Welcome to DCEmulation!
Due to a conflict with the previous domain name owner, we have moved to a new URL. We are now permanently located at http://dcemulation.org/. Please update your bookmarks.
The site is currently under renovation. We have moved to a private-wiki-based system and we all are working hard to present you a renovated DCEmulation. The majority of the pages here still has to be written and the content of the old site from years ago has to be transfered to our new wiki.
Please bear with us here.
In the mean time, you may go to the DCEmulation forums and find lots of information and help there. The site has been based on the forums for years, anyway.
We keep you up-to-date with Dreamcast scene news. Whenever something happens it will be posted here. If you are looking for any news older than this week, check our news archive.
Giana's Return - Big update
Posted by Maturion 16:16, 22 May 2008 (CDT)
A new update on gianas-return.de:
World 1 - Boss enhancement - Comparison
The silver pipe has disappeard and everything is a bit more matching now. There is another significant change, the boss has an energy bar now, so you can see how long you need to fight.
World 1 - Boss enhancement!
Our coder has tweaked the first endboss this night. Overall it’s slightly more difficult than before, but considering there are dozens of chances to gain extra lifes before, it should not hurt too much.
Concerning some critism from Fusion_Power about the “layout” of the boss area, we have adjusted it. A before after check will be posted the next days. It’s really just a MINOR change, but it was probably really required.
Minor status update!
- Our coder is ironing out bugs and also codes a bunch of enhancements for the game.
- Our pixel graphician is (still/again) busy with his paid job - he promised to have the tileset for the desert world done by friday.
- Our musician alex is currently finetuning his tracks and composing a few new ones, as the soundtrack is yet not fully complete.
- The organizer is frustrated, due to slow graphic artists
- The beta-tester is bored, as he doesn’t have anything to do…
… to be continued!
FreeSCI 0.6.4 for Dreamcast
Posted by Maturion 05:31, 21 May 2008 (CDT)
Phantom released FreeSCI 0.6.4 for Dreamcast.
I did not have enough time to fix savegames on DC, so this release has no savegame support. There are also other issues such as random hangs that will need to be investigated (these kinds of issues may not be DC-specific).
For SCI0 games FreeSCI 0.3.5 is still your best bet. If you want test some early SCI1 games (SQ1VGA, SQ4, LSL1VGA etc), then you could try this new binary.
It might not be very useful without savegame support, but I decided to release it anyway, as some people may want to try it out regardless.
Source: DCEmulation forums
Giana's Return - Odd thoughts… dropped!
Posted by Maturion 05:26, 21 May 2008 (CDT)
Another update on gianas-return.de :
Most of the comments show up that a spoken storyline would not be accepted. The idea is completly dropped and we will not pick it up again. Thanks for everyone who left his/her thoughts!