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PostPosted: Sat Apr 07, 2007 4:17 pm 
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Has anyone ported it? When I search all I find is that it has been ported to Nintendo DS.


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PostPosted: Sat Apr 07, 2007 4:54 pm 
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apedosmil wrote:
Has anyone ported it? When I search all I find is that it has been ported to Nintendo DS.


Yes, but you'll need a keyboard to play. Support for DC pads has not been added yet...and likely never will, as the project has been discontinued.

http://sdl-dc.sourceforge.net/#duke


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PostPosted: Sat Apr 07, 2007 5:16 pm 
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Ah damn.. looks rather limited. Guess I'll try and get it to run in OS X.


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PostPosted: Sat Apr 07, 2007 7:35 pm 
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Hell the last time I played the XBox port, that didn't even work. Or it required Atomic Edition or something. Either way I doubt we'll ever see Duke3D on either Dreamcast or XBox or any console port, not including playstation, n64, saturn and mega drive or whatever else it was on at some point :P

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PostPosted: Sat Apr 07, 2007 10:33 pm 
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The Mega Drive was released only on Brazil? That must be a very rare game to get :)


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PostPosted: Sat Apr 07, 2007 11:38 pm 
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Skynet wrote:
Hell the last time I played the XBox port, that didn't even work. Or it required Atomic Edition or something. Either way I doubt we'll ever see Duke3D on either Dreamcast or XBox or any console port, not including playstation, n64, saturn and mega drive or whatever else it was on at some point :P


The Playstation version was terrible, though the Saturn edition is supposedly a pretty good rendition of the game. I had the PC version of Duke3D when I had my Saturn, so I wouldn't know.


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PostPosted: Sun Apr 08, 2007 12:52 am 
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I've played it on PC, N64 and the crappy mega drive one. :lol: And for the record, I like the N64 version of the theme song the best.

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PostPosted: Sun Apr 08, 2007 1:03 am 
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Wasn't the Genesis (yes, I'm American :P) version of the game more or less just some Duke Nukem graphics stuffed into an entirely unrelated simple FPS?


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PostPosted: Sun Apr 08, 2007 5:28 am 
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I think it probably was as I don't think the game itself resembled Duke3D all that much. :lol: As for the Mega Drive/Genesis thing, I switch between the two so often it's not funny. One day I'll call it Genesis, another I'll call it Mega Drive. Depends who I'm talking to, where they come from, etc.

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PostPosted: Sun Apr 08, 2007 8:23 am 
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Skynet wrote:
I think it probably was as I don't think the game itself resembled Duke3D all that much. :lol: As for the Mega Drive/Genesis thing, I switch between the two so often it's not funny. One day I'll call it Genesis, another I'll call it Mega Drive. Depends who I'm talking to, where they come from, etc.


Actually if you are non-american, you must call it Mega Drive. That's the original name


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PostPosted: Sun Apr 08, 2007 8:32 am 
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Wikipedia article on Duke Nukem 3D wrote:
In 1998, it was also ported to the Sega Mega Drive by Tec Toy. The obscurity of this port (it was released only in Brazil) has frequently led to it being mistaken for an unlicensed "hack". It is not based on any other game made for the Mega Drive, instead it was programmed from the ground up by Tec Toy. 3D Realms claims that the port is not legal, but Tec Toy maintains that it was licensed by now-defunct publisher GT Interactive.


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PostPosted: Mon Apr 09, 2007 6:22 am 
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i would be really happy if someone would work again on duke for dreamcast, the even got it working very good on the gp32 (and now even DS, though its slow yet), so the dreamcast should have more than enough power.


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PostPosted: Tue Apr 10, 2007 4:18 am 
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JKKDARK wrote:
Skynet wrote:
I think it probably was as I don't think the game itself resembled Duke3D all that much. :lol: As for the Mega Drive/Genesis thing, I switch between the two so often it's not funny. One day I'll call it Genesis, another I'll call it Mega Drive. Depends who I'm talking to, where they come from, etc.


Actually if you are non-american, you must call it Mega Drive. That's the original name
So that's enforcible by who? I can call it what I want. :P

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PostPosted: Sun Sep 23, 2007 9:32 pm 
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DaMadFiddler wrote:
Skynet wrote:
Hell the last time I played the XBox port, that didn't even work. Or it required Atomic Edition or something. Either way I doubt we'll ever see Duke3D on either Dreamcast or XBox or any console port, not including playstation, n64, saturn and mega drive or whatever else it was on at some point :P


The Playstation version was terrible, though the Saturn edition is supposedly a pretty good rendition of the game. I had the PC version of Duke3D when I had my Saturn, so I wouldn't know.

i have the saturn version and a netlink modem :)


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PostPosted: Mon Sep 24, 2007 8:39 am 
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Saturn version isn't all that great, it's got a ton of stuff missing from the PC and PSX version although it looks darn good.

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PostPosted: Mon Sep 24, 2007 2:12 pm 
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The Saturn versions of Duke Nukem 3D and Quake uses the Powerslave engine, that's why they're so different from their PC versions.

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PostPosted: Mon Feb 18, 2008 12:12 pm 
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az_bont wrote:
Wikipedia article on Duke Nukem 3D wrote:
In 1998, it was also ported to the Sega Mega Drive by Tec Toy. The obscurity of this port (it was released only in Brazil) has frequently led to it being mistaken for an unlicensed "hack". It is not based on any other game made for the Mega Drive, instead it was programmed from the ground up by Tec Toy. 3D Realms claims that the port is not legal, but Tec Toy maintains that it was licensed by now-defunct publisher GT Interactive.


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They did a decent job from what I played, considering the Genesis limitations. I just tried it, it's very hard. I'd love to get a cart of it, but it's probably very expensive.

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PostPosted: Wed Mar 26, 2008 5:50 pm 
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wasen't the port we had to Dreamcast just limited to the Demo or something due to RAM limitations?

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PostPosted: Wed Mar 26, 2008 6:25 pm 
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It was limited to shareware because of ram.


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PostPosted: Wed Mar 26, 2008 10:14 pm 
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I'd also like to point out that the Xbox port of Duke3D is flawless, someone is using the wrong version. ;)

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