Well I found that on this site :
http://www.vortexonline.com/previews/dr ... part5.html
The Yamaha Connection
Sega went back to Yamaha, arguably one of the leaders in synthesized audio, and makers of the Saturn audio subsystem, to design the sound subsystem for the Dreamcast. Yamaha answered with a two ton gorilla of a sound board.
The audio subsystem in the Dreamcast is made up of two chips: the ARM7 (32-bit RISC) and a DSP. Together these two chips make up what's called the Yamaha AICA. Coupled with 2mb of sound RAM, the Dreamcast?s audio system is a force to be reckoned with.
ARM7
The ARM7 is at the core of AICA. It has a clock speed of 45mhz and a rating of 40mips (more then the SH-2 that is the main CPU of the Saturn). ARM7 was actually licensed by Yamaha from the British company Advanced RISC Machines. The specific version of the ARM7 is the ARM7TMDI, which was designed with music and effects in mind.
One very important feature the ARM7TMDI has is hardware ADPCM
compression. The CPU will never be burdened decompressing sounds. This means the Dreamcast can actually store eight megs of sound files in the two megs of sound ram it possesses, with out any quality loss.
DSP
The Dreamcast is the first console ever to feature a DSP (Digital Sound
Processor). This means that if a developer wants a certain scene to have the sounds of a large theater room, the Dreamcast can emulate it. Imagine how much this will add to your games (think Metal Gear Solid).
One thing that this doesn?t do, is provide Dolby Digital support. To do this, Sega would have had to license the decoder technology from Dolby Digital Labs, and put coaxial or optical outputs on the Dreamcast, which would raise the price of the system.
Unfortunately, gamers will have to wait until Dreamcast2 comes out before they get to enjoy their games in 5.1 audio. On the plus side, you can still listen in Dolby Surround.
So it's an ARM7TDMI
There's some technical reference manual here :
http://www.arm.com/arm/TRMs?OpenDocument
I think this one is the more interesting

:
http://www.arm.com/techdocs/5GVEYM/$Fil ... DMI_R4.zip
maybe there's also some infos on this site :http://www.arm.linux.org.uk/developer/
2) for the speed I don't really know but this part from this doc (
http://hitmen.c02.at/hitdc/aica_v08.txt) said that :
// ----------------------------------------------------------------------------
// 0x28a8 - ARMClock - GUESS
+--------------+
| 31-8 | 7-0 |
| n/a | mhz |
+--------------+
mhz: sets the speed of the ARM7 CPU in MHz steps.
00 = 1 MHz, 24 = 25 MHz
don't try to overclock the ARM7 it may get burned or something.
// ----------------------------------------------------------------------------
3) maybe a pocket PC emu could help too, this one for example :
http://www.zophar.net/ppc/snes.html
_________________
Le site sur l'?mulation dreamcast en fran?ais c'est
http://www.dcreload.fr.st
oggy aka polochon
