MegamanX: Odyssey
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- Insane DCEmu
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- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
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MegamanX: Odyssey
can someone give me more info on this?
~.::?urXes 6raffiX::.
"Distributor local street corner contributor"~J5
"Distributor local street corner contributor"~J5
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- DCEmu Cop
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I believe its just a test for Mr Siggler to try and get his PC game ported to the dreamcast.
I've played the PC Version, It's very cool but still needs a lot of work untill its completed.
I believe this DC Demo is basically just to show Mr Siggler's advancement in porting his game, I beleive you can only move around and not do much at the moment.
I'd advise to wait for a later release if you want something you can actually play for awhile.
I've played the PC Version, It's very cool but still needs a lot of work untill its completed.
I believe this DC Demo is basically just to show Mr Siggler's advancement in porting his game, I beleive you can only move around and not do much at the moment.
I'd advise to wait for a later release if you want something you can actually play for awhile.
Spiderman! Spiderman! Friendy Neighbourhood Spiderman!
Spins a web... any size..... catches thiefs, just like flies!
WATCH OUT... here comes the Spiderman!
Yeah, you might wanna wait a few days. My current build is much better, as you can run around a large level, instead of beign confined to one screen. Also, aniamtion has been improved as well as the collision code.
I just wanna polish up a few tiny bugs, and I'll post an update.
After this update, there prolly won't be another until I get entities coded in, and populated in the level. Entities being enemies, items, etc..
If you wanna know anything else, just ask here.
I just wanna polish up a few tiny bugs, and I'll post an update.
After this update, there prolly won't be another until I get entities coded in, and populated in the level. Entities being enemies, items, etc..
If you wanna know anything else, just ask here.
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- QuakeDev Mod
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- Psychotic DCEmu
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