Senile Team was born in 2003 with the creation of Beats of Rage. Originally intended as nothing more than a fun little private project, Beats of Rage soon became a very popular game which was ported to Dreamcast by Neil Corlett.
Following this success, the team began to work on the ambitious Age of the Beast project. However, this project was temporarily interrupted to complete Rush Rush Rally Racing, which was released in 2009 and received very positive reviews.
Why the name "Senile Team"?
This is probably our most-heard question. We only found that we needed a name for ourselves when Beats of Rage was almost finished, but we didn't have to think for a very long time about what it should be.
We had already been using the name "Senile" for various things for years. It was originally conceived as the name for a mailing list. All the names that actually made sense were already taken, but after typing a few random words it turned out that "senile" was still available.
As a name for our team it is far from meaningless though. The word "Senile" hints at old age, thus matching our interest in old-school gaming. And since senile dementia affects the memory (amongst other things), our motto became "proudly forgetting ten years of video games history". Meanwhile that should probably be about fifteen years. Quoted from Senile Team's ABOUT page.
Roel (credited as "Opla" in BoR) The team's chieftain. Does most of the game design, programming and artwork. www.roelvanmastbergen.nl
Jeroen (credited as "Leila" in BoR) Level editing, communications and quality control.
Albatross 3D artist and animation sequence editor.
Ben "Black Device" Boahene Senile Team's composer, who did the excellent soundtrack for Rush Rush Rally Racing and is currently working on Age of the Beast.
Liënne ten Kate Liënne did some colouring work for Rush Rush Rally Racing, and will help finish Age of the Beast with her animator's skills. www.lienne.nl