Search found 124 matches

by SSJKarma
Wed Nov 19, 2003 10:31 pm
Forum: Official DreamSNES Forum
Topic: Is DreamSNES dead?
Replies: 71
Views: 7583

like i said, i wasn't sure of anything, but i thought they were using some microsoft libraries... oh well pure coding is always better anyway. i'm sure they'll do fine as to finding a way to make it get speed without the cost of anything else ! its just a matter of time ! anyway thanks for the confi...
by SSJKarma
Tue Nov 18, 2003 2:49 am
Forum: Official DreamSNES Forum
Topic: Is DreamSNES dead?
Replies: 71
Views: 7583

just a question, what HARDWARE are they actually using ? i heard something about not being able to use any of the GPU ACCELERATION functions except perhaps showing it on screen ! if that's true, then can they do a kind of DIRECTX mode or something ? i mean its WINDOWS CE they're using after all. if ...
by SSJKarma
Thu Oct 30, 2003 10:25 pm
Forum: Official DreamSNES Forum
Topic: Is DreamSNES dead?
Replies: 71
Views: 7583

well, knowing how many EMULATORS now a days seems to take over 8 months for one update, i am with many others here, paitence is the key ! well, at least the ZSNES team give us WIPs to look at which prooves they are still working on it, but this is different, its a DC version, PC versions always have...
by SSJKarma
Mon Aug 25, 2003 1:12 pm
Forum: Official DreamSNES Forum
Topic: DreamSNES is OFFICIALLY ALIVE! ("Interview" with P
Replies: 103
Views: 9791

well, for the last 2 years the ZSNES and SNES9X team were cooperating to bring the best two emulators around ! back then... C4 emulation was given to SNES9X by ZNSES and then SNES9X gave ZNES the code for internet play ! thus both company started to exchange codes here and then. that's why both now ...
by SSJKarma
Mon Aug 25, 2003 1:05 pm
Forum: Official DreamSNES Forum
Topic: GG for Dreamsnes FAQs
Replies: 6
Views: 439

go fuck a dog FROG ! now to answer your question. johnny... no there isn't any GG and doubt to ever see it, but there is a software at ZOPHAR.NET that able you to PERMANENTLY add GG codes into your games. you can use that software, ADD GG codes to the game you want and then burn it on the DSNES CD. ...
by SSJKarma
Mon Aug 25, 2003 12:58 pm
Forum: Official DreamSNES Forum
Topic: Full speed isn't possible, face it, it's not the DreamSNES
Replies: 102
Views: 7520

peux-etre tu compredrais mieux si je te parlais en fran?ais pauvre con ! mais comme tu est probablement trop stupid pour comprendre que ma langue premi?re est pas l'anglais ! ben je crois que tu devrais allez te faire suc? par un li?vre ou quelque chose comme sa, mais c'est just mon opinion ts? ! tu...
by SSJKarma
Thu Aug 21, 2003 10:09 pm
Forum: Official DreamSNES Forum
Topic: DreamSNES is OFFICIALLY ALIVE! ("Interview" with P
Replies: 103
Views: 9791

well, glad to hear that ! but let be realistick, it was just a matter of time before someone founds it ! i mean its been three years now that people were passing data in that chip trying to find the missing equation ! i'm just glad they suceeded. tho i'm wondering why it took them so long. i mean ot...
by SSJKarma
Thu Aug 21, 2003 10:00 pm
Forum: Official DreamSNES Forum
Topic: Full speed isn't possible, face it, it's not the DreamSNES
Replies: 102
Views: 7520

you know what i hate the most, fucking idiots that thinks they know everything just because they programs a lot more then others ! go fudge yourselves somewhere and bring your little PARTY SUCKERS with you if you wish ! i know i'm right. that's all that matter to me ! now go make some excuses for yo...
by SSJKarma
Tue Aug 19, 2003 5:34 pm
Forum: Official DreamSNES Forum
Topic: Full speed isn't possible, face it, it's not the DreamSNES
Replies: 102
Views: 7520

thinks what you want guys ! but i programmed in BASIC for a whole of time, and believe 3D is like 3/4 easier to do then 2D ! because the polygons are none other things then LINES which all together makes the char without any TEXTURES. so basically, it takes a lot less PROCESSING POWER then doing 2D ...
by SSJKarma
Mon Aug 18, 2003 6:51 pm
Forum: Official DreamSNES Forum
Topic: Full speed isn't possible, face it, it's not the DreamSNES
Replies: 102
Views: 7520

