Search found 95 matches

by Cygnus
Mon Mar 14, 2005 2:54 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Neo4All Beta One
Replies: 4
Views: 592

It still has the pause bug :(

For example:

In Pulstar, if you charge the laser (pressing and holding fire button) the game pauses. If you fire normally after this, the pause mode goes on and off, making it impossible to play.
by Cygnus
Mon Nov 22, 2004 8:40 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DC can't read GD-ROMs anymore, but reads CD-ROMs ????
Replies: 1
Views: 299

DC can't read GD-ROMs anymore, but reads CD-ROMs ????

My DC has recently developed problems reading original GDs. The games boot up, but after a while of playing the DC has problems in reading from the GD-ROM. The laser pickup moves constantly and tries to focus but with no success. Then either an error msg. appears ("Can't read GD-ROM") or t...
by Cygnus
Mon Oct 25, 2004 9:26 am
Forum: Programming Discussion
Topic: Exit to DemoMenu (or calling app in general) option
Replies: 4
Views: 340

IIRC Dreaminducer creates a discimage which is burned to a CDR. With Demomenu you can just burn the files to a multisession CDR incl. the menu and boot with a boot disc. you can easily add files via multi-session
by Cygnus
Mon Oct 25, 2004 9:21 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Look what my DC started displaying...(ok, so its TG16/PCE)
Replies: 241
Views: 15855

I picked the games for screenshots based on that topic a while ago where people were saying their favorite games, so i put salamader there too cause of you =P. Did you tried 1941: Counter Attack yet? It is supposed to be for the Super Graphix (it just checks if the Super Graphix is there, but doesn...
by Cygnus
Wed Oct 20, 2004 5:07 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Look what my DC started displaying...(ok, so its TG16/PCE)
Replies: 241
Views: 15855

Just to be precise it doesnt actually emulate the TG16/PCE (as far as I can tell) what it emulates is the SuperGraphx, which was the upgraded version of it, as well as the 3 CD systems that were availible as addons. I better get to sleep hehe. That would be even greater !!! :o Then we could play 19...
by Cygnus
Wed Oct 20, 2004 4:45 am
Forum: Programming Discussion
Topic: Exit to DemoMenu (or calling app in general) option
Replies: 4
Views: 340

OK, I should have been more precise on this: Most homebrew / emus have an option to exit, but it depends to WHERE they exit. Some exit to the DC's bios menu, but most exit to a black screen requiring a reset. I think this is the exit to dcload, but if booted from CD it gives a black screen. Also con...
by Cygnus
Wed Oct 20, 2004 4:33 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Look what my DC started displaying...(ok, so its TG16/PCE)
Replies: 241
Views: 15855

Fragger wrote:Er... which system does this "Hugo" emulator emulates? The quality of the graphics looks somewhere between a NES and a Genesis...
You guessed the timeline perfectly! :o

It emulates the NEC PC-Engine, also known as Turbo Grafx 16 outside Japan.
by Cygnus
Wed Oct 20, 2004 4:28 am
Forum: Programming Discussion
Topic: Exit to DemoMenu (or calling app in general) option
Replies: 4
Views: 340

Exit to DemoMenu (or calling app in general) option

Because most of us use DemoMenu or similar menu systems to put many homebrew and/or emus on 1 CD, it would be nice to have an option to exit from the emu to the menu application. Then we don't have to reboot our DCs each time we want to switch to another emu/homebrew. A few emus already do this (don...
by Cygnus
Wed Oct 20, 2004 3:46 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Is there a Best of Compilation?
Replies: 19
Views: 1119

Sadlly enough, you can't. Dream Inducer wasn't updated to have a 'back to menu' command. DemoMenu stays in the DC's memory and a few emulators can quit back to DemoMenu. I suggest that the coders of homebrew games/emus include an option to quit to the calling application instead of quitting to the ...
by Cygnus
Wed Sep 08, 2004 4:51 am
Forum: Homebrew Software and Indie Games Discussion
Topic: ljsdcdev Project L (aka, yabause-dc)
Replies: 136
Views: 14550

How about a download for the actual DC Version?

