File:Kos spritesheet

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Revision as of 13:01, 20 March 2016 by Bogglez (talk | contribs) (Code and art assets for the spritesheet pvr tutorial)
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Code and art assets for the spritesheet pvr tutorial

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current15:36, 25 April 2016 (255 KB)Bogglez (talk | contribs)Fix: fclose in spritesheet_free() upon success as well, add comment for TexturePacker divisor, add converted file and executable so that no compilation/conversion is necessary
17:20, 21 March 2016 (260 KB)Bogglez (talk | contribs)- Renamed mage_mage_ to mage_ - Fixed animation of mage_idle and mage_shadowform (body position changed) - Added triangle strip drawing mode, can be changed by a define and is used as default, because sprite mode has precision problems
13:01, 20 March 2016 (221 KB)Bogglez (talk | contribs)Code and art assets for the spritesheet pvr tutorial
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