ok, i didn't read some of the things... but i mainly read most of them... here is my opinion ! NO the DC is not more powerfull than a PC. actually, it cannot be compared at all ! the DC is a console made for games only, so its normal that it can play games even more then a PC does. a console is base...
by SSJKarma
Mon Aug 11, 2003 12:38 pm
Forum: Official DreamSNES Forum
Topic: Slowest Dsnes Games
Replies: 34
Views: 2858

want me to tell you something ! how about a random FACT... COMPUTER vs DREAMCAST your computer has for one, way more MEMORY then the poor dreamcast ! second, he has a way better CPU then the DC he has a video card that is used to show off the game. meaning it actually ises HARDWARE ACCELERATION, unl...
by SSJKarma
Fri Aug 08, 2003 2:54 am
Forum: Official DreamSNES Forum
Topic: Slowest Dsnes Games
Replies: 34
Views: 2858

no, i'm not saying that it will never be faster... i'm just saying that for now... its all SOFTWARE RENDERED ! which means the CPU does everything. which gets us a bigi 20 to 40% of the processor that doesn't even work into the PROCESSING of the rom. which means that on the whole 200mhz... only abou...
by SSJKarma
Mon Aug 04, 2003 11:10 pm
Forum: Official DreamSNES Forum
Topic: Game Genie on DreamSNES
Replies: 6
Views: 551

my philosophy about all that is simple, and many friends of mine agreed with me ! if you firts layed the game without cheats and completed it entirely without cheating, then and only then can you play with cheats ! so i say the same. if you completed the game once then no problems with cheats, as lo...
by SSJKarma
Thu Jul 31, 2003 9:34 pm
Forum: Official DreamSNES Forum
Topic: What is the Reason for Slow DreamSNES?
Replies: 55
Views: 4174

listen up dude ! have you had a computer with those in it... CPU = 200mhz RAM = 16 megabytes VIDEO = 16 megabyte SOUND = 16/bit listen this ok, i tried SNES9X back then... it never had FULL SPEED, mainly on games that had any other CHIPS like the SDD1 and the C4 one. that doesn't even count on the s...
by SSJKarma
Wed Jul 30, 2003 2:26 pm
Forum: Official DreamSNES Forum
Topic: Ahhh! Falcon's invisible! Whyyyyy ?!?!
Replies: 2
Views: 302

seems like the 0.9.8 have the same problem as 0.9.7 for the BAZOOKA GAMES called METAL COMBAT and BATTLE CLASH...

BATTLE CLASH freezes after the first battle.
that's a bug, sorry... maybe it will be fixed in another version !
by SSJKarma
Wed Jul 30, 2003 2:08 pm
Forum: Official DreamSNES Forum
Topic: Slowest Dsnes Games
Replies: 34
Views: 2858

ok, going for some facts... 16mega of ram ? hell no, it only has 12 ! ok, the dreamcast could already use full speed emulation for NES or SNES if we cold use the GRAPHIC chips in the DC, but since it cannot be used we lose a big 16megabytes of graphics memory ! anyway... some games can run better on...
by SSJKarma
Mon Jul 28, 2003 11:25 pm
Forum: Official DreamSNES Forum
Topic: Other Console Emulation
Replies: 10
Views: 610

well, i got NesterDC 6.0... it is working fine and all nintendo games that i have works fine. except for those hacked ones, but originals works fine. i got it here... http://www.dcemulation.org then go into the NES emulator for DC ! then it will give you lots of tutorial. the 2.6mb one for the versi...
by SSJKarma
Sat Jul 26, 2003 12:00 am
Forum: Official DreamSNES Forum
Topic: Just wondering
Replies: 7
Views: 502

use GOODSNES
find it on ZOPHAR.NET
by SSJKarma
Wed Jul 16, 2003 12:22 am
Forum: Gaming Forum
Topic: Snex9 vs Znes
Replies: 20
Views: 2024

on my computers that i had before i updated it long ago ! ZSNES was way better ! after all, it always was better, until recently... something like a year or 2 ! both SNES9X and ZSNES TEAM decided to go head on and compared themselves, seeing how SNES9X could really optimize for better gameplay by us...
by SSJKarma
Mon Jul 07, 2003 12:35 am
Forum: Official DreamSNES Forum
Topic: Star Ocean for DreamSNES
Replies: 14
Views: 1215

i have to ask, does DCMAME able to run MvsC and the rest of the VS series ? just a question... and, i maybe have a solution to the whole GRAPHIC PACK problem ! it might just work right ! tell me what you think ! what about a routine that read the graphic packs directly from the CD at all time ? no e...