I know it will be slow as hell, but I love to see the well knoen spaceship on the DC. :D
by Cygnus
Wed May 19, 2004 8:51 am
Forum: Homebrew Software and Indie Games Discussion
Topic: NEOCD/SDL DC V7
Replies: 137
Views: 18057

Has anyone tried AERO FIGHTERS 3 / Sonic Wings 3 on the newer releases of this emu?

I know it's on Ian's compatibility list, but I think it was tested on an old version.
by Cygnus
Mon May 17, 2004 6:19 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamSnes Team Help Out SuperFamicast
Replies: 125
Views: 7223

I'm SOL for making a release tonight. I just screwed up my last 3 blank CDRs. I don't know wtf is wrong. None of my tests for the release booted when on CD. Why don't you release the plain files (scrambled bin)? You could use Demomenu to easily test binaries on the DC. It even supports multi-sessio...
by Cygnus
Wed Feb 25, 2004 3:40 pm
Forum: Programming Discussion
Topic: Changing the background of the Bios screen
Replies: 36
Views: 3171

FWIW, apparently the file we're looking for is called "EXTRA.BG.PVR". If someone could use dc-tool/kosh to dump this I'd be most appreciative EDIT: Super funny! I searched for that in Google, and one single hit came up. It's DRW's really, really, really old site where he started reverse e...
by Cygnus
Thu Feb 19, 2004 10:25 am
Forum: Homebrew Software and Indie Games Discussion
Topic: SuperFamicast Programming
Replies: 37
Views: 1749

Yes, for all of you who don't read the programming forum or just don't have a reason to, I have begun writing the CPU core in sh4 assembly. It's a SLOW process for many reasons. First, I have to triple check everything I do in order to avoid bugs. Finding a bug in C/C++ with only printf as your too...
by Cygnus
Mon Feb 02, 2004 11:48 am
Forum: Homebrew Software and Indie Games Discussion
Topic: fMSX Help
Replies: 5
Views: 330

Use DreamMSX Marc Aurelio Edition (MAE) :idea: It's a newer version of DreamMSX which supports diskimages. Should be available here for download.
by Cygnus
Thu Jan 15, 2004 4:32 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamMSX or fMSX?
Replies: 16
Views: 1177

Finally I got some spare time and burned another fMSXDC disc, using Joliet extensions and restringing the names to 10 + .rom/.dsk characters, and... IT WORKED!!! Thanks again Cygnus. fMSXDC is a great emulator. Most games run fullspeed. I had only trouble with some games (like xevious), maybe I sho...
by Cygnus
Thu Jan 08, 2004 4:20 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamMSX or fMSX?
Replies: 16
Views: 1177

From the manual: Making the Disk 1) Put IP.BIN and 1s_read.bin from the zip file on the root folder of the cd. 2) Put MSX bios roms on the root folder also. 3) Put game roms on a folder called roms. 4) Put msx disks on a folder called disk. 5) Burn it. 6) Use the boot disk. Thats exactly what I did....
by Cygnus
Thu Jan 08, 2004 5:08 am
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamMSX or fMSX?
Replies: 16
Views: 1177

Re: DreamMSX or fMSX?

Also I'd like to see opinions about both emulators in this thread. Thanks for reading! I tried them and came to the conclusion that you need both, DreamMSX(MAE) and fMSX. Some games run only on one of them. MSX2 Disk images seem to run on DreamMSX(MAE) but not on fMSX. fMSX uses different directori...
by Cygnus
Sun Nov 02, 2003 2:12 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: WOW 80's PACK Now supports 900 romsets NEW christmas edition
Replies: 324
Views: 17176

Big Problem with (at least) 1943 !!! :( When starting this formidable shooter, the picture is reversed. No problem, I thought. Simply enter the DIP switch menu and flip the screen. It works, BUT (there's always a butt): When the first battleships come up, they move from the downside to the top (inst...
by Cygnus
Mon Oct 27, 2003 11:51 am
Forum: Homebrew Software and Indie Games Discussion
Topic: CD to VM loader
Replies: 100
Views: 7463

Doesn't work with MINI-GAMES :x

At least not for me. I tried a few, but none worked. They were transferred to the VM, but when selected on the VM, it said "No Game".

The file is on the VM, but it isn't recognized as a game.

Could this get fixed in the next release? Pleeeease... :(