Difference between revisions of "Boob!boy"

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{{Infobox_Emulator_Information|
{{Infobox_Emulator_Information|
name=Boob!boy|
name=Boob!boy|
         image=[[Image:boobboy.jpg|center|250px]]|
         image=[[Image:boobboy.jpg|center|thumb|250px| Boob!boy]]|
homepage=[http://www.boob.co.uk/emulators/gameboy.html Homepage]|
homepage=[http://www.boob.co.uk/emulators/gameboy.html Homepage]|
version=1.5|
version=1.5|
downloads=[http://www.dcemulation.org/files/emulators/Boob!boy.zip Plain Files]|
downloads=[http://www.dcemulation.org/files/emulators/Boob!boy.zip Plain Files]|
release date=22/12/00|
release date=12/22/2000|
author=[[CyRUS64]]|
author=[[CyRUS64]]|
original=Boob!boy|
original=Boob!boy|
systems=GameBoy<br />GameBoy Color|
systems=Nintendo GameBoy<br />GameBoy Color|
best=No|
best=No|
refreshrate=60Hz|
refreshrate=60Hz|
Line 14: Line 14:
}}
}}


==Boob!boy==
==History==


Boob!boy is the first Gameboy emulator for the Dreamcast by [[CyRUS64]]. Its name is inspired by the Dreamcast website B00B! Dreamcast Research, since the author, [[CyRUS64]], was administrator at B00B!. Unlike most other emulators, Boob!boy was written from scratch is not a normal port. There also exists a PC version of Boob!boy which supports sound. Since sound caused Boob!boy to crash on the Dreamcast, it has been disabled in the Dreamcast version.
Boob!boy is the first Gameboy emulator for the Dreamcast by [[CyRUS64]]. Its name is inspired by the Dreamcast website B00B! Dreamcast Research, since the author, [[CyRUS64]], was the founder of B00B!. Unlike most other emulators, Boob!boy was written from scratch and is not a normal port. There also exists a PC version of Boob!boy which supports sound.  


==Changelog==
''Screenshots:<br/>[http://www.dcemulation.org/images/screens/boob_boy01.jpg Image 1], [http://www.dcemulation.org/images/screens/boob_boy02.jpg Image 2], [http://www.dcemulation.org/images/screens/boob_boy03.jpg Image 3],<br/>[http://www.dcemulation.org/images/screens/boob_boy04.jpg Image 4], [http://www.dcemulation.org/images/screens/boob_boy05.jpg Image 5], [http://www.dcemulation.org/images/screens/boob_boy06.jpg Image 6].


Version 1.5  (22/12/00)
 
*Frameskip implemented - Boob!boy should now be faster with only a small amount of frameskipping noticeable. For example, Super Mario Land without doubt now runs at FULL SPEED.
===Feaures===
*Super Gameboy Support added
 
*Fixed a memory problem that meant memory wasn't being freed up after the game was exited and hence when you had played 4/5 games the dc would run out of memory and crash. You should now be able to play as many different games as you want without having to reset the dc!
* Frameskip implemented - Boob!boy should now be faster with only a small amount of frameskipping noticeable. For example, Super Mario Land without doubt now runs at FULL SPEED.
*Swapped around A and B keys to make it more like a real gameboy!
* Super Gameboy Support added
*New menus - a license screen is now displayed explaining that Boob!boy is not licensed or endorsed by Sega. Also a menu screen has been implemented which currently only features a play game option... (pretty pointless at the moment then!)
* Fixed a memory problem that meant memory wasn't being freed up after the game was exited and hence when you had played 4/5 games the dc would run out of memory and crash. You should now be able to play as many different games as you want without having to reset the dc!
*Made game-select screen more user-friendly by speeding up page-select and game-select movements
* Swapped around A and B keys to make it more like a real gameboy!
*Fixed bug causing a delay before loading the game to be played
* New menus - a license screen is now displayed explaining that Boob!boy is not licensed or endorsed by Sega. Also a menu screen has been implemented which currently only features a play game option... (pretty pointless at the moment then!)
*Implemented load from file functions saving much-needed memory... This also has resulted in a speed-up in the emulation since Video Ram can now be used for more important tasks!
* Made game-select screen more user-friendly by speeding up page-select and game-select movements
*Found and "zapped" other little bugs in the code, which although didn't cause any problems in current versions would have done so in the future.
* Fixed bug causing a delay before loading the game to be played
* Implemented load from file functions saving much-needed memory... This also has resulted in a speed-up in the emulation since Video Ram can now be used for more important tasks!
* Found and "zapped" other little bugs in the code, which although didn't cause any problems in current versions would have done so in the future.
 
===Bugs===
 
* Since sound caused Boob!boy to crash on the Dreamcast, it has been disabled in the Dreamcast version.
 
==Downloads==
 
* 1.5 - [http://www.dcemulation.org/files/emulators/Boob!boy.zip Plain Files] - 12/22/2000
* 1.5 - [http://www.dcemulation.org/files/sbi2.1/Boobboy.sbi SBI] - 12/22/2000
* 1.5 beta - [http://web.archive.org/web/20031222225609/http://www.dcemulation.com/dl/dl.php3?url=files/emulators/Boob!boy.zip Plain Files] - ''Unknown release date
 
* 1.5 - [http://www.dcemulation.org/?title=Boob!boy.nfo NFO Info file]

Latest revision as of 17:40, 6 February 2014

Boob!boy
Boob!boy
Homepage Homepage
Latest Version 1.5
Downloads Plain Files
Release Date 12/22/2000
Author CyRUS64
Based on Boob!boy
Systems Emulated Nintendo GameBoy
GameBoy Color
Best Available Emulator
For this system(s)?
No
Active No
Refresh Rate 60Hz

History

Boob!boy is the first Gameboy emulator for the Dreamcast by CyRUS64. Its name is inspired by the Dreamcast website B00B! Dreamcast Research, since the author, CyRUS64, was the founder of B00B!. Unlike most other emulators, Boob!boy was written from scratch and is not a normal port. There also exists a PC version of Boob!boy which supports sound.

Screenshots:
Image 1, Image 2, Image 3,
Image 4, Image 5, Image 6.


Feaures

  • Frameskip implemented - Boob!boy should now be faster with only a small amount of frameskipping noticeable. For example, Super Mario Land without doubt now runs at FULL SPEED.
  • Super Gameboy Support added
  • Fixed a memory problem that meant memory wasn't being freed up after the game was exited and hence when you had played 4/5 games the dc would run out of memory and crash. You should now be able to play as many different games as you want without having to reset the dc!
  • Swapped around A and B keys to make it more like a real gameboy!
  • New menus - a license screen is now displayed explaining that Boob!boy is not licensed or endorsed by Sega. Also a menu screen has been implemented which currently only features a play game option... (pretty pointless at the moment then!)
  • Made game-select screen more user-friendly by speeding up page-select and game-select movements
  • Fixed bug causing a delay before loading the game to be played
  • Implemented load from file functions saving much-needed memory... This also has resulted in a speed-up in the emulation since Video Ram can now be used for more important tasks!
  • Found and "zapped" other little bugs in the code, which although didn't cause any problems in current versions would have done so in the future.

Bugs

  • Since sound caused Boob!boy to crash on the Dreamcast, it has been disabled in the Dreamcast version.

Downloads