Search found 421 matches

by HyperG
Mon Aug 05, 2002 8:53 pm
Forum: Off-Topic Forum
Topic: PS2 BIOS
Replies: 14
Views: 712

somebody close this @.@ ..... retard.
by HyperG
Mon Aug 05, 2002 8:18 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: PCSXDC - Compatability w/ diff BIOS?
Replies: 4
Views: 357

We already have a thread dedicated to compatibilty. It's in a sticky as of right now.
by HyperG
Mon Aug 05, 2002 7:33 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Unofficial PCSXDC Speed Chart
Replies: 169
Views: 30196

Well I'll need confirmation anyways, as I'm not completely sure if this serial cable thing is causing games not to boot or what. Well I got RPG Maker to boot up, it shows the ASCII logo, then fades out slowly, then shows some weird shape on screen, starts to fade colors. This isn't my official words...
by HyperG
Mon Aug 05, 2002 7:29 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Screens: VMoo, VMU emulator for DC
Replies: 10
Views: 805

It's looking good really, even for a first major project :-) . Good luck with improving it.
by HyperG
Mon Aug 05, 2002 6:22 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Unofficial PCSXDC Speed Chart
Replies: 169
Views: 30196

I'll test my 148 PSX games starting with 4 selected small games. My setup is as so, i'm making BIN files out of my games, testing through the serial cable (it's fast enough I believe), also grabing data from dc-tool (well the debug info I suppose, it'll be useful if anything crashes or what not). O ...
by HyperG
Mon Aug 05, 2002 12:32 am
Forum: Homebrew Software and Indie Games Discussion
Topic: new atari 5200 v7 emu
Replies: 9
Views: 565

just confirming you need to update to the latest winrar 3.0 final, which you can grab here as trial or just for upgrading I suppose.
by HyperG
Sun Aug 04, 2002 10:06 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Unofficial PCSXDC Speed Chart
Replies: 169
Views: 30196

hmmm 30 fps I think. Still this is a start :-p . Good work goes to Mark, let's hope using the PVR will make things faster.
by HyperG
Sat Aug 03, 2002 11:52 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: PCSXDC released!
Replies: 102
Views: 8781

Local download link on front page, or just click here.

I would test this right now, however, my PSX games are in another room where somebody can't be disturbed at this hour. Well the good games at least.
by HyperG
Fri Aug 02, 2002 11:04 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: MegaMan X game
Replies: 9
Views: 623

mrsiggler is your dreamcast working again?
by HyperG
Sun Jul 28, 2002 6:15 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: A question for crt0 and other people.
Replies: 8
Views: 612

Speeddemon wrote:That is also similiar to the thing BLEEM had when they got taken over :(
Nope they weren't taken over, they quit and then put the site up themselves like that.
by HyperG
Mon Jul 22, 2002 10:28 pm
Forum: First Person Shooters Development
Topic: QuakeII dreamcast release!
Replies: 25
Views: 2813

I'm glad i had posted asking for it :-) , but I still get errors compiling libgl . Agh :-/ . If anybody can compile the lib, then post a download please.
by HyperG
Sun Jul 21, 2002 2:47 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Quake1, Quake2, Hexon and doom selfboot kit!
Replies: 7
Views: 546

yeah the gl.h is what is preventing us from getting it to compile. And bero talking about all this GPL stuff, he should of made sure he had all the needed files :-( . And yeah i was willing to fix the mouse bug, i'm REAL sure it's REALLY easy to fix. Hopefully sturluson from the #dcdev irc.cheatlist...
by HyperG
Sat Jul 20, 2002 2:58 pm
Forum: First Person Shooters Development
Topic: Chex Quest for Dreamcast!
Replies: 128
Views: 10797

The site linked to Chex's Quest also contains add-on's , sorta like sequels. Maybe those would work if you merged them or something.
by HyperG
Fri Jul 19, 2002 11:16 am
Forum: First Person Shooters Development
Topic: QUAKE II IS ON THE DREAMCAST!!!
Replies: 9
Views: 1933

I'm going to check out the source code and see if i can change it to where you don't need the mouse at all for it to load up. offtopic: In other news I got Quake 1 for xbox! (Not quake 2, already have that). Since it's private and all, I'll have to keep it to myself :-) , but i'll let you know how p...
by HyperG
Thu Jul 18, 2002 11:27 am
Forum: Programming Discussion
Topic: Sega Saturn Emu is coming. 70% Chance
Replies: 18
Views: 1452

traveling through time takes time ... such as a matter of 60 seconds per minute, and 60 minutes per hour. So yeah it's already been done, as your already living it :-p .
by HyperG
Thu Jul 18, 2002 11:22 am
Forum: Hardware Modification and Repair
Topic: Solution to N64 and Neo-Geo Emulation !!!
Replies: 20
Views: 1718

it's a waste, upgrade to xbox if you want to play n64 in the future.
by HyperG
Sat Jul 13, 2002 11:54 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: RPG Maker 2000
Replies: 11
Views: 575

reaper you are right about xbox by the way, however hopefully someday once I know more about programming I'll hurry on through with an app that is like rpg maker 2000 for dreamcast.
by HyperG
Sat Jul 13, 2002 11:53 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: MAMECAST! Check it out!
Replies: 9
Views: 1293

Well actually i'm not completly sure but I noticed it has Point Blank as one of the roms. I'm sorry to be the one that tells you this but the rom for Point Blank is 16 MB unzipped. It's very unlikely that this game can be played in a DC. lol the DC is a crazy machine sometimes, heck DCSTEVE got a l...
by HyperG
Sat Jul 13, 2002 8:37 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: RPG Maker 2000
Replies: 11
Views: 575

the right words for you guys is for somebody to make a interpreter for the RPG maker files. The exe files are always the same, of course it would take time though to do such a thing.
by HyperG
Sat Jul 13, 2002 8:35 pm
Forum: First Person Shooters Development
Topic: quake 2 source code
Replies: 7
Views: 702

...and xbox ..... dododdo i didn't say that. And i think on PSX, but that isn't as perrty as the xbox version. I don't see how only the demo works of Quake 2, i'm sure the full version would work if the demo would work. Hmm (dreamcast port i mean).