
50 % of Download complete. :mrgreen: