Search found 4 matches

by Koji
Fri Dec 06, 2002 1:56 pm
Forum: Official DreamSNES Forum
Topic: burning dreamsnes
Replies: 7
Views: 825

All the self booting tools I've tried work and work very well (only one disliked me but I think that's because it tried burning the CD as well instead of just creating a cdi/nrg file) Speaking of selfboot... anyone know why the romlist program refuses to recognize my roms? (all are unzipped in 1 dir...
by Koji
Fri Dec 06, 2002 1:52 pm
Forum: Official DreamSNES Forum
Topic: Don't get me wrong - Dreamsnes is great...but...
Replies: 31
Views: 2262

It's very likely that all games will work at full speed... but the majority might never reach the 0 frameskip everyone would like and expect from a real SNES... The only way to really get better speed is to rewrite the sound core(s) and possibly the graphics core (not sure if they have done this yet...
by Koji
Tue Dec 03, 2002 5:09 pm
Forum: Official DreamSNES Forum
Topic: DreamSNES 0.9.8 BUG/incompatibility list
Replies: 117
Views: 56950

As a mod of the snes9x forum as well as since I've been using it for a good long while let me go over some of these "bugs" Mario RPG level up lockup - It's been awhile since I last heard of this... I believe it's caused due to a bad dump (bad rom) Mario Kart not being able to pick stuff up...
by Koji
Tue Dec 03, 2002 5:01 pm
Forum: Official DreamSNES Forum
Topic: C4 emulation implementation
Replies: 5
Views: 657

Me and Funkyass are mods on the Snes9x forums... People who are using the Mac port are interested in getting C4 ported to mac. If the code has been ported to C/C++ it would be nice if you one of the authors of Dream snes could contact the developers on the snes9x board so we can get C4 emulation put...