Dreamchess.
- MrSiggler
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Dreamchess.
Knowing how many, myself included, don't visit the front page too often.. i'll post my news here as well
--
Phantom and myself have put a demo together of our homebrew Chess game, Dreamchess, that we've been working on over the past year or so.
It will run on the Dreamcast, as well as Windows, Linux, and BeOS.
You can get the Dreamcast version, in a ready to burn CDI image here, http://www.retrovg.com/dreamchess/dreamchess-demo.zip.
If you are interested in trying it out on the PC, the source is on our Berlios project page, http://developer.berlios.de/projects/dreamchess/
Also, we are in need of 3D models, artwork, and eventually audio/music. The game already has the theme support -- take a look in the data folder on the disc, or drop a message here if you want more info, and/or are interested in helping out
Edit: Here are some screenshots..
http://siggler.retrovg.com/dchess/chesspics.html
Edit edit:
Bug tracker, should your pieces behave oddly, head on over here ..
http://developer.berlios.de/bugs/?group_id=1625
Edit edit edit:
Windows build.
http://www.retrovg.com/dreamchess/dream ... -win32.zip
--
Phantom and myself have put a demo together of our homebrew Chess game, Dreamchess, that we've been working on over the past year or so.
It will run on the Dreamcast, as well as Windows, Linux, and BeOS.
You can get the Dreamcast version, in a ready to burn CDI image here, http://www.retrovg.com/dreamchess/dreamchess-demo.zip.
If you are interested in trying it out on the PC, the source is on our Berlios project page, http://developer.berlios.de/projects/dreamchess/
Also, we are in need of 3D models, artwork, and eventually audio/music. The game already has the theme support -- take a look in the data folder on the disc, or drop a message here if you want more info, and/or are interested in helping out
Edit: Here are some screenshots..
http://siggler.retrovg.com/dchess/chesspics.html
Edit edit:
Bug tracker, should your pieces behave oddly, head on over here ..
http://developer.berlios.de/bugs/?group_id=1625
Edit edit edit:
Windows build.
http://www.retrovg.com/dreamchess/dream ... -win32.zip
Last edited by MrSiggler on Sun Sep 25, 2005 4:31 pm, edited 4 times in total.
- Salamander2
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- Arqueiro
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u can also try run it on chankast works fine !Orange_Ribbon wrote:Okay I must be really stupid, but I can't figure out how to download the windows version. Can someone hit me up with a direct link?
3d graphics and visualization ?
http://www.arquiteturadigital.com
http://www.arquiteturadigital.com
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As long as the system has SDL, SDL_image and an OpenGL library it should be fairly easy to get it running. You could just download the sourcecode from our SVN repository and try to build it.abydos1000 wrote:Since you are tagetting X11/linux, any chance there will be source to build under OS X (or any BSD unix)?
"Nothing works" - Catweazle
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Possibly in the future.Salamander2 wrote:torunament modes of play.
We're planning an online mode, but we probably won't start on that till next year. (Assuming that the interest in this project is large enough to warrant further development in the first place.)Salamander2 wrote:internet ranking.
This isn't possible because the themes are too large.Salamander2 wrote:themes to download and store to vmu.
We suspect that MP3 support would take up too much CPU time. We're looking at MOD files and CD audio as possible alternatives.Salamander2 wrote:mp3 swap disk.
Thanks for your suggestions.
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That looks great.
It'd be very cool if we could get some more and better chess sets in the game. I should point out though that for use on dreamcast, the models need to have very few polygons, around 150 on avarage (per chesspiece). If you, or anyone else, want to help out with this project in any way, just PM me or MrSiggler.
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nice, maybe i can help to make some cool textures too...Phantom wrote:That looks great.
It'd be very cool if we could get some more and better chess sets in the game. I should point out though that for use on dreamcast, the models need to have very few polygons, around 150 on avarage (per chesspiece). If you, or anyone else, want to help out with this project in any way, just PM me or MrSiggler.
3d graphics and visualization ?
http://www.arquiteturadigital.com
http://www.arquiteturadigital.com
- Jaded JAaron77
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i know that dc have some dxf(and 3ds ?) and mdl library...JAaron77 wrote:hmmm... I've never tried making models for a game. What format do they need to be in? ...I'm quite familiar with Lightwave but not so much anything else. perhaps I'd be able to export them...
3d graphics and visualization ?
http://www.arquiteturadigital.com
http://www.arquiteturadigital.com
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We use our own model format that we call DCM. The files are created with a blender export script. As long as the model can be imported in blender, it should be possible to export it to the DCM format. Blender has many import scripts (including 3DS and LWO).JAaron77 wrote:hmmm... I've never tried making models for a game. What format do they need to be in? ...I'm quite familiar with Lightwave but not so much anything else. perhaps I'd be able to export them...
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