Search found 45 matches

by Rambozo
Wed Jun 25, 2003 8:56 pm
Forum: First Person Shooters Development
Topic: Alien vs Predator?
Replies: 52
Views: 5371

Actually, AvP uses the Lithtech engine.
by Rambozo
Thu May 01, 2003 1:44 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamEngine update
Replies: 43
Views: 5197

I remember Bill from his days programming games like Penguins for the TI graphing calculators. Ah, good times. :D
by Rambozo
Wed Apr 16, 2003 7:59 pm
Forum: Off-Topic Forum
Topic: Shut the hell up, Reienno.
Replies: 10
Views: 499

Shut the hell up, Reienno.

It would seem you only just found out that there's a world of cool stuff out there for Dreamcast. However you seem to think it's a free for all, where any and every copyrighted game can be played on Dreamcast for free, if only you had a clue how to do it. Do not ask how to download Dreamcast games. ...
by Rambozo
Sat Apr 12, 2003 3:14 pm
Forum: First Person Shooters Development
Topic: DUKE 3D SOURCE RELEASED!!! (This is real i swear!)
Replies: 96
Views: 7313

Adding dynamic lighting in Duke3D? YES PLEASE! :D Although I already spent most of the sectors of my new map on accurate lighting, so adding dynamic lighting would sort of ruin that....Wait...yeah...how would you make dynamic lighting work in an engine where shadows are made manually? Having ambient...
by Rambozo
Sat Apr 12, 2003 2:06 am
Forum: First Person Shooters Development
Topic: DUKE 3D SOURCE RELEASED!!! (This is real i swear!)
Replies: 96
Views: 7313

It's not that premature, it takes me multiple months to do each map. I've only made like 6, total.
by Rambozo
Fri Apr 11, 2003 8:03 pm
Forum: First Person Shooters Development
Topic: What would the controls be on Duke Nukem 3D?
Replies: 25
Views: 2345

Not only would that be confusing, but L and R are needed for strafing.
by Rambozo
Fri Apr 11, 2003 11:50 am
Forum: First Person Shooters Development
Topic: DUKE 3D SOURCE RELEASED!!! (This is real i swear!)
Replies: 96
Views: 7313

So what about the Dreamcast speccific version of Duke? I could round up a few of my fellow mappers, put together a new episode, some new guns, music and a title screen and send it all off to BlackAura. It might be a tad premature though, as it'll be awhile before he gets it up and running on Dreamca...
by Rambozo
Fri Apr 11, 2003 12:09 am
Forum: First Person Shooters Development
Topic: DUKE 3D SOURCE RELEASED!!! (This is real i swear!)
Replies: 96
Views: 7313

Here's some shots from a map I'm working on: http://www.planetduke.com/msdn/bobspx1.jpg http://www.planetduke.com/msdn/bobspx3.jpg http://www.planetduke.com/msdn/bobspx2.jpg http://www.planetduke.com/msdn/bobspx4.jpg Come to think of it, I ought to put together some of my levels and some of the othe...
by Rambozo
Wed Apr 09, 2003 10:12 pm
Forum: First Person Shooters Development
Topic: DUKE 3D SOURCE RELEASED!!! (This is real i swear!)
Replies: 96
Views: 7313

I too know of BUILD, as I happen to be one of the better known mappers in the Duke community. Do a google search for Bob Averill, and anything Duke3d related is in reference to me. I gave 4 years of my life to that game, and mastered every facet of the engine.....good times. I wouldn't have spent my...
by Rambozo
Mon Mar 10, 2003 11:37 am
Forum: First Person Shooters Development
Topic: HALF LIFE ???? TAKE THE BULLET ????? COUNTER STRIKE???????
Replies: 52
Views: 7586

DreamcastUK wrote:a new online CS is coming to XBOX LIVE
How appropriate. The fans of both CS and XBox are generally 13 year olds trying to appear older and tougher than they are. That ought to work out great.
by Rambozo
Mon Mar 10, 2003 11:32 am
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14060

How do I burn this? I have the registered Nero image. I also own the full version of ROTT. Do I burn the image, then burn the files in a seperate session? What do I do?
by Rambozo
Sat Feb 22, 2003 9:53 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Ok, I have a VERY n00bish question...!
Replies: 13
Views: 577

You seem a bit too dumb for this. I recommend you get a PS2.
by Rambozo
Fri Feb 14, 2003 11:57 pm
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14060

Ya, what the heck am I thinking, screw the run button, use analog, nxDOOM should have tought me that much at least! :) Rambozo, did you make up your name or did you get that from the song Lard did? Got it half from the song by Dead Kennedys, and half from that character in Time Bandits. Great movie...
by Rambozo
Fri Feb 14, 2003 10:36 pm
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14060

IT's not fullscreen but thats easy to fix take me a few mins at the most but its not mine dont want to update things that the author can do better if he wishes I only want four fixes: -Smoother refresh rate when turning (Take a look if you don't believe me) -Fullscreen -L and R triggers used for st...
by Rambozo
Fri Feb 14, 2003 11:20 am
Forum: First Person Shooters Development
Topic: More neat stuff that WORKS with nxDoom, NEW problems, too!
Replies: 15
Views: 1170

I have zero sympathy for computer illiterati. It's the 21st goddamn century, computers are so integrated into life and work that if you're too stupid to figure out how to use a GUI like windows (which was specifically made so that even idiots could use computers) then you might as well go back to li...
by Rambozo
Fri Feb 14, 2003 11:01 am
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14060

WHAT are you talkiing about its as smooth as silk no slow down or any thing I use to play this game on a 386 if you think this game run's any better its not how it should run it was made for a 386,486 max this version is 100% like it was on the machine it was made for like i siad i can recompile it...
by Rambozo
Fri Feb 14, 2003 2:07 am
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14060

>Bero - Does it work with the full version binary release works only shareware version. to run full version, need recompile. but I don't have full version. so I don't checked. I will add auto determin routine in single binary such as Hexen II. does anyone know CD-ROM directory structure? Will you c...
by Rambozo
Fri Feb 14, 2003 1:16 am
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14060

well i would make the changes and compile it for you lot but then the keys dont work higher frame rate URMMM why its full framerate now Turning is pretty choppy. Try it. And the other suggestions of mine would greatly, GREATLY ehance enjoyment of the game, especially using the L and R triggers for ...
by Rambozo
Thu Feb 13, 2003 10:49 pm
Forum: First Person Shooters Development
Topic: ROTT DC released
Replies: 120
Views: 14060

Very nice so far. HOWEVER, you must not abandon this project! It still needs: -Full screen -640*480 resolution -Slightly higher framerate -The ability to play over a network using the DC ethernet adaptor -The L and R triggers should make you strafe left and right, respectively. The button you used t...
by Rambozo
Wed Feb 12, 2003 12:10 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Just got a Dreamcast!
Replies: 12
Views: 823

I'm guessing, from the ingrateful silence, that we solved this guy's problem.