I was just thinking... what about Quake 2?? The source code was released back in December of 2001 (i think). Here is the link to the source directy from id software:
ftp://ftp.idsoftware.com/idstuff/source/quake2.zip
Here are the sys requirments that I was able to find on my Quake 2 CD:
a. System Requirements
-----------------------
General Requirements
* English Language Version of Windows 95 or NT 4.0 with 100% compatible
computer
system
* Pentium 90 MHz processor (133 MHz recommended)
* Memory:
Win 95: - 16 MB RAM Required (24 MB recommended)
Win NT 4.0 - 24 MB RAM Required
* 100% Sound Blaster-compatible sound card
* Joystick and mouse-supported (3-button mouse recommended)
* Supports LAN and Internet play using the TCP/IP protocol
Minimum Install Additional Requirements (Play from CD-ROM)
* Quad-Speed CD-ROM drive (600k/sec. sustained transfer rate)
* Hard disk drive with at least 25 MB of uncompressed space available
Normal Install Additional Requirements (Play from Hard Disk)
* Quad-Speed CD-ROM drive (600k/sec. sustained transfer rate)
* Hard disk drive with at least 250 MB of uncompressed space available
Maximum Install Additional Requirements (Play from Hard Disk)
* Dual-Speed CD-ROM drive (300k/sec. sustained transfer rate)
* Hard disk drive with at least 400 MB of uncompressed space available
GLQuake II Additional Requirements
* 24 MB RAM for all operating systems
* GLQuake II supports some OpenGL 3D accelerator cards. Consult your
hardware manufacturer to determine compatibility. Latest version of Glide
(2.4x) drivers can be found at
http://www.3dfx.com.
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Those requirements are for the Full Version. I wonder if it would be possible to get atleast the quake 2 demo to run on DC.
I'm sorry if this has been a topic before.
The only problem is that I'm not sure if that source is just the game or the game and the engine or just the engine. Anybody know?