Dream On - Dreamcast Game Contest
- MetaFox
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Lik-Sang did a write-up about Dream On and the Dream On contest, so the deadline has been extended to March 17, 2004 to accomodate anyone just finding out about the contest who may want to enter, and of course give all of you guys more time and less headache over the holiday season.
Also, Dreamcast-Scene has joined the contest as a sponser, and is offering Hais VGA boxes to the 1st, 2nd, and 3rd place winners - as well as their as-of-yet-unreleased GP32 to DC adapter to the 1st, 2nd, and 3rd place winners.
Also, Dreamcast-Scene has joined the contest as a sponser, and is offering Hais VGA boxes to the 1st, 2nd, and 3rd place winners - as well as their as-of-yet-unreleased GP32 to DC adapter to the 1st, 2nd, and 3rd place winners.
- Ender
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MetaFox wrote:Lik-Sang did a write-up about Dream On and the Dream On contest, so the deadline has been extended to March 17, 2004 to accomodate anyone just finding out about the contest who may want to enter, and of course give all of you guys more time and less headache over the holiday season.
Also, Dreamcast-Scene has joined the contest as a sponser, and is offering Hais VGA boxes to the 1st, 2nd, and 3rd place winners - as well as their as-of-yet-unreleased GP32 to DC adapter to the 1st, 2nd, and 3rd place winners.
MORE TIME!!!! WOOHOO!!!
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MUST GET FIRST OR SECOND OR THRID!!!MetaFox wrote: Also, Dreamcast-Scene has joined the contest as a sponser, and is offering Hais VGA boxes to the 1st, 2nd, and 3rd place winners - as well as their as-of-yet-unreleased GP32 to DC adapter to the 1st, 2nd, and 3rd place winners.
Dreamcast
- az_bont
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MetaFox, when's the magazine shipping?
Sick of sub-par Dreamcast web browsers that fail to impress? Visit Psilocybin Dreams!
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- Damn Dirty Ape
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First, you'll need a *nix environment... this can be Linux, Cygwin or MinGW on a Windows box, etc. The compiler we use is GCC. You'll need toolchains for the SH4 and ARM processor. Then, you'll want to get KallistiOS.
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Thanks for the info!OneThirty8 wrote:First, you'll need a *nix environment... this can be Linux, Cygwin or MinGW on a Windows box, etc. The compiler we use is GCC. You'll need toolchains for the SH4 and ARM processor. Then, you'll want to get KallistiOS.
What does the KallistiOS include?
What are toolchains?
Thanks again.
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- Damn Dirty Ape
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You can probably get better help in the Programming Discussion forum. KallistiOS is your development libraries, and the embedded operating system that most homebrew and emus on the DC use. It also includes SDL (be warned, the DC port has some problems) as an 'addon'.
The toolchains are the tools you'll need to compile programs for the Dreamcast. There are several build scripts that should download and compile everything for you once you've got a Linux or Cygwin environment set up, or there are a few precompiled toolchains out there too.
The toolchains are the tools you'll need to compile programs for the Dreamcast. There are several build scripts that should download and compile everything for you once you've got a Linux or Cygwin environment set up, or there are a few precompiled toolchains out there too.
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