Search found 415 matches
- Thu Jun 17, 2004 7:05 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: gtafreedc
- Replies: 21
- Views: 1645
Why people give these hoaxes the time of day and ignore awesome legitimate projects such as Alice Dreams is beyond me. Wake up and smell the coffee people. :roll: well it is exciting to have the idea that a GTA3 clone could be coming to the DC. also, what's Alice's Dreams? (i guess i see your point...
- Thu Jun 17, 2004 2:42 pm
- Forum: Off-Topic Forum
- Topic: Man killed with katana
- Replies: 8
- Views: 414
- Thu Jun 17, 2004 1:32 pm
- Forum: Off-Topic Forum
- Topic: Man killed with katana
- Replies: 8
- Views: 414
- Thu Jun 17, 2004 10:51 am
- Forum: Off-Topic Forum
- Topic: Red Cross insists Saddam be charged or released
- Replies: 60
- Views: 1407
Kerry is just telling people what they want to hear I doubt he will win i heard somewhere that Kerry said he would not put himself in a position where he could be held accountable :roll: wonder what job he thinks hes running for. i'll try and find the quote tomarrow. if i can't find it then ignore ...
- Thu Jun 17, 2004 9:35 am
- Forum: Programming Discussion
- Topic: pallete problems
- Replies: 21
- Views: 1033
- Thu Jun 17, 2004 9:19 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Cancelled Dreamcast Games.... what we missed.
- Replies: 122
- Views: 13576
- Thu Jun 17, 2004 9:15 am
- Forum: Programming Discussion
- Topic: pallete problems
- Replies: 21
- Views: 1033
- Thu Jun 17, 2004 8:25 am
- Forum: Off-Topic Forum
- Topic: The Empire Strikes First!
- Replies: 43
- Views: 1136
- Wed Jun 16, 2004 12:00 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Playstation for dc
- Replies: 3
- Views: 406
- Mon Jun 14, 2004 6:19 pm
- Forum: Beats of Rage Development
- Topic: BOR: can you make a menu for multi-games?
- Replies: 7
- Views: 810
BOR: can you make a menu for multi-games?
i'm not sure if this has been asked by me ... but....
i was wondering if there was a way to burn several DC BOR mods on one CD and then have a menu to choose which mod we can play. just like DreamSNES.
is there?
i was wondering if there was a way to burn several DC BOR mods on one CD and then have a menu to choose which mod we can play. just like DreamSNES.
is there?
- Mon Jun 14, 2004 6:16 pm
- Forum: Beats of Rage Development
- Topic: Dragon Ball Z
- Replies: 10
- Views: 1363
- Mon Jun 14, 2004 3:43 pm
- Forum: Beats of Rage Development
- Topic: Golden Axe
- Replies: 25
- Views: 2157
- Mon Jun 14, 2004 12:27 am
- Forum: Programming Discussion
- Topic: pallete problems
- Replies: 21
- Views: 1033
- Mon Jun 14, 2004 12:00 am
- Forum: Beats of Rage Development
- Topic: Golden Axe
- Replies: 25
- Views: 2157
- Sun Jun 13, 2004 11:59 pm
- Forum: Beats of Rage Development
- Topic: Castlevania: Symphony Of Destruction Update thread
- Replies: 67
- Views: 12407
- Sat Jun 12, 2004 8:23 pm
- Forum: Beats of Rage Development
- Topic: Golden Axe
- Replies: 25
- Views: 2157
Golden Axe
anyone gonna try a "Golden Axe"-esque mod?
doesn't seem like a bad idea. right?
doesn't seem like a bad idea. right?
- Thu Jun 10, 2004 10:31 pm
- Forum: Programming Discussion
- Topic: Improving KGL and SDL
- Replies: 11
- Views: 647
you pose an interesting point. but i thought the PVR was OpenGL compliant. so wouldn't that make the PVR2DC OGL compliant also? also PVR2DC can handle lighting, bump mapping and other 3D effects as well. so why would you say but there is a lot of the OpenGL spec that'd need to be implemented before ...
- Thu Jun 10, 2004 8:16 pm
- Forum: Programming Discussion
- Topic: Improving KGL and SDL
- Replies: 11
- Views: 647
question..... is it feasible to have teams or just two or three people work on these libraries just so we, as a community, can be better with our choices of DC game development? I think that the current problem might be that most people work around the bugs they encounter instead of trying to fix t...
- Thu Jun 10, 2004 5:35 pm
- Forum: Programming Discussion
- Topic: Improving KGL and SDL
- Replies: 11
- Views: 647
question..... is it feasible to have teams or just two or three people work on these libraries just so we, as a community, can be better with our choices of DC game development? i mean SDL is buggy and KGL is far complete. and those are the two APIs people will normally use when porting or just crea...
- Thu Jun 10, 2004 5:18 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: SEGA PROMETHEUS - sadly a LIE!
- Replies: 20
- Views: 1375
Yeah it's fake, but as an idea what is soooooo stupid about it? I mean it isn't perfect, but it could actually be decent depending on details and how it would actually be implemented. besides the fact that as an hardware developer they've bombed more times than they care to remember. and because of...