Difference between revisions of "Welcome to DCEmulation!"

From DCEmulation
Jump to navigation Jump to search
(News)
 
(143 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''Due to a conflict with the previous domain name owner, we have moved to a new URL.''' We are now permanently located at http://dcemulation.org/. Please update your bookmarks. See [http://dcemulation.org/announcement.html this announcement] for more information.
+
'''UPDATE January 2020 -- DCEmulation is currently under a transition''' -- if you cannot find the information you're looking for on this wiki, please search here instead: https://dreamcast.wiki/
  
The site is currently under renovation. We have moved to a private-wiki-based system and we all are working hard to present you a renovated DCEmulation. The majority of the pages here still has to be written and the content of the old site from years ago has to be transfered to our new wiki.
+
As usual, the [http://dcemulation.org/phpBB/ DCEmulation forums], now the oldest active Dreamcast development community, are available for discussion and lots of useful Dreamcast information.  
  
Please bear with us here.
+
I'll post some updates here too while the transition is going:
  
'''In the mean time, you may go to the [http://dcemulation.org/phpBB/ DCEmulation forums] and find lots of information and help there. The site has been based on the forums for years, anyway.'''
+
==In The Line Of Fire Source Code Release==
 +
PH3NOM has released the source code and assets for his cancelled Dreamcast game, ''In The Line of Fire'', as he has committed to the decision to not return to development of the game in the future. Check out [https://dcemulation.org/phpBB/viewtopic.php?f=72&t=105579 his post on the message board].  
  
=News=
+
==Dreamcast Hi-Res Video Modes==
 +
Moopthehedehog has [https://dcemulation.org/phpBB/viewtopic.php?f=29&t=105441 managed to get higher resolution modes working] in homebrew software as part of his [https://github.com/Moopthehedgehog/DreamHAL DreamHAL] hardware abstraction library. A wide variety of modes are available and all have been tested on at least 5 different LCD monitors! In addition, true HDTV-compliant 720p60 mode is working as well. For more information with a detailed explanation, check out Moop's [https://dcemulation.org/phpBB/viewtopic.php?f=29&t=105441 forum post here]!.
  
We keep you up-to-date with Dreamcast scene news. Whenever something happens it will be posted here. If you are looking for older news, check our [[news archive]].  
+
==RetroDream Game Loader released==
 +
RetroDream is a file manager and game loader for the sega dreamcast gaming console. It can browse hard drive (g1-ide, g1-ata) and sdcard for your games, and more capabilities are to come. It's an alternative to the popular DreamShell application.
 +
[[File:RetroDreamScreen1.png|300px|thumb|left]]
 +
<br />[https://github.com/Cpasjuste/retrodream view github]
 +
<br clear=all>
  
==DCiberia & Dreamcast.es merge, Online NOW !==
+
== Simulant Alpha 3 Release ==
Posted by [[User:Maturion|Maturion]] 09:54, 21 April 2008 (CDT)
+
kazade has posted an Alpha 3 Release of Simulant! 382 files changed, 12986 insertions(+), 7013 deletions(-). [https://simulant-engine.appspot.com/blog/5636500439957504/ Check out] the list of new features.
  
Here's the official announcement by Ron:
 
  
DCiberia.net and Dreamcast.es have merged with a new portal dedicated exclusively to the Sega Dreamcast and continue to disseminate all the information together in Spanish.
+
Visit news forum here: [http://dcemulation.org/phpBB/viewforum.php?f=72 News forum]
 
 
This portal can find all the information officer of Sega Dremacast Scene and the whole undiluted.
 
 
 
Sign up and work with us, we hope.
 
 
 
'We're Online!
 
 
 
The long-awaited FUSION is already today reality. From now have a new portal Dreamcast that covers everything related to the World Scene and Dreamcast in Spanish.
 
We are already operating DCiberia is in no way ReadOnly and will be updated today onwards. Will be kept operational purposes repository for information and to update our new website.
 
All news related to the Scene and the Dreamcast Original can be found from here today, update your bookmarks, the new URL is: http://www.dreamcast.es
 
As a first advice is to go registering, the previous accounts to other pages do not work anymore, not take anything and of course is free.
 
