Sailor Moon

A forum for news and discussion about Beats of Rage and its modification.
Post Reply
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Sailor Moon

Post by tekkaman1 »

It would be great if some one made a mod of Sailor Moon. Specially using the sprites from the arcade version. Don't you think?
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

I am working on one but it's of the snes version. Here are some screens.
Screenshots:
Image Image
New pics below! May 16th
Image Image
Last edited by kungpow12345 on Mon May 16, 2005 1:51 am, edited 2 times in total.
If you've got an ass, I'll kick it!
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

Great work. :lol: When are you going to finish it?
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

it would really depend on when I can rip all of the enemies and backgrounds. After that, it wouldn't be too hard to finish it. My snes ripping skills aren't up to par.
If you've got an ass, I'll kick it!
User avatar
Christuserloeser
Moderator
Moderator
Posts: 5948
Joined: Thu Aug 28, 2003 12:16 am
Location: DCEvolution.net
Has thanked: 10 times
Been thanked: 0
Contact:

Post by Christuserloeser »

Now that's wonderful! DC will have it's own Sailor Moon game :)
Insane homebrew collector.
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

I've planned on making an original story for this release but I will stay very close to what Sailor Moon fans are used too. I'm probably going to follow the story of Sailor Moon: Another Story from the SNES version. Mainly though, this is simply my attempt to bring back the legacy of Sailor Moon, hence the name "Destiny Revival." I have another, ultra-secret mod in the works and when you guys see it, you'll flip. I got a hint for ya tho. He's thinking...:) :mrgreen:
If you've got an ass, I'll kick it!
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

I can't wait to play it. :)
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

What music will you use?
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

Well I'll be using the SNES music since this is pretty much a SNES remake. I would like to bring back some of the levels from the genesis version but I don't really have a good emulator to rip backgrounds from. I'm forecasting that I will finish Sailor Moon about middle or late May. Xmen will be out first, followed by Sailor Moon and after that will be about 3 more mods and then after that, who knows. I'm putting a tight lid on the other mods I'm doing until I get past a demo release. My method now is to just get the stupid thing done and make a complete release on the first round. Anyone disagree with that? :twisted:
If you've got an ass, I'll kick it!
User avatar
Christuserloeser
Moderator
Moderator
Posts: 5948
Joined: Thu Aug 28, 2003 12:16 am
Location: DCEvolution.net
Has thanked: 10 times
Been thanked: 0
Contact:

Post by Christuserloeser »

No. Demos of BoR mods are boring. Well, sometimes they might help if ur stuck or if you got no time to continue the work on the project for some time or to atract contributors to help u out and stuff like that, but e.g. little bugfixes could also be done after a 'complete' release.
...The worst thing one could do is release a 'complete' mod but everyone that's into BoR recognizes that ur mod is unfinished - that just damages the reputation of the BoR modding scene.
Insane homebrew collector.
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

kungpow12345 wrote:Well I'll be using the SNES music since this is pretty much a SNES remake. I would like to bring back some of the levels from the genesis version but I don't really have a good emulator to rip backgrounds from. I'm forecasting that I will finish Sailor Moon about middle or late May. Xmen will be out first, followed by Sailor Moon and after that will be about 3 more mods and then after that, who knows. I'm putting a tight lid on the other mods I'm doing until I get past a demo release. My method now is to just get the stupid thing done and make a complete release on the first round. Anyone disagree with that? :twisted:
No. What emulator do you need for the genesis backgrounds?

And about the music you can find a lot of Sailor Moon music here: http://www.sailormusic.net/
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

I'm using the spc music from Sailor Moon, it's a direct rip of the music from the game and its working very well. As for the complete mod versus the demo ones, I would agree with you Christuserloeser. I mean in the early days, I knew my skills as a modder sucked, but as i went on and learned stuff from dcsteve and vicviper, king herb, braze and mrq, I realized that it was rather pointless to release countless demos of your game and since people didn't like the demo releases anyways, I just decided to finish the game in the first round but do post news about it when it's about done so people know what to expect. 8-)
If you've got an ass, I'll kick it!
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

It's alright. Just keep us informed.
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

Of course I will. You can count on that.
If you've got an ass, I'll kick it!
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

I've got a suggestion,I hope you don't mind. You should ad some extra levels or something that will motivate players because Sailor Moon R is already playable on DreamSnes at almost fullspeed.
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

well there are 2 beat em up titles of sailor moon and there's also a genesis title so i can probably get some backgrounds from those games. Maybe even some new enemies and bosses...so who knows.
If you've got an ass, I'll kick it!
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

Alright, do that. :wink:
About the moves. They will only lose the shooting attack right?
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

Well I haven't decided about that yet, it depends on what I can do with darkbor turbo. Yes, it has magic and that's why I've decided to use it. And since it uses p-shot, it might be best to use that and still have the awesome melee attacks in there. Better late than never, I always say.
If you've got an ass, I'll kick it!
User avatar
tekkaman1
Insane DCEmu
Insane DCEmu
Posts: 264
Joined: Sat Dec 25, 2004 5:04 pm
Has thanked: 0
Been thanked: 0

Post by tekkaman1 »

I never heard of darkbor. Anyway It will be cool if you can use magic.
User avatar
kungpow12345
Modder Of Rage
Modder Of Rage
Posts: 589
Joined: Thu Feb 19, 2004 10:20 pm
Location: South Carolina, nuff said
Has thanked: 0
Been thanked: 0
Contact:

Post by kungpow12345 »

Check out the Vampire's Rage mod made by Tails on bor rev. It uses darkbor turbo and it also uses p-shot and magic. It's completely cool. :) Definitely one to try out.
If you've got an ass, I'll kick it!
Post Reply