 
 
Dciberia.net is currently accessible only by the subscribers, if you want to enable an account, both because they want to help overturn the information as if you need to see something, put a comment in this press release and you send your data login to your private courier on the web. The forums are also accessible means of consultation.
 
 
 
Although at the moment this new web portal contains no information, we are working to be adding all that (previously filtered) can be useful for the community, and make this portal is # 1 on information Dreamcast speaking Spanish.
 
 
 
The new Staff consists of: NaOnaK, Ron, Neoblast, Melovampire, Timofonic and Indiket (for the moment), as partners Puch666 and diegomr.
 
 
 
As always, appealed to all, we are open to collaboration and support of all to complete our contribution to the spread of the Dreamcast and Scene, all we can. We believe that this Time Lucky
 
 
 
Thank You
 
 
 
'''Source:''' [http://www.dcemu.co.uk/vbulletin/showthread.php?t=106692 DCemu UK forums]
 
 
 
==lxdream WIP - Fun with OS X 10.5 + GLX==
 
Posted by [[User:Maturion|Maturion]] 09:54, 21 April 2008 (CDT)
 
 
 
The good news is that I now have regular access to a mac again, and it’s
 
actually fairly up-to-date (ie it’s running 10.5). So as a result, I have to
 
say I’m stunned that other people have managed to get as far as they did - as
 
far as I can see, Apple seems to have broken GLX pretty thoroughly[0]  .
 
 
So I’ve done 3 things:
 
Fixed the crashes at least, with glx, and generally fixed up the configure
 
script for 10.5. I’ve probably broken it for 10.4 though. Which raises the
 
question - is anyone actually trying to use lxdream on 10.4?
 
Added support for the native GTK port w/ NSGL. This actually works fairly
 
nicely. Unfortunately the only binary I can find for GTK/Quartz is provided by
 
macports, and the font support is broken at the moment (ie completely
 
missing). If anyone actually manages to build it from source… do let me know 
 
Started implementing a (fairly minimal) native cocoa UI. Well I was always 
 
going to do this eventually, I just hadn’t been planning to do it _now_. 
 
 
In unrelated news, pulseaudio support is now in, along with spanish and
 
italian translations (thanks to segnini75 and ghost22)
 
[0] So far I’ve noticed: It’s restricted to 16-bit depth buffers, has various 
 
other regressions from 10.4, creating a context with fbconfig crashes the app,
 
glSecondaryColorPointerEXT fails if given a size = 4 (and lead to a crash),
 
not to mention the libGL link cycle issue…
 
 
 
'''Source:''' [http://www.lxdream.org/news/archives/43 lxdream.org]
 

Latest revision as of 12:45, 23 August 2020

UPDATE January 2020 -- DCEmulation is currently under a transition -- if you cannot find the information you're looking for on this wiki, please search here instead: https://dreamcast.wiki/

As usual, the DCEmulation forums, now the oldest active Dreamcast development community, are available for discussion and lots of useful Dreamcast information.

I'll post some updates here too while the transition is going:

In The Line Of Fire Source Code Release

PH3NOM has released the source code and assets for his cancelled Dreamcast game, In The Line of Fire, as he has committed to the decision to not return to development of the game in the future. Check out his post on the message board.

Dreamcast Hi-Res Video Modes

Moopthehedehog has managed to get higher resolution modes working in homebrew software as part of his DreamHAL hardware abstraction library. A wide variety of modes are available and all have been tested on at least 5 different LCD monitors! In addition, true HDTV-compliant 720p60 mode is working as well. For more information with a detailed explanation, check out Moop's forum post here!.

RetroDream Game Loader released

RetroDream is a file manager and game loader for the sega dreamcast gaming console. It can browse hard drive (g1-ide, g1-ata) and sdcard for your games, and more capabilities are to come. It's an alternative to the popular DreamShell application.

RetroDreamScreen1.png


view github

Simulant Alpha 3 Release

kazade has posted an Alpha 3 Release of Simulant! 382 files changed, 12986 insertions(+), 7013 deletions(-). Check out the list of new features.


Visit news forum here: